Difference between revisions of "Availability Rating"
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==See Also== | ==See Also== | ||
* [[Availability Rating|BattleTech Availability]] scale published in ''[[TechManual]]'' | * [[Availability Rating|BattleTech Availability]] scale published in ''[[TechManual]]'' | ||
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==Description== | ==Description== |
Revision as of 21:13, 5 June 2022
See Also
- BattleTech Availability scale published in TechManual
Description
Availability Rating is a code used in the Classic BattleTech game indicating how common a class of Combat Support Vehicles, 'Mech, (or other) mounted equipment, or subsystems found in the same. Its primary function is to designate how rare the systems are in a particular time period in the BattleTech universe. A similar system was used in the MechWarrior, First Edition roleplaying game. Predominantly, a weapon will have three different ratings: one for Star League era, one for the Succession Wars era, and a third for the Clan Invasion era. However, with the release of Interstellar Operations in 2016, some equipment tables started indicating a fourth code representing the Dark Age era (represented as the first of the four codes, rather than represented chronologically).[1]
Code | Availability |
A | Very Common |
B | Common |
C | Uncommon |
D | Rare |
E | Very Rare |
F | Unique |
X | Item does not exist in this era |