Phantom (OmniMech)
- This article is about the BattleMech. For other uses, see Phantom (disambiguation).
This article needs to be updated with material from Recognition Guide: ilClan, vol. 27. Once these titles clear the Moratorium period, or if they already have, please consider revisiting this article and updating it with the new material. |
Phantom | |
---|---|
Production information | |
Manufacturer | W-5 Facilities[1]
|
Production Year | 3052[2] |
Model | Prime[1] |
Class | Medium |
Cost | 11,200,787 C-bills |
Technical specifications | |
'Mech type | Clan OmniMech |
Mass | 40 tons |
Chassis | Type-A Endo Steel |
Armor | Composite A-2 Ferro-Fibrous |
Engine | Light Force 360 (XL) |
Communications System | Howler 79 |
Targeting Tracking System | Model 92 "Stalker" |
Heat Sinks | 12 double |
Speed | 151 km/h |
Armament |
Primary Configuration
|
BV (1.0) | 1,029[3] |
BV (2.0) | 1,159[1][4] |
Contents
Description
The Phantom was pushed into production by Khan Phelan Ward shortly before the Refusal War between Clan Wolf and Clan Jade Falcon, designed around Khan Ward's extensive experience with Inner Sphere tactics. After the Wars of Reaving, the Phantom replaced the Fire Moth OmniMech for the remaining Home Clans because of its similar role and heavier profile.
Weapons and Equipment
Intended to push a medium reconnaissance 'Mech to the most extreme limits, the Phantom is built on a lightweight Type-A endo steel chassis and is propelled to a top speed of 151.2 km/h by a Light Force 360 XL extralight engine. The Phantom also boasts strong protection for its size with six tons of Composite A-2 ferro-fibrous armor.
In its Primary configuration the Phantom is an electronics marvel. To root out hidden units, the Phantom carries an active probe which is able to find hidden enemy units at up to 180 meters. The Phantom prime is capable of spotting for friendly Arrow IV artillery with a TAG laser designator and, for protection from enemy electronic warfare systems, the 'Mech has an ECM suite. To engage its enemies at long range, the Phantom has an LRM-5 launcher backed up by an ER medium laser and an ER small laser for close combat.
Alternate Configurations
- Alternate Configuration A
- Capable of working as a long-range fire support 'Mech or very short-range brawler, the Phantom A is armed with a pair of LRM-5 launchers for long-range fire support capabilities. For close range combat, the 'Mech has five ER small lasers, one firing to the rear, and a single ER medium laser, making it a powerful medium 'Mech at any range.[1] BV (1.0) = 1,304[3], BV (2.0) = 1,410[1][5]
- Alternate Configuration B
- A dedicated close combat machine, the B configuration carries two SRM-4 launchers as its primary short range weapons. These are supported by an ER medium laser and a rear-mounted ER small laser. Additionally, an active probe protects the 'Mech from ambush.[1] BV (1.0) = 966[3], BV (2.0) = 1,096[1][6]
- Alternate Configuration C
- Another close-combat configuration, the Phantom C carries eight ER small lasers and a single ER medium laser, all of which are linked to an advanced targeting computer for increased accuracy. The 'Mech also has a flamer, which it can use for anti-infantry purposes.[1] BV (1.0) = 1,413[3], BV (2.0) = 1,590[1][7]
- Alternate Configuration D
- The D configuration is something of a compromise between the B and C configurations. The 'Mech carries three ER medium lasers and an ER small laser for a powerful-short range punch. These are backed up by a highly accurate Streak SRM-4 launcher.[1] BV (1.0) = 1,443[3], BV (2.0) = 1,581[1][8]
- Alternate Configuration F
- The F configuration carries an ER medium laser in each side torso, supported by a heavy medium laser in the right arm. Anti-infantry support comes from a heavy flamer in the left arm, while an ECM suite in the center torso jams enemy sensors. BV (1.0) = ??? BV (2.0) = 1375[11]
- Alternate Configuration G
- The G configuration is a medium range scout/scout hunter, mounting an ER Medium Laser in the right arm and a Protomech AC/4 in the left arm, with 1 ton of ammunition mounted in the same arm. BV (1.0) = ??? BV (2.0) = 975 [12]
- Alternate Configuration H
- A very powerful close combat configuration, the H carries six heavy small lasers and a medium pulse laser, which are all linked to a targeting computer for increased accuracy. The 'Mech also has a flamer for anti-infantry work.[1] BV (1.0) = 967[3][13], BV (2.0) = 1,178[1][14]
- Alternate Configuration I
- Another scout hunter configuration, the I configuration links all its weapons to a Targeting Computer, with the ubiquitous ER Medium Laser mounted on the right arm while the left arm is equipped with an Improved Heavy Large Laser. To allow for the sharing of telemetry, a Light TAG is mounted on the left torso. BV (1.0) = ??? BV (2.0) = 1,713 [15]
Design Quirks
The Phantom is subject to the following Design Quirk:[16]
Gallery
Original Phantom Prime from TRO:3055
Phantom from TRO:3055 Upgrade
Phantom from RG:ilClan vol. 27
Phantom Prime in battle from CCG
References
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 Technical Readout: Jihad, pp. 12–13: "Phantom"
- ↑ MUL online date for the Phantom (OmniMech)
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Combat Operations, p. 110
- ↑ Record Sheets: 3055 Upgrades Unabridged, p. 129
- ↑ Record Sheets: 3055 Upgrades Unabridged, p. 130
- ↑ Record Sheets: 3055 Upgrades Unabridged, p. 131
- ↑ Record Sheets: 3055 Upgrades Unabridged, p. 132
- ↑ Record Sheets: 3055 Upgrades Unabridged, p. 133
- ↑ Record Sheets: Upgrades, p. 66
- ↑ Record Sheets: 3055 Upgrades Unabridged, p. 134
- ↑ Record Sheets: 3055 Upgrades Unabridged, p. 137
- ↑ Recognition Guide: ilClan, vol. 27, p. 12,
- ↑ Record Sheets: Upgrades, p. 67
- ↑ Record Sheets: 3055 Upgrades Unabridged, p. 135
- ↑ Recognition Guide: ilClan, vol. 27, p. 12,
- ↑ BattleMech Manual, p. 94 BattleMech Quirk Table - Phantom Entry.