Escape Pod
Escape Pod | |
Production information | |
Manufacturer | |
Use | Escape Pod |
Type (Shape) | Civilian Aerodyne |
Tech Base | Inner Sphere |
Cost | Unknown |
Introduced | 2647 |
Technical specifications | |
Mass | 5 |
Structural Integrity | |
Length | 5.3 meters |
Width | 2.5 meters |
Engine (Type) | RSD 1 |
Safe Thrust | |
Maximum Thrust | 0.5 g[1] |
Fuel | |
Burn Rate | |
Armament | None |
Armor | 0.25 tons |
Heat Sinks | None |
Crew | 6 |
Passengers | |
BV (1.0) | ??? |
BV (2.0) | ??? |
An Escape Pod is a small, environmentally sealed craft, ship, compartment, or projectile, mounted on a spacefaring vessel. An escape pod can be used to evacuate a stricken ship in an emergency using a liquid hydrogen-fueled thruster.
Description
Installed aboard many DropShips, JumpShips or WarShips, the escape pod allows crew and passengers to exit such larger vessels in case of an emergency. The main difference between the escape pod and the slightly larger Life Boat is its role, with the pod including maneuvering thrusters for minor course corrections and being capable of making an unpowered planetary landing.
While able to survive reentry and equipped with a para-sail to allow some control of its descent, the teardrop-shaped escape pod lacks landing gear and generally makes a rough hard landing. Once launched, the escape pod broadcasts an omnidirectional beacon every five seconds for up to 30 days, with food and life support to keep a standard four passengers alive for approximately two weeks. However, six can be wedged inside if needed, though this lowers the number of days would-be rescuers have to find the vessel.[1]
Notes
The original TRO: 3057 accidentally swapped the name and art between the lifeboat and escape pod, whereas the revised edition corrected this by leaving the names and art alone and swapping the text/fluff to match.
Gallery
Illustration of escape pod from DropShips and JumpShips: ComStar Intelligence Summary
Original escape pod from TRO:3057