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Difference between revisions of "Marshal (BattleMech)"

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''This article is about the BattleMech. For the military rank, see [[Marshal (rank)]].''
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{{otheruses|the 55-ton BattleMech|the military rank|Marshal (rank)}}
 
{{InfoBoxBattleMech
 
{{InfoBoxBattleMech
|image=Marshal.jpg
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|image = Marshal.jpg
|name=Marshal
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|name = ''Marshal''
|manufacturer=[[Taurus Territorial Industries]]
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|manufacturer = [[Detroit Consolidated MechWorks]]
|model=MHL-X1
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----
|class=Medium
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[[Taurus Territorial Industries]]<ref name=TRO:3060>''Technical Readout: 3060'', pp. 100–101: "Marshal 'Mech Profile"</ref>
|cost= 4,545,323 C-bills
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|production year = 3059
|mass=55
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|year reference = <ref>''[http://www.masterunitlist.info/Unit/Details/2090/ MUL online date for the ''{{PAGENAME}}'']''</ref>
|chassis=Earthwerk GRF
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|model = MHL-X1
|armor=Durallex Medium [[Ferro-Fibrous]]  
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|class = Medium
|engine=Magna 220
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|cost = 4,545,323 [[C-bill]]s
|speed=64.8
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|mass = 55
|jumpjets=Rawlings 55
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|Tech Base = Inner Sphere
|armament=
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|mech type = BattleMech
*1x[[Large Laser]]
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|chassis = [[Earthwerk GRF]]
*1x[[Medium Pulse Laser]]
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|armor = [[Durallex Medium Ferro-Fibrous]]  
*1x[[Medium Laser]]
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|engine = [[Magna 220]]
*2x[[Machine Gun]]s
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|comsys = [[Neil 9000-A]]
*1x[[Flamer]]
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|T&T = [[Octagon Tartrac System C]]
*1x[[LRM-5]]
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|heat sinks = 18 [[heat sinks|single]]
|BV (1.0)=995
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|speed = 64.8
|BV (2.0)=1,163
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|jumpjets = [[Rawlings 55]]
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|armament =  
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* 1x [[large laser]]
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* 1x [[medium pulse laser]]
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* 1x [[medium laser]]
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* 2x [[machine gun]]s
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* 1x [[flamer]]
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* 1x [[LRM-5]]
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|BV (1.0) = 995<ref name=CO>''Combat Operations'', p. 122</ref><ref>''Record Sheets: 3060'', p. 158</ref>
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|BV (2.0) = 1,163<ref name=TRO:3060/><ref>''Record Sheets: 3060 Unabridged'', p. 144</ref>
 
}}  
 
}}  
  
 
==Description==
 
==Description==
When the [[Treaty of Taurus]] was signed, it established the [[New Colony Region]] in co-operation between the [[Magistracy of Canopus]] and the [[Taurian Concordat]] and also created the [[Colonial Marshals]] to police this area and protect its citizens. Even with the spirit of cooperation, the most that could be provided to the Colonial Marshals were older BattleMechs in various states of disrepair. To remedy the problem, [[Taurus Territorial Industries]] was commissioned by [[Jeffery Calderon]] to build the '''''Marshal''''', which would see service in both the Colonial Marshals and the [[Taurian Defense Force]]. The ''Marshal'' uses a standard internal structure and a standard Magna 220 [[fusion engine]] that gives the ''Marshal'' a top speed of 64.8 km/h while also giving the 'Mech a great deal of survivability. The ''Marshal'''s mobility is augmented with four Rawlings 55 [[jump jet]]s that let it jump up to one hundred and twenty meters. For protection, the ''Marshal'' carries ten tons of Durallex Medium [[Ferro-Fibrous]] armor, giving it nearly the maximum amount of protection possible.
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When the [[Treaty of Taurus]] was signed, it established the [[New Colony Region]] in cooperation between the [[Magistracy of Canopus]] and the [[Taurian Concordat]] and also created the [[Colonial Marshals]] to police this area and protect its citizens. Even with the spirit of cooperation, the most that could be provided to the Colonial Marshals were older [[BattleMech]]s in various states of disrepair. To remedy the problem, [[Taurus Territorial Industries]] was commissioned by [[Protector of the Realm|Protector]] [[Jeffrey Calderon]] to build the '''''Marshal''''', which would see service in both the Colonial Marshals and the [[Taurian Defense Force]].<ref name=TRO:3060/> <ref name=TP2p104>''The Periphery, Second Edition'', p. 104: "Rules MHL-1X Marshal"</ref>
  
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==Weapons and Equipment==
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The ''Marshal'' uses a standard internal structure and a standard [[Magna 220]] [[fusion engine]] that gives it a top speed of 64.8 km/h while also giving the 'Mech a great deal of survivability. The ''Marshal''<nowiki>'</nowiki>s mobility is augmented with four [[Rawlings 55]] [[jump jet]]s that let it jump up to 120 meters. For protection, the ''Marshal'' carries 10 tons of [[Durallex Medium]] [[ferro-fibrous]] armor, giving it nearly the maximum amount of protection possible, though some critics have complained about the difficulty of replacing such advanced armor in the field.<ref name=TRO:3060/> <ref name=TP2p104/>
  
==Armament==
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With an eye towards long isolated deployments the ''Marshal'' carries a weapons mix of mostly energy weapons. The only ammunition dependent weapons carried are two [[Sperry Browning]] [[machine gun]]s for crowd control and anti-infantry combat, and a [[Delta Dart]] [[LRM-5]] launcher to give it some long-range firepower. The 'Mech primarily depends on its [[Sunglow Type 2]] [[large laser]] for long-range firepower and a [[Diverse Optics Type 27]] [[medium pulse laser]] with a [[Diverse Optics Type 18]] [[medium laser]] for short-range combat. Finally, for clearing woods and also useful as an anti-infantry weapon, the ''Marshal'' has a [[Hotshot]] [[flamer]].<ref name=TRO:3060/><ref name=TP2p104/>
With an eye towards long isolated deployments the ''Marshal'' carries a weapons mix of mostly energy weapons. The only ammunition dependent weapons carried are two Sperry Browning [[Machine Gun]]s for crowd control and anti-infantry combat and a Delta Dart [[LRM-5]] launcher to some long-range firepower. The 'Mech primarily depends on its Sunglow Type 2 [[Large Laser]] for long-range firepower and a Diverse Optics Type 27 [[Medium Pulse Laser]] and a Diverse Optics Type 18 [[Medium Laser]] for short-range combat. Finally, for clearing woods and also useful as an anti-infantry weapon, the ''Marshal'' has a Hotshot [[Flamer]].
 
  
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==Variants==
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*; MHL-2L : By switching to [[double heat sink]]s, the 2L model of the ''Marshal'' is able to upgrade the [[LRM-5]] launcher to a much more powerful [[LRM-15]] launcher, tripling the damage capability of the ''Marshal''<nowiki>'</nowiki>s long range missile launcher and greatly increasing its combat effectiveness. BV (1.0) = 1,169,<ref name=CO/> BV (2.0) = 1,313<ref>''Record Sheets: 3060 Unabridged'', p. 145</ref>
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*; MHL-3MC : This variant of the ''Marshal'' was introduced during the [[Dark Age]]. It carries a [[TSEMP cannon]], [[MML-9]] with a three ton ammunition bay, two [[machine gun]]s, a [[flamer]], a [[medium laser]], and a [[medium pulse laser]]. It is otherwise identical to the original ''Marshal''. BV (2.0) = 1,714<ref>''Record Sheets: 3145 New Tech, New Upgrades'', p. 130</ref>
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*; MHL-6MC : This is a [[Magistracy of Canopus]] variant of the ''Marshal'' that was developed during the [[Jihad]]. This model saw introduction of a [[light fusion engine]], and some modern weaponry to the ''Marshal'''s arsenal. The right torso mounted [[medium pulse laser]] is retained, while a [[light PPC]], [[plasma rifle]], and an [[MML-9]] is introduced for ranged attacks. For dedicated anti-infantry work, the [[machine gun]]s are exchanged for pair of [[light machine gun]]s in a [[Machine Gun Array]]. BV (2.0) = 1,467<ref>''Record Sheets: 3060 Unabridged'', p. 146</ref>
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*; MHL-6FR : A variant developed by the Colonial Marshals during the [[Fronc Reaches]] era, the 6FR mounts a [[snub-nose PPC]] in the right arm in support of three [[medium X-Pulse laser]]s in the left torso, rounded out by a head-mounted [[flamer]]. Built around a 220 rated [[light fusion engine]] and clad in [[standard armor]] plate, the 6FR is fitted with 15 [[double heat sink]]s and 6 [[improved jump jet]]s to give it greater longevity and mobility during battle. BV (2.0) = 1429<ref name=OTPFR-40>''Operational Turning Points: Fronc Reaches'', p. 40: "Marshal MHL-6FR"</ref>
  
==Variants==
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==Design Quirks==
* MHL-2L - By switching to [[double heat sink]]s the 2L model of the ''Marshal'' is able to upgrade the LRM-5 launcher to a much more powerful [[LRM-15]] launcher, tripling the damage capability of the ''Marshal''s long range missile launcher and greatly increasing the ''Marshal''s combat effectiveness. BV (1.0) = 1,169, BV (2.0) = 1,313
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The ''Marshal'' is subject to the following [[Design Quirks]]:<ref name=BMp93>''BattleMech Manual'', p. 93: BattleMech Quirk Table - Marshal Entry</ref>
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* [[Easy to  Maintain]]
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* [[Rugged|Rugged (2)]]
  
* MHL-6MC - This is a [[Magistracy of Canopus]] variant of the Marshal, that was developed during the [[Jihad]]. This model saw introduction of a [[Light Fusion Engine]], and some modern weaponry to the Marshal's arsenal. Right Torso's Medium Pulse Laser is retained, while a [[Light PPC]], [[Plasma Rifle]], and a [[MML-9]] is introduced for ranged attacks. For dedicated anti-infantry work, the Machine Guns is exchanged for pair of [[Light Machine Guns]] in a [[Machine Gun Array]]. BV (2.0) = 1,467<ref>''Record Sheets: 3060 Unabridged'' p. 146 - Canopian variant of the Marshal introduced.</ref>  
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==Gallery==
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<gallery>
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Image:Marshall_P2E.jpg|Original ''Marshall'' from ''[[The Periphery, 2nd Edition (sourcebook)|The Periphery, 2nd Edition]]''
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File:Marshal.jpg|''Marshal'' from ''[[Technical Readout: 3060|TRO:3060]]''
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</gallery>
  
 
==References==
 
==References==
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==Bibliography==
 
==Bibliography==
*''[http://www.classicbattletech.com/downloads/MasterUnitList_v1-66p_Names.pdf Master Unit List.pdf]''
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* ''[[Combat Operations]]''
*''[[Record Sheets: 3060]]''
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* ''[[Master Unit List: Battle Values]]''
*''[[Record Sheets: 3060 Unabridged]]''
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* ''[[Operational Turning Points: Fronc Reaches]]''
*''[[Record Sheets: 3067]]''
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* ''[[The Periphery, 2nd Edition (sourcebook)|The Periphery, Second Edition]]''
*''[[Technical Readout: 3060]]''
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* ''[[Record Sheets: 3060]]''
 
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* ''[[Record Sheets: 3060 Unabridged]]''
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* ''[[Record Sheets: 3145 New Tech, New Upgrades]]''
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* ''[[Technical Readout: 3060]]''
  
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[[Category:'Mechs]]
 
[[Category:BattleMechs]]
 
[[Category:BattleMechs]]
 
[[Category:Medium BattleMechs]]
 
[[Category:Medium BattleMechs]]

Latest revision as of 18:02, 11 March 2024

This article is about the 55-ton BattleMech. For the military rank, see Marshal (rank).
Marshal (BattleMech)
Marshal
Production information
Manufacturer Detroit Consolidated MechWorks

Taurus Territorial Industries[1]

Production Year 3059[2]
Model MHL-X1
Class Medium
Cost 4,545,323 C-bills
Technical specifications
'Mech type Inner Sphere BattleMech
Mass 55 tons
Chassis Earthwerk GRF
Armor Durallex Medium Ferro-Fibrous
Engine Magna 220
Communications System Neil 9000-A
Targeting Tracking System Octagon Tartrac System C
Heat Sinks 18 single
Speed 64.8 km/h
Jump Jets Rawlings 55
Armament
BV (1.0) 995[3][4]
BV (2.0) 1,163[1][5]


Description[edit]

When the Treaty of Taurus was signed, it established the New Colony Region in cooperation between the Magistracy of Canopus and the Taurian Concordat and also created the Colonial Marshals to police this area and protect its citizens. Even with the spirit of cooperation, the most that could be provided to the Colonial Marshals were older BattleMechs in various states of disrepair. To remedy the problem, Taurus Territorial Industries was commissioned by Protector Jeffrey Calderon to build the Marshal, which would see service in both the Colonial Marshals and the Taurian Defense Force.[1] [6]

Weapons and Equipment[edit]

The Marshal uses a standard internal structure and a standard Magna 220 fusion engine that gives it a top speed of 64.8 km/h while also giving the 'Mech a great deal of survivability. The Marshal's mobility is augmented with four Rawlings 55 jump jets that let it jump up to 120 meters. For protection, the Marshal carries 10 tons of Durallex Medium ferro-fibrous armor, giving it nearly the maximum amount of protection possible, though some critics have complained about the difficulty of replacing such advanced armor in the field.[1] [6]

With an eye towards long isolated deployments the Marshal carries a weapons mix of mostly energy weapons. The only ammunition dependent weapons carried are two Sperry Browning machine guns for crowd control and anti-infantry combat, and a Delta Dart LRM-5 launcher to give it some long-range firepower. The 'Mech primarily depends on its Sunglow Type 2 large laser for long-range firepower and a Diverse Optics Type 27 medium pulse laser with a Diverse Optics Type 18 medium laser for short-range combat. Finally, for clearing woods and also useful as an anti-infantry weapon, the Marshal has a Hotshot flamer.[1][6]

Variants[edit]

  • MHL-2L 
    By switching to double heat sinks, the 2L model of the Marshal is able to upgrade the LRM-5 launcher to a much more powerful LRM-15 launcher, tripling the damage capability of the Marshal's long range missile launcher and greatly increasing its combat effectiveness. BV (1.0) = 1,169,[3] BV (2.0) = 1,313[7]

Design Quirks[edit]

The Marshal is subject to the following Design Quirks:[11]

Gallery[edit]

References[edit]

  1. 1.0 1.1 1.2 1.3 1.4 Technical Readout: 3060, pp. 100–101: "Marshal 'Mech Profile"
  2. MUL online date for the Marshal (BattleMech)
  3. 3.0 3.1 Combat Operations, p. 122
  4. Record Sheets: 3060, p. 158
  5. Record Sheets: 3060 Unabridged, p. 144
  6. 6.0 6.1 6.2 The Periphery, Second Edition, p. 104: "Rules MHL-1X Marshal"
  7. Record Sheets: 3060 Unabridged, p. 145
  8. Record Sheets: 3145 New Tech, New Upgrades, p. 130
  9. Record Sheets: 3060 Unabridged, p. 146
  10. Operational Turning Points: Fronc Reaches, p. 40: "Marshal MHL-6FR"
  11. BattleMech Manual, p. 93: BattleMech Quirk Table - Marshal Entry

Bibliography[edit]