Sarna News: Bad 'Mechs - Icestorm

Difference between revisions of "Clan Blood Spirit"

(added pic)
(imported)
Line 1: Line 1:
 
[[Image:Clan Blood Spirit.jpg|right|Clan Blood Spirit Logo]]
 
[[Image:Clan Blood Spirit.jpg|right|Clan Blood Spirit Logo]]
  
One of the smallest of [[Clans]], and considered by some to be the weakest, the Blood Spirits are nonetheless a potent fighting force. They are also one of the most isolationist Clans as well, due to several traumatic events during their history. In the wake of the Annihilation of the [[Clan Wolverine|Not-Named Clan]] ([[Clan Wolverine]]), the Spirits were persecuted for supporting 'unClanlike' attitudes and were subsequently censured by the [[Grand Council]]. Furthermore, predations by the former [[Clan Burrock|Burrock Clan]] caused the Spirits to abandon many of their colonies and otherwise withdraw largely from Clan society.
+
"''The [[Grand Council]], in arrogance, gave their decree: '''Blood Spirit''', you must conform to the Way of the [[Clans]]. You have strayed from the Path; we will lead you back. The flash of the blade, the striking knife, the traitor's stab! On the Path our step is true, while the other Clans falter. We held out our hands, in the spirit of Kerensky's Dream, and our brethren chose to treat the gesture as folly. Isolation's embrace, we forsake all and live for the future.''"
 +
::The Remembrance (Clan Blood Spirit)
 +
::Passage: 42, Verse 7, Lines 5-12
  
In their isolation, the Spirits have become xenophobic and disdain all the other [[Clans]] for "deviating" from what they see as the Way of the Clans, laid down by the Founder. Although the Spirits have one of the smallest forces among the Clans, the also have some of the most elite warriors in Clan space as well, due to their demanding training protocols. Despite these elite troops, the Spirits were unable to hold off the Burrocks appreciably and despised them greatly, until the Burrocks were absorbed for their connection to the Dark [[Caste]] in [[3059]]. The [[Clan Star Adder|Star Adders]] gained the right to absorb the Burrocks; because they wanted to exact retribution on their long-time foe, the Spirits were angry with the decision. During the Adder absorption, the Spirits attacked with such savagery that the Burrocks gave up to the Adders with little more than a token engagement and the two Clans joined forces to crush the Spirit interlopers. The Spirit's offensive force was shattered by the [[Absorption Debacle]] and, after [[3060]], the Spirits retracted from Clan society almost entirely.
 
  
The Blood Spirits have few allies: the [[Clan Diamond Shark|Diamond Sharks]], who are used in a merchant and broker capacity; the [[Clan Snow Raven|Snow Ravens]], distant allies who helped the Spirits obtain hundreds of second-line [['Mech]]s in the late 2900's; and the [[Clan Fire Mandrill|Fire Mandrills]], who are perhaps their closest consort, although they rarely deal with kindraa other than Mick-Kreese. In recent years, the Spirits have opened talks with [[Clan Cloud Cobra]], as well as dealing more widely with the other Fire Mandrill kindraa. The Spirits are also rumored to be courting the [[Clan Goliath Scorpion|Goliath Scorpions]] as well. The Spirits wish to further prosecute their war with the [[Clan Star Adder|Star Adders]](now that the Burrock feud has now been transferred to them) in the near future, with the help of their circle of allies.
+
Named for the esprit-de-corps that bound the original 800 Clan warriors, ironically, the Blood Spirits are the most isolationist and bitter of the Clans. They believe that the other Clans have abandoned the way set down by [[Nicholas Kerensky]], little caring that they too are guilty of abandoning Kerensky's visions.
 +
 
 +
 
 +
"''For the first and only time, the Blood Spirits here bare their soul to the rest of the Clans. All know why we have kept ourselves apart from those who betrayed the Kerensky's vision. Here, amid the pages of history, military practices and a listing of our current strengths and weaknesses, you will discover why we have removed our shell, if only briefly.''"
 +
::[[Bayle Campbell]], Loremaster, '''Clan Blood Spirit'''
 +
 
 +
 
 +
 
 +
==History & Origins==
 +
Founded by [[Colleen Schmitt]], the '''Blood Spirits''' set about living up to their name by creating the post of ilChi, ambassador/messengers assigned to each of the other Clans to smooth communications and foster good will. Their dream did not live long. The Blood Spirits had expressed some sympathy for [[Clan Wolverine]], and the [[Clan Burrock|Burrocks]] called for the Spirit's annihilation, too. The motion foundered, but it was the start of a long feud.
 +
 
 +
The other Clans, predominantly the Burrocks and [[Clan Mongoose|Mongoose]], targeted the Spirits with near constant raids, and the Spirits eventually lost their holdings on [[Albion]] and [[Homer]]. Abandoned by the other [[Clans]], the Blood Spirits chose to abandon their former comrades. The ilChis were withdrawn and over the years the sense of brotherhood was replaced by hatred.
 +
 
 +
Years of fighting had shattered the Spirits, but their isolation, small size and lack of any resources worth fighting over probably saved them from Absorption. They were surprised in the middle of the [[Golden Century]] when the [[Clan Fire Mandrill |Fire Mandrill]] [[Kindraa Smythe-Jewell]] approached them, offering [[OmniMech]] technology in exchange for land. Though wary, the Spirits took the deal and made a similar arrangement with the [[Clan Snow Ravens|Snow Ravens]] a century later, trading a number of their little used [[WarShip]]s for the bulk of the Snow Raven's second-line [[BattleMechs]].
 +
 
 +
Although the Blood Spirits participated in the bidding for [[Operation Revival]], they did so in a lackluster manner that ensured their failure to win a place in the trials, let alone the invasion force. Though they followed the [[Crusader Clan|Crusader]] philosophy, the Blood Spirits did not think the time was right for an invasion of the [[Inner Sphere]]. They derived some measure of satisfaction and vindication when the invaders faltered at [[Tukayyid]].
 +
 
 +
In early [[3059]], the Spirits' long-time foe, [[Clan Burrock]], became the target of a [[Trial of Absorption]], and the Blood Spirit Khans made a rare appearance at the [[Grand Council]] to support the measure. The Spirits were horrified when the honor of Absorption went to the [[Clan Star Adders|Star Adders]] and decided to take unilateral action; they launched their own attacks against the Burrock enclaves on [[Priori]] and [[Albion]].
 +
 
 +
However, the Spirits underestimated the Adder and Burrock response. Though locked in a trial over the Grand Council's decision, the two Clans worked together to counter the interlopers. The Blood Spirits lost five Galaxies in the assault and gained nothing. They returned to the isolation, emerging only for the [[Great Refusal]] a year later.
 +
 
 +
 
 +
==Society==
 +
The '''Blood Spirits''' believe that everyone is important to society and there is little of the inter-caste bickering found in other [[Clans]]. All the castes are bound by common training, re-creating the sense of brotherhood the Clan once had with the others. However, this does not prevent the ubiquitous trueborn-over-freeborn bias, although if a freeborn warrior can prove his worth to society, the Clan does not place additional obstacles in his way.
 +
 
 +
To describe the Blood Spirits as insular would be a major understatement. They rarely take bondsmen, and often attempt ''bondsref'' rather than be taken in by other Clans. Those few taken by other Clans rival the [[Clan Fire Mandrill|Fire Mandrills]] in their lack of cooperation.
 +
 
 +
Their isolation restricts the Blood Spirits' access to modern technology, and what technology they have obtained has been acquired through a circuitous route. This hardly bothers them, because they see technology as a means to an end. They believe that their abilities alone are sufficient, without the need for a technological "crutch." In a similar vein, they shun the use of cybernetics and related systems. They believe such systems detract from the warrior's spirit, and while a few individuals have cybernetic prostheses, no Blood Spirit warrior had enhanced imaging (EI) implants (a neural network implanted in a [[MechWarrior]] that, along with a computer, provides the warrior with a virtual battlefield that can be viewed from any angle) prior to the [[Absorption War]]. Since then, a small number of more aggressive warriors have made use of the system.
 +
 
 +
Though they work together, all members of Clan Blood Spirit are protective of their privacy. Most have some form of hobby, often artistic, that they use as a distraction from the routine of their lives. The Khans and the caste heads have encouraged the practice, and it appears that by granting time to "be themselves" they have strengthened the Clan's internal bonds. Knowing the Clan respects them and their ideas, the individual Blood Spirits do their utmost to further the goals of the Clan.
 +
 
 +
And yet things appear to be changing in the Blood Spirits. Staunch believers in tradition, their actions in the [[Absorption War]] (as they call the action against the Burrocks and Star Adders) flew in the face of tradition and many have questioned Khan Schmitt's judgment. Furthermore, the Clan's defeat at the hands of the [[Genyosha]] in the [[Great Refusal]] on [[Strana Mechty]] has exacerbated their intense dislike of the [[Inner Sphere]]. What were once regarded as "uncouth barbarians" are now viewed as "rabid despoilers."
 +
 
 +
Further, the Spirits are horrified that the Inner Sphere has attained near parity with their Clan in technology, and may in fact be ahead in some areas. They cite the carelessness of the other Clans for this state of affairs, blaming them for the loss of the Great Refusal on Strana Mechty. The Spirits intend to exploit the potential of the [[ProtoMech]], which they gained in a [[Trial of Possession]] on [[Huntress]] following the Great Refusal, as their best chance of fielding advanced technology with their limited resources.
 +
 
 +
 
 +
==Military==
 +
The Blood Spirits continue to follow the organizational doctrine laid down by [[Nicholas Kerensky]] (three [['Mech]] trinaries, on infantry trinary and on vehicle trinary per cluster) rather than the modified form used by most other clans. They deploy aerospace assets from the naval reserve as needed. Only [[Clan Hell's Horses]] makes such widespread use of conventional troops.
 +
 
 +
Training for Blood Spirit warriors is perhaps the toughest in the Clans, making up for the small number of graduates with their quality. However, while individual warriors are unparalleled in their abilities, Blood Spirit units suffer from lack of initiative. Star Captains and Star Colonels are too accustomed to acting on the orders of their superiors, leading to a rigidity that a wily foe can exploit.
 +
 
 +
The Clan has taken the unusual step of training all its personnel in basic combat techniques. This gives the Spirits a massive, if low skilled, reserve to fall back upon in the event of an attack on their capital (which, with the exception of their [[Strana Mechty]] enclave, is now their only territory). The reserve also serve to bind the civilian and warrior castes together, the bond of common training creating the espirit-de-corps they no longer have with the other Clans.
 +
 
 +
 
 +
==Allies & Enemies==
 +
The Blood Spirits have no official alliances with other Clans, but the continued posting of ilChis to Clans [[Clan Fire Mandrill|Fire Mandrill]] and [[Clan Snow Raven |Snow Raven]] forges a bond and makes those Clans de facto allies. In addition, the Blood Spirits have a tacit relationship with the [[Clan Diamond Shark|Diamond Shark]], using them as brokers and suppliers.
 +
 
 +
The Spirits regard most of the other Clans with disdain or hatred, but they single out three for particular attention. [[Clan Hell's Horses]] and [[Clan Coyote]] are regarded as treacherous for their joint assault that destroyed the [[Clan Fire Mandrill |Fire Mandrill]] [[Kindraa Smythe-Jewel]], the association that gave the Spirits [[OmniMech]] technology. However, even this hatred pales into insignificance when compared to that they have for the [[Clan Star Adder|Star Adders]]. The Adders absorbed [[Clan Burrock]] largely intact, and the Spirits have transferred their feud with that Clan to the Adders.
 +
 
 +
==Possessions==
 +
The Blood Spirits have never held significant territory. At their greatest extent, they spanned five worlds, and for much of their history they have had only their enclaves on [[Arcadia]] and [[Strana Mechty]], as well as dominant (but not absolute) control of [[York]]. Since the [[Absorption War]], they have enacted a deliberate policy of isolation, taking the extreme step of withdrawing their people from [[Arcadia]] to [[York]]. Furthermore, they seized complete control of their capital, forcibly ejecting the [[Clan Jade Falcon|Jade Falcons]] and persuading [[Clan Snow Raven]] to withdraw.
 +
 
 +
On [[Strana Mechty]], their holdings have always been distinct from those of other [[Clans]], isolated by distance from their neighbors. Since the [[Absorption War]], the Spirits have enacted strict controls on passage through their territory, further reducing the already minimal contacts.
  
  
 
[[Category: Clans]]
 
[[Category: Clans]]
 
[[Category: CBT Factions]]
 
[[Category: CBT Factions]]

Revision as of 21:01, 22 October 2006

"The Grand Council, in arrogance, gave their decree: Blood Spirit, you must conform to the Way of the Clans. You have strayed from the Path; we will lead you back. The flash of the blade, the striking knife, the traitor's stab! On the Path our step is true, while the other Clans falter. We held out our hands, in the spirit of Kerensky's Dream, and our brethren chose to treat the gesture as folly. Isolation's embrace, we forsake all and live for the future."

The Remembrance (Clan Blood Spirit)
Passage: 42, Verse 7, Lines 5-12


Named for the esprit-de-corps that bound the original 800 Clan warriors, ironically, the Blood Spirits are the most isolationist and bitter of the Clans. They believe that the other Clans have abandoned the way set down by Nicholas Kerensky, little caring that they too are guilty of abandoning Kerensky's visions.


"For the first and only time, the Blood Spirits here bare their soul to the rest of the Clans. All know why we have kept ourselves apart from those who betrayed the Kerensky's vision. Here, amid the pages of history, military practices and a listing of our current strengths and weaknesses, you will discover why we have removed our shell, if only briefly."

Bayle Campbell, Loremaster, Clan Blood Spirit


History & Origins

Founded by Colleen Schmitt, the Blood Spirits set about living up to their name by creating the post of ilChi, ambassador/messengers assigned to each of the other Clans to smooth communications and foster good will. Their dream did not live long. The Blood Spirits had expressed some sympathy for Clan Wolverine, and the Burrocks called for the Spirit's annihilation, too. The motion foundered, but it was the start of a long feud.

The other Clans, predominantly the Burrocks and Mongoose, targeted the Spirits with near constant raids, and the Spirits eventually lost their holdings on Albion and Homer. Abandoned by the other Clans, the Blood Spirits chose to abandon their former comrades. The ilChis were withdrawn and over the years the sense of brotherhood was replaced by hatred.

Years of fighting had shattered the Spirits, but their isolation, small size and lack of any resources worth fighting over probably saved them from Absorption. They were surprised in the middle of the Golden Century when the Fire Mandrill Kindraa Smythe-Jewell approached them, offering OmniMech technology in exchange for land. Though wary, the Spirits took the deal and made a similar arrangement with the Snow Ravens a century later, trading a number of their little used WarShips for the bulk of the Snow Raven's second-line BattleMechs.

Although the Blood Spirits participated in the bidding for Operation Revival, they did so in a lackluster manner that ensured their failure to win a place in the trials, let alone the invasion force. Though they followed the Crusader philosophy, the Blood Spirits did not think the time was right for an invasion of the Inner Sphere. They derived some measure of satisfaction and vindication when the invaders faltered at Tukayyid.

In early 3059, the Spirits' long-time foe, Clan Burrock, became the target of a Trial of Absorption, and the Blood Spirit Khans made a rare appearance at the Grand Council to support the measure. The Spirits were horrified when the honor of Absorption went to the Star Adders and decided to take unilateral action; they launched their own attacks against the Burrock enclaves on Priori and Albion.

However, the Spirits underestimated the Adder and Burrock response. Though locked in a trial over the Grand Council's decision, the two Clans worked together to counter the interlopers. The Blood Spirits lost five Galaxies in the assault and gained nothing. They returned to the isolation, emerging only for the Great Refusal a year later.


Society

The Blood Spirits believe that everyone is important to society and there is little of the inter-caste bickering found in other Clans. All the castes are bound by common training, re-creating the sense of brotherhood the Clan once had with the others. However, this does not prevent the ubiquitous trueborn-over-freeborn bias, although if a freeborn warrior can prove his worth to society, the Clan does not place additional obstacles in his way.

To describe the Blood Spirits as insular would be a major understatement. They rarely take bondsmen, and often attempt bondsref rather than be taken in by other Clans. Those few taken by other Clans rival the Fire Mandrills in their lack of cooperation.

Their isolation restricts the Blood Spirits' access to modern technology, and what technology they have obtained has been acquired through a circuitous route. This hardly bothers them, because they see technology as a means to an end. They believe that their abilities alone are sufficient, without the need for a technological "crutch." In a similar vein, they shun the use of cybernetics and related systems. They believe such systems detract from the warrior's spirit, and while a few individuals have cybernetic prostheses, no Blood Spirit warrior had enhanced imaging (EI) implants (a neural network implanted in a MechWarrior that, along with a computer, provides the warrior with a virtual battlefield that can be viewed from any angle) prior to the Absorption War. Since then, a small number of more aggressive warriors have made use of the system.

Though they work together, all members of Clan Blood Spirit are protective of their privacy. Most have some form of hobby, often artistic, that they use as a distraction from the routine of their lives. The Khans and the caste heads have encouraged the practice, and it appears that by granting time to "be themselves" they have strengthened the Clan's internal bonds. Knowing the Clan respects them and their ideas, the individual Blood Spirits do their utmost to further the goals of the Clan.

And yet things appear to be changing in the Blood Spirits. Staunch believers in tradition, their actions in the Absorption War (as they call the action against the Burrocks and Star Adders) flew in the face of tradition and many have questioned Khan Schmitt's judgment. Furthermore, the Clan's defeat at the hands of the Genyosha in the Great Refusal on Strana Mechty has exacerbated their intense dislike of the Inner Sphere. What were once regarded as "uncouth barbarians" are now viewed as "rabid despoilers."

Further, the Spirits are horrified that the Inner Sphere has attained near parity with their Clan in technology, and may in fact be ahead in some areas. They cite the carelessness of the other Clans for this state of affairs, blaming them for the loss of the Great Refusal on Strana Mechty. The Spirits intend to exploit the potential of the ProtoMech, which they gained in a Trial of Possession on Huntress following the Great Refusal, as their best chance of fielding advanced technology with their limited resources.


Military

The Blood Spirits continue to follow the organizational doctrine laid down by Nicholas Kerensky (three 'Mech trinaries, on infantry trinary and on vehicle trinary per cluster) rather than the modified form used by most other clans. They deploy aerospace assets from the naval reserve as needed. Only Clan Hell's Horses makes such widespread use of conventional troops.

Training for Blood Spirit warriors is perhaps the toughest in the Clans, making up for the small number of graduates with their quality. However, while individual warriors are unparalleled in their abilities, Blood Spirit units suffer from lack of initiative. Star Captains and Star Colonels are too accustomed to acting on the orders of their superiors, leading to a rigidity that a wily foe can exploit.

The Clan has taken the unusual step of training all its personnel in basic combat techniques. This gives the Spirits a massive, if low skilled, reserve to fall back upon in the event of an attack on their capital (which, with the exception of their Strana Mechty enclave, is now their only territory). The reserve also serve to bind the civilian and warrior castes together, the bond of common training creating the espirit-de-corps they no longer have with the other Clans.


Allies & Enemies

The Blood Spirits have no official alliances with other Clans, but the continued posting of ilChis to Clans Fire Mandrill and Snow Raven forges a bond and makes those Clans de facto allies. In addition, the Blood Spirits have a tacit relationship with the Diamond Shark, using them as brokers and suppliers.

The Spirits regard most of the other Clans with disdain or hatred, but they single out three for particular attention. Clan Hell's Horses and Clan Coyote are regarded as treacherous for their joint assault that destroyed the Fire Mandrill Kindraa Smythe-Jewel, the association that gave the Spirits OmniMech technology. However, even this hatred pales into insignificance when compared to that they have for the Star Adders. The Adders absorbed Clan Burrock largely intact, and the Spirits have transferred their feud with that Clan to the Adders.

Possessions

The Blood Spirits have never held significant territory. At their greatest extent, they spanned five worlds, and for much of their history they have had only their enclaves on Arcadia and Strana Mechty, as well as dominant (but not absolute) control of York. Since the Absorption War, they have enacted a deliberate policy of isolation, taking the extreme step of withdrawing their people from Arcadia to York. Furthermore, they seized complete control of their capital, forcibly ejecting the Jade Falcons and persuading Clan Snow Raven to withdraw.

On Strana Mechty, their holdings have always been distinct from those of other Clans, isolated by distance from their neighbors. Since the Absorption War, the Spirits have enacted strict controls on passage through their territory, further reducing the already minimal contacts.