User contributions
- 20:25, 11 August 2019 diff hist +19 Extended Range Flamer Tags: mobile edit mobile web edit
- 13:57, 10 August 2019 diff hist +2 Design Quirks Undo revision 545412 by Admiral Obvious (talk) Accidentally broke the page.
- 13:54, 10 August 2019 diff hist -2 Design Quirks →Bibliography Tags: mobile edit mobile web edit
- 13:53, 10 August 2019 diff hist -41 Design Quirks Update complete, Moratorium passed. Tags: mobile edit mobile web edit
- 13:51, 10 August 2019 diff hist +58 Design Quirks →Slow Traverse [BMM] Tags: mobile edit mobile web edit
- 13:51, 10 August 2019 diff hist +58 Design Quirks →Ramshackle [BMM] Tags: mobile edit mobile web edit
- 13:49, 10 August 2019 diff hist +58 Design Quirks →Ubiquitous [BMM] Tags: mobile edit mobile web edit
- 13:42, 10 August 2019 diff hist +225 Design Quirks →Sensor Ghosts [BT, AS, SBF] Tags: mobile edit mobile web edit
- 13:38, 10 August 2019 diff hist +2 Design Quirks →Ramshackle [BMM] Tags: mobile edit mobile web edit
- 13:37, 10 August 2019 diff hist +346 Design Quirks →Prototype [BT, AS, SBF] Tags: mobile edit mobile web edit
- 13:25, 10 August 2019 diff hist +2 Design Quirks →Ubiquitous [BMM] Tags: mobile edit mobile web edit
- 13:24, 10 August 2019 diff hist -1 Design Quirks →Ubiquitous [BMM] Tags: mobile edit mobile web edit
- 13:24, 10 August 2019 diff hist +294 Design Quirks →Trailer Hitch [BT, AS, SBF] Tags: mobile edit mobile web edit
- 01:59, 10 August 2019 diff hist +367 Design Quirks →Fast Reload [BT]: Added fine manipulators quirk. Tags: mobile edit mobile web edit
- 14:15, 9 August 2019 diff hist +24 User:Admiral Obvious →My Sandy Box Link Tags: mobile edit mobile web edit
- 16:12, 4 April 2019 diff hist -12 Long Tom Artillery Piece →Game Rules: Incindeary ammo does not exist for tube arty. Tags: mobile edit mobile web edit
- 16:11, 4 April 2019 diff hist -12 Sniper Artillery Piece →Rules Revision: Incindeary Ammo doesn't exist for tube arty. Tags: mobile edit mobile web edit
- 21:52, 19 March 2019 diff hist -7 Nuclear Weapons →Asset Management Weapon: is the was Tags: mobile edit mobile web edit
- 05:23, 18 March 2019 diff hist +245 Field Artillery →Game Rules Tags: mobile edit mobile web edit
- 19:11, 13 March 2019 diff hist +212 Machine Gun Array →Description Tags: mobile edit mobile web edit
- 19:08, 13 March 2019 diff hist -49 Machine Gun Array Removing unnecessary section. Tags: mobile edit mobile web edit
- 22:26, 12 March 2019 diff hist 0 Vehicular Dual Turret →Game Rules: +2 not double -2 Tags: mobile edit mobile web edit
- 22:25, 12 March 2019 diff hist -5 Vehicular Dual Turret →Description: Minor grammatical fix. Tags: mobile edit mobile web edit
- 19:39, 2 March 2019 diff hist +249 Biological and Chemical Weapons Tags: mobile edit mobile web edit
- 19:36, 2 March 2019 diff hist +10 Ordnance Types →Gas Universal Ordnance Rating Table Tags: mobile edit mobile web edit
- 21:25, 27 February 2019 diff hist +96 Biological and Chemical Weapons →Class V Tags: mobile edit mobile web edit
- 21:07, 27 February 2019 diff hist +121 Biological and Chemical Weapons →Class II Tags: mobile edit mobile web edit
- 21:05, 27 February 2019 diff hist -12 Biological and Chemical Weapons →Class IV: More pruning. Tags: mobile edit mobile web edit
- 21:04, 27 February 2019 diff hist +12 Biological and Chemical Weapons →Class III Tags: mobile edit mobile web edit
- 21:00, 27 February 2019 diff hist -8 Biological and Chemical Weapons →Class V: Omitting unnecessary words. Tags: mobile edit mobile web edit
- 20:57, 27 February 2019 diff hist 0 Biological and Chemical Weapons →Class V Tags: mobile edit mobile web edit
- 20:57, 27 February 2019 diff hist +88 Biological and Chemical Weapons Tags: mobile edit mobile web edit
- 20:55, 27 February 2019 diff hist +2,606 N Biological and Chemical Weapons Created page with "Biological weapons can be a variety of elements, from chemical weapons, to viruses, to bacteria. In the world of Battletech, Bioweapons are categorized with 5 "tiers" of effec..." Tags: mobile edit mobile web edit
- 20:29, 27 February 2019 diff hist +24 User:Admiral Obvious/Sandbox Making new link for new page. current Tags: mobile edit mobile web edit
- 20:02, 27 February 2019 diff hist +12 Nuclear Weapons →Asset Management Weapon Tags: mobile edit mobile web edit
- 15:53, 26 February 2019 diff hist +33 Nuclear Weapons →Bibliography Tags: mobile edit mobile web edit
- 15:52, 26 February 2019 diff hist +1 Nuclear Weapons →Elias Tags: mobile edit mobile web edit
- 06:45, 26 February 2019 diff hist 0 Nuclear Weapons →Asset Management Weapon Tags: mobile edit mobile web edit
- 06:44, 26 February 2019 diff hist +1,243 Nuclear Weapons →Standard Nuclear Weapons Tags: mobile edit mobile web edit
- 06:03, 26 February 2019 diff hist +714 Internal combustion engine →Description Tags: mobile edit mobile web edit
- 05:49, 26 February 2019 diff hist -9 Composite internal structure This article is relatively complete, and not deserving the stub categorization. Tags: mobile edit mobile web edit
- 05:48, 26 February 2019 diff hist +202 BattleTechWiki:2018 Founder's Awards →Founder's Exceptional Ambassador of the Year Award Tags: mobile edit mobile web edit
- 23:44, 16 February 2019 diff hist +13 Category:Game Aids Tags: mobile edit mobile web edit
- 23:42, 16 February 2019 diff hist +198 Category:Game Aids Tags: mobile edit mobile web edit
- 22:39, 5 February 2019 diff hist +107 Combat Vehicle →Vertical Take-Off and Landing Tags: mobile edit mobile web edit
- 22:37, 5 February 2019 diff hist +48 Combat Vehicle →Track: "No weight cap" is inaccurate. The cap is 200 tons. Tags: mobile edit mobile web edit
- 21:26, 4 February 2019 diff hist -20 Cellular Ammunition Storage Equipment →Rules: Clarified terms. Clan CASE isn't "free" but it takes up no room/mass. Tags: mobile edit mobile web edit
- 19:28, 2 February 2019 diff hist -34 Rotary Autocannon Removing update needed flag. Tags: mobile edit mobile web edit
- 16:52, 1 February 2019 diff hist +2 Cellular Ammunition Storage Equipment →Rules Tags: mobile edit mobile web edit
- 16:45, 1 February 2019 diff hist +846 Cellular Ammunition Storage Equipment →Rules Tags: mobile edit mobile web edit
- 17:09, 23 January 2019 diff hist +105 Battle armor Tags: mobile edit mobile web edit
- 16:46, 23 January 2019 diff hist +4 Category:Exoskeletons Added link to exoskeleton page to keep with current format. current Tags: mobile edit mobile web edit
- 00:57, 21 January 2019 diff hist +26 Coolant Fluid Tags: mobile edit mobile web edit
- 00:56, 21 January 2019 diff hist +107 Coolant Fluid Noted that coolant fluid can be used to exchange coolant fluids in a 'Mech. Tags: mobile edit mobile web edit
- 00:49, 21 January 2019 diff hist +209 Coolant Fluid Tags: mobile edit mobile web edit
- 00:43, 21 January 2019 diff hist +89 Flamer (Vehicle) →Description: Added links to the types of fluids a flamer can use. Tags: mobile edit mobile web edit
- 00:37, 21 January 2019 diff hist +70 Flamer (Vehicle) →Models: Standardizing table formats. Tags: mobile edit mobile web edit
- 23:04, 20 January 2019 diff hist +65 Flamer →Skylight Model 5: Standardizing charts to make the page look neater. Tags: mobile edit mobile web edit
- 22:56, 20 January 2019 diff hist -17 Flamer →Description: Possible misreading from the author at the time. Energy flamers were produced in 2025, vehicular flamers are pre-spaceflight. Tags: mobile edit mobile web edit
- 22:30, 20 January 2019 diff hist +71 User:Admiral Obvious/Sandbox Tags: mobile edit mobile web edit
- 22:29, 20 January 2019 diff hist +21 N Light Fluid Suction System Redirected page to Sprayer current Tags: mobile edit mobile web edit
- 22:29, 20 January 2019 diff hist +32 User:Admiral Obvious/Sandbox Tags: mobile edit mobile web edit
- 22:24, 20 January 2019 diff hist +16 Flamer Tags: mobile edit mobile web edit
- 22:19, 20 January 2019 diff hist +127 Flamer Added a see also, since flamer by default redirects to the energy flamer, not the stored fuel flamer. Tags: mobile edit mobile web edit
- 22:12, 20 January 2019 diff hist +60 Fluid Gun →Description Tags: mobile edit mobile web edit
- 16:18, 20 January 2019 diff hist -43 Arrow IV Homing Missile →Rules Tags: mobile edit mobile web edit
- 16:17, 20 January 2019 diff hist -2 Arrow IV Homing Missile →References: Pulling references up from under rules. Tags: mobile edit mobile web edit
- 16:11, 20 January 2019 diff hist -37 Artillery →References: Removing unnecessary line for cite, using actual page cotes in the references code instead. Tags: mobile edit mobile web edit
- 14:21, 19 January 2019 diff hist +4 Barrier Armor Rating →Infantry Armor Tags: mobile edit mobile web edit
- 20:43, 18 January 2019 diff hist +3 Talk:Battlemech Battle Claw →Claw current Tags: mobile edit mobile web edit
- 20:42, 18 January 2019 diff hist +300 Talk:Battlemech Battle Claw Tags: mobile edit mobile web edit
- 17:24, 18 January 2019 diff hist +36 Talk:Battlemech Battle Claw →Claw Tags: mobile edit mobile web edit
- 17:24, 18 January 2019 diff hist +438 Talk:Battlemech Battle Claw Tags: mobile edit mobile web edit
- 00:00, 18 January 2019 diff hist +190 Policy Talk:Notability →Revisiting this in 2019 Tags: mobile edit mobile web edit
- 01:22, 17 January 2019 diff hist +5 Corrosive Fluid Tags: mobile edit mobile web edit
- 01:17, 17 January 2019 diff hist +1 Paint or Obscurant current Tags: mobile edit mobile web edit
- 01:16, 17 January 2019 diff hist +99 N Category:Fluid Ammo Created page with "This category describes the various liquids which may be used in place of conventional flamer fuel." Tags: mobile edit mobile web edit
- 01:14, 17 January 2019 diff hist +676 N Water as Coolant Created page with "'''Water''' is a relatively common liquid, and has been used since the dawn of civilization to douse fires. This still holds true in the Battletech universe. When Cooling F..." current Tags: mobile edit mobile web edit
- 01:07, 17 January 2019 diff hist +11 User:Admiral Obvious/Sandbox Tags: mobile edit mobile web edit
- 01:07, 17 January 2019 diff hist +494 N Paint or Obscurant Created page with "Paint, or more general Obscring fluids can be loaded into a Sprayer. This is very common for Industrial applications to apply paint quickly to the structures, or anything..." Tags: mobile edit mobile web edit
- 01:01, 17 January 2019 diff hist +438 N Oil Slick Liquid Created page with "Extremely uncommon on the field of battle, the '''Oil Slick''' is used with some frequency on Solaris VII. Usually fired out of a Fluid Gun. This type of liquid is ge..." current Tags: mobile edit mobile web edit
- 00:56, 17 January 2019 diff hist +26 User:Admiral Obvious/Sandbox Tags: mobile edit mobile web edit
- 00:52, 17 January 2019 diff hist -1 Inferno Fuel Tags: mobile edit mobile web edit
- 00:51, 17 January 2019 diff hist +663 N Inferno Fuel Created page with "{{otheruses|Inferno Fuel as used in fluid guns, sprayers, and Vehicular Flamers|Inferno in general, and as a weapons payload|Inferno}} Similar to standard flamer fuels, '..." Tags: mobile edit mobile web edit
- 00:41, 17 January 2019 diff hist +27 N Cooling Fluid Redirected page to Coolant Fluid current Tags: mobile edit mobile web edit
- 00:40, 17 January 2019 diff hist +674 N Flame Retardant Foam Created page with "'''Flame Retardant Foam''' is a type of fluid which can be stored in a Coolant Truck, or even be replacing the ammunition in a Vehicular Flamer. Unlike Cooling Flui..." Tags: mobile edit mobile web edit
- 00:32, 17 January 2019 diff hist +1,031 N Corrosive Fluid Created page with "'''Corrosive Fluid''' is a mixture of generally volatile liquids intended to be used in controlled industrial applications, usually to melt away hardened debris from demolitio..." Tags: mobile edit mobile web edit
- 00:22, 17 January 2019 diff hist +685 N Coolant Fluid Adding a page detailing coolant, and possible other fluid to load. Tags: mobile edit mobile web edit
- 00:09, 17 January 2019 diff hist +139 User:Admiral Obvious/Sandbox Tags: mobile edit mobile web edit
- 19:39, 16 January 2019 diff hist -3 Fractional accounting Fixing broken redirect. current Tags: mobile edit mobile web edit
- 01:19, 16 January 2019 diff hist +947 Policy Talk:Notability →Revisiting this in 2019 Tags: mobile edit mobile web edit
- 13:17, 14 January 2019 diff hist +23 Tracer The two pages are the same. Unless one is supposed to be from the RPG, and one is supposed to be from the Tactical Board game, then these should be merged. Tags: mobile edit mobile web edit
- 01:30, 14 January 2019 diff hist +41 Design Quirks Partially reverting. BattleMech manual may have new quirks. Tags: mobile edit mobile web edit
- 01:29, 14 January 2019 diff hist -64 Design Quirks Neither the BattleMech manual nor Strategic Operations is relevant for this page. Everything else has already been added. Tags: mobile edit mobile web edit
- 00:50, 14 January 2019 diff hist +518 Weapon damage in BattleTech roleplaying →Damage Codes: Added alternative ammo notations for, primarily slug throwers. Tags: mobile edit mobile web edit
- 23:59, 13 January 2019 diff hist +158 User talk:Frabby →Reaching out Tags: mobile edit mobile web edit
- 23:56, 13 January 2019 diff hist +86 User talk:Frabby →Reaching out Tags: mobile edit mobile web edit
- 23:54, 13 January 2019 diff hist +426 User talk:Frabby →Reaching out Tags: mobile edit mobile web edit
- 19:14, 13 January 2019 diff hist +345 Cellular Ammunition Storage Equipment →Rules Tags: mobile edit mobile web edit
- 01:55, 13 January 2019 diff hist +19 Machine Gun (Battle Armor) Tags: mobile edit mobile web edit