Difference between revisions of "SRM-6"
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'''Short-Range Missiles''' pack more power into the missile than almost any other kind. They lack sophisticated guidance systems, so they must deliver their punch at short range. The '''SRM-6''' fires six such missiles at a time. | '''Short-Range Missiles''' pack more power into the missile than almost any other kind. They lack sophisticated guidance systems, so they must deliver their punch at short range. The '''SRM-6''' fires six such missiles at a time. | ||
− | Like all standard short-range missile launchers, the SRM-6 is capable of firing special munitions, including [[Fragmentation Missile]]s and [[Inferno|Inferno Missile]]s.<ref> | + | Like all standard short-range missile launchers, the SRM-6 is capable of firing special munitions, including [[Fragmentation Missile]]s and [[Inferno|Inferno Missile]]s.<ref>''Total Warfare'', pp. 140-141.</ref> |
==Models== | ==Models== | ||
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|} | |} | ||
+ | ==Notes== | ||
==References== | ==References== | ||
− | *[[BattleTech Master Rules]] | + | <references /> |
− | *[[Total Warfare]] | + | ==Bibliography== |
− | *[[TechManual]] | + | *''[[BattleTech Master Rules]]'' |
− | *[[Technical Readout: 2750]] | + | *''[[Total Warfare]]'' |
− | *[[Technical Readout: 3025]] | + | *''[[TechManual]]'' |
− | *[[Technical Readout: 3025 Revised]] | + | *''[[Technical Readout: 2750]]'' |
− | *[[Technical Readout: 3050]] | + | *''[[Technical Readout: 3025]]'' |
− | *[[Technical Readout: 3055]] | + | *''[[Technical Readout: 3025 Revised]]'' |
− | *[[Technical Readout: 3058]] | + | *''[[Technical Readout: 3050]]'' |
− | *[[Technical Readout: 3060]] | + | *''[[Technical Readout: 3055]]'' |
− | *[[Technical Readout: 3067]] | + | *''[[Technical Readout: 3058]]'' |
− | *[[Technical Readout: Project Phoenix]] | + | *''[[Technical Readout: 3060]]'' |
+ | *''[[Technical Readout: 3067]]'' | ||
+ | *''[[Technical Readout: Project Phoenix]]'' | ||
+ | |||
− | |||
− | |||
[[Category:Weapons]] | [[Category:Weapons]] |
Revision as of 09:31, 26 October 2011
SRM-6 | |
Production information | |
Type | Missile |
Tech Base | Clan / Inner Sphere (IS) |
Year Availability | 2370 |
Technical specifications | |
Heat | 4 |
Damage | 2/missile |
Minimum Range | N/A |
Short Range | 1-3 |
Medium Range | 4-6 |
Long Range | 7-9 |
Tons | Clan = 1.5
IS = 3 |
Critical Slots | Clan = 1
IS = 2 |
Ammo Per Ton | 15 |
Cost (unloaded) | 80,000 |
Ammo Cost (per ton) | 27,000 |
BV (1.0) | 59 |
BV (2.0) | 59 |
Description
Short-Range Missiles pack more power into the missile than almost any other kind. They lack sophisticated guidance systems, so they must deliver their punch at short range. The SRM-6 fires six such missiles at a time.
Like all standard short-range missile launchers, the SRM-6 is capable of firing special munitions, including Fragmentation Missiles and Inferno Missiles.[1]
Models
SRM-6 is manufactured on the following planets:
Notes
References
- ↑ Total Warfare, pp. 140-141.