MechCommander 2/Equipment
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Below is a listing of all equipment available in MechCommander 2.
MechCommander 2 Weapon specifications
Below is a table for the base MechCommander 2 weapons, that can be organized by the various item properties (e.g range, cost, type).
Weapon | Tech. Base | Type | Heat | Damage | Range | Criticals/Slots (X x Y) | Rate of Fire | Ammo | C-Bills |
---|---|---|---|---|---|---|---|---|---|
Machine Gun Array | Inner Sphere | Ballistic | 0 | 1 | Short | 1 x 1 | 4 | 72 | 900 |
Light Autocannon | Inner Sphere | Ballistic | 1 | 2 | Long | 2 x 2 | 3.3 | 75 | 3500 |
Medium Autocannon | Inner Sphere | Ballistic | 2 | 6 | Medium | 2 x 3 | 1.8 | 39 | 5300 |
Heavy Autocannon | Inner Sphere | Ballistic | 7 | 12 | Short | 2 x 4 | 1.7 | 38 | 7100 |
Light Ultra Autocannon | Inner Sphere | Ballistic | 1 | 2 | Long | 2 x 2 | 4.5 | 102 | 5500 |
Clan Light Ultra Autocannon | Inner Sphere | Ballistic | 1 | 2 | Long | 2 x 2 | 5.6 | 125 | 5500 |
Medium Ultra Autocannon | Inner Sphere | Ballistic | 4 | 6 | Medium | 2 x 3 | 2.5 | 56 | 8000 |
Clan Medium Ultra Autocannon | Clan | Ballistic | 3 | 6 | Medium | 2 x 3 | 2.8 | 64 | 10200 |
Heavy Ultra Autocannon | Inner Sphere | Ballistic | 8 | 12 | Short | 2 x 4 | 2.4 | 54 | 11800 |
Clan Heavy Ultra Autocannon | Inner Sphere | Ballistic | 8 | 12 | Short | 2 x 4 | 2.7 | 61 | 14200 |
Light Gauss Rifle | Inner Sphere | Ballistic | 1 | 6 | Long | 2 x 3 | 1.5 | 34 | 7200 |
Gauss Rifle | Inner Sphere | Ballistic | 1 | 10 | Long | 2 x 4 | 1.4 | 32 | 15300 |
Clan Gauss Rifle | Clan | Ballistic | 1 | 10 | Long | 2 x 4 | 1.6 | 36 | 18500 |
Long Tom Cannon | Inner Sphere | Artillery | 20 | 15 | Long | 2 x 5 | 1.4 | 50 | 29,300 |
Flamer Array | Inner Sphere | Energy | 7 | 3.5 | Short | 1 x 1 | 1.7 | Infinite | 1800 |
Laser | Inner Sphere | Energy | 3 | 2.5 | Short | 1 x 1 | 2.4 | Infinite | 1700 |
Pulse Laser | Inner Sphere | Energy | 4 | 2 | Short | 1 x 1 | 3.5 | Infinite | 2000 |
Clan Pulse Laser | Clan | Energy | 4 | 2 | Short | 1 x 1 | 4 | Infinite | 2400 |
Clan Heavy Laser | Clan | Energy | 7 | 5 | Short | 1 x 1 | 2 | Infinite | 4700 |
ER Laser | Inner Sphere | Energy | 5 | 2.5 | Medium | 1 x 1 | 2.4 | Infinite | 3000 |
Clan ER Laser | Clan | Energy | 5 | 2.5 | Medium | 1 x 1 | 3 | Infinite | 4500 |
Large Laser | Inner Sphere | Energy | 8 | 4 | Medium | 1 x 2 | 2 | Infinite | 3800 |
Large Pulse Laser | Inner Sphere | Energy | 10 | 2 | Medium | 1 x 2 | 5.6 | Infinite | 5000 |
Clan Large Pulse Laser | Clan | Energy | 10 | 2 | Medium | 1 x 2 | 6.2 | Infinite | 6000 |
Clan Heavy Large Laser | Clan | Energy | 18 | 9 | Medium | 1 x 2 | 1.8 | Infinite | 15,000 |
ER Large Laser | Inner Sphere | Energy | 12 | 4 | Long | 1 x 2 | 2 | Infinite | 5300 |
Clan ER Large Laser | Clan | Energy | 12 | 4 | Long | 1 x 2 | 2.5 | Infinite | 7700 |
PPC | Inner Sphere | Energy | 10 | 7 | Medium | 1 x 3 | 1.5 | Infinite | 5700 |
ER PPC | Inner Sphere | Energy | 15 | 7 | Long | 1 x 3 | 1.5 | Infinite | 8000 |
Clan ER PPC | Clan | Energy | 15 | 7 | Long | 1 x 3 | 2.2 | Infinite | 14900 |
Streak SRM Rack | Inner Sphere | Missile | 2 | 2 | Short | 1 x 1 | 3 | 68 | 2000 |
Clan Streak SRM Rack | Clan | Missile | 2 | 2 | Short | 1 x 1 | 3.2 | 73 | 2200 |
LRM Rack | Inner Sphere | Missile | 2 | 3 | Long | 1 x 1 | 1.1 | 24 | 1700 |
Clan LRM Rack | Clan | Missile | 4 | 3 | Long | 1 x 1 | 2.1 | 47 | 4500 |
Swarm LRM Rack | Inner Sphere | Missile | 2 | 3 | Long | 1 x 1 | 1.1 | 24 | 2600 |
Thunderbolt Missile | Inner Sphere | Missile | 8 | 13 | Medium | 2 x 4 | 1.7 | 30 | 16,400 |
1) Ammunition only matters if Unlimited Ammo is turned off in the Options menu.
2) Swarm missiles target the ground where a 'Mech is standing, rather than the 'Mech itself. Good against vehicles.
3) Ranges in the game (in meters):
Listed Range | Min. Range | Max. Range |
---|---|---|
Short | 0 | 60 |
Medium | 31 | 121 |
Long | 61 | 180 |