Difference between revisions of "AeroTech"

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{{Rules}}
 
{{InfoBoxProduct
 
{{InfoBoxProduct
| image = AT1609.jpg
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| image = AeroTech1609.jpg
 
| name = AeroTech The Battletech Game of Fighter Combat
 
| name = AeroTech The Battletech Game of Fighter Combat
 
| development = [[Jordan K. Weisman]]<br />[[L. Ross Babcock III]] <br />[[Stuart Johnson]]
 
| development = [[Jordan K. Weisman]]<br />[[L. Ross Babcock III]] <br />[[Stuart Johnson]]
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| illustrations = [[Todd F. March]]<br />[[David R. Deitrick]]
 
| illustrations = [[Todd F. March]]<br />[[David R. Deitrick]]
 
| era = [[Succession Wars era]]
 
| era = [[Succession Wars era]]
| type = [[Boxed Set]]
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| type = Core Game Set
 
| publisher = [[FASA]]
 
| publisher = [[FASA]]
 
| year = 1986
 
| year = 1986
 
| pages = 224 counters <br /> Full color map <br /> Rulebook <br/> Dice
 
| pages = 224 counters <br /> Full color map <br /> Rulebook <br/> Dice
| productioncode = [http://classicbattletech.com/index.php?action=products&mode=full&id=90 1609]
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| productioncode = 1609
 
| ISBN10 = 0931787610
 
| ISBN10 = 0931787610
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| MSRP  = $15.00  <!-- from summer 1992 order form-->
 
}}
 
}}
  
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==Notes==
 
==Notes==
The following units were introduced in the ''AeroTech'' game:
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*The following units were introduced in the ''AeroTech'' game:
*Dropships
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**Dropships
**''[[Leopard]]'' Class DropShip
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***''[[Leopard (DropShip class)|Leopard]]''-class DropShip
**''[[Union]]'' Class DropShip
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***''[[Union (DropShip class)|Union]]''-class DropShip
**''[[Overlord]]'' Class DropShip
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***''[[Overlord (DropShip class)|Overlord]]''-class DropShip
*Aerospace Fighters
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**Aerospace Fighters
**Light
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***Light
***''[[Sabre]]''
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****''[[Sabre]]''
***''[[Centurion (Aerospace Fighter)|Centurion]]''
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****''[[Centurion (Aerospace Fighter class)|Centurion]]''
**Medium
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***Medium
***[[Lightning (Aerospace Fighter)|Lightning]]''
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****''[[Lightning (Aerospace Fighter class)|Lightning]]''
***''[[Hellcat]]''
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****''[[Hellcat (Aerospace Fighter class)|Hellcat]]''
**Heavy
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***Heavy
***''[[Eagle (Aerospace Fighter)|Eagle]]''
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****''[[Eagle (Aerospace Fighter class)|Eagle]]''
***''[[Vulcan_(Aerospace_Fighter_class)|Vulcan]]'' (appears only as the example in fighter construction)  
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****''[[Vulcan (Aerospace Fighter class)|Vulcan]]'' (appears only as the example in fighter construction)  
***''[[Thunderbird]]''
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****''[[Thunderbird (Aerospace Fighter class)|Thunderbird]]''
*Land-Air 'Mechs
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**Land-Air 'Mechs
**''[[Stinger LAM]]''
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***''[[Stinger LAM]]''
**''[[Wasp LAM]]''
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***''[[Wasp LAM]]''
**''[[Phoenix Hawk LAM]]''
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***''[[Phoenix Hawk LAM]]''
  
[[Category:Boxed Set]]
+
==Foreign-Language Editions==
[[Category:Board Games]]
+
===Spanish===
 +
A Spanish edition was published by [[Diseños Orbitales]] in 1990 as [[List of BattleTech Products in Spanish#AeroTech|''AeroTech: El juego de combate de cazas del universo de BattleTech'']].
 +
 
 +
==Gallery==
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<gallery>
 +
File:SpanishAerotech.jpg|Spanish edition.
 +
</gallery>
 +
 
 +
 
 +
[[Category: Core Game Sets]]
 +
[[Category: Rulebooks]]
 +
[[Category: Spanish Editions]]

Latest revision as of 03:42, 19 January 2024

AeroTech1609.jpg
AeroTech The Battletech Game of Fighter Combat
Product information
Type Core Game Set
Development Jordan K. Weisman
L. Ross Babcock III
Stuart Johnson
Primary writing L. Ross Babcock III
Pages 224 counters
Full color map
Rulebook
Dice
Cover Artwork Jim Holloway
Illustrations Todd F. March
David R. Deitrick
Publication information
Publisher FASA
Product code 1609
First published 1986
ISBN-10 0931787610
MSRP $15.00
Content
Era Succession Wars era

Description[edit]

From the back cover[edit]

COLD DEATH

HOT DEATH

As a pilot, you get plenty of danger and excitement. You also get a choice between cold death or hot death. You can die in the icy void of space or in the flames of reentry. If you're good, you might live to fight another day. The Succession Wars are fought over land. But the battles don't start on the ground, they END there. The first action is in space, usually about 160,000 kilometers from the target planet, as fighter pilots come screaming in at 1,000 kilometers per second in their DropShips.

The defending fighters are in the air, too, weaving in and out, watching for shots at the DropShips or the attacking fighters. As the battle moves closer to the planet, all craft will have to deal with gravity as well as their opponents. You've either got to fight against it or find a way to use it.

If the DropShip pilots live through the initial battle, they can drop their 'Mechs from high altitude atmosphere. For two long minutes, the DropShips are sitting ducks, giving you a chance to shoot the 'Mechs on the way down. All surviving fighters dive into the atmosphere to strafe and bomb the battlefield.

MechWarriors take all the glory for conquering planets, but they should never forget who put them there and saved their tails with a strafing run or a bomb dropped at just the right moment.

Contents[edit]

  • INTRODUCTION
    • Components
    • Space Mapsheet
    • Dice
    • Game Setup
    • Sequence of Play
  • AEROSPACE PILOTS
  • MOVEMENT
    • Types of Movement
    • Entering the Atmosphere
  • COMBAT
    • Firing Weapons
    • To-Hit Procedures
    • Hit Locations
    • Ground Targets
  • HEAT
    • Heat Points
    • Effects of Heat
  • DROPSHIPS AND 'MECHS
    • Drop Procedures
    • DropShip Combat
  • AEROSPACE FIGHTER DESIGN
    • Fighter Design
  • LAND-AIR 'MECHS (LAMS)
    • Capabilities
  • OTHER RULES
    • Fighter Refueling
    • Fighter Launching
    • Fighter Recovery
  • OPTIONAL RULES
    • Abstract 'Mech Landing System
    • Sample Victory Conditions
  • SCENARIOS

Notes[edit]

Foreign-Language Editions[edit]

Spanish[edit]

A Spanish edition was published by Diseños Orbitales in 1990 as AeroTech: El juego de combate de cazas del universo de BattleTech.

Gallery[edit]