Difference between revisions of "Artemis IV FCS"

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{{otheruses|the Star League-era FCS|other uses|Artemis}}
 
[[Image:Artemis IV FCS.jpg|270px|right|thumb|Artemis IV Fire Control System]]
 
[[Image:Artemis IV FCS.jpg|270px|right|thumb|Artemis IV Fire Control System]]
  
== Description ==
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==Description==
Introduced in [[2598]] by the [[Terran Hegemony]], lost to the [[Inner Sphere]] in [[2855]], and later rediscovered by the [[Free Worlds League]] in [[3035]]<ref name="TMp206-207">''TechManual'', pp. 206-207, "Artemis IV Fire-Control System"</ref>, the '''Artemis IV Fire Control System''' is a guidance system that utilizes an infrared laser designator and tight-beam microwave transmitter which improves the accuracy of [[LRM]]s, [[SRM]]s, and [[MML]]s by roughly thirty-five percent. The Artemis IV FCS must be mounted in the same location as the launcher it controls, taking up space and weight on a [[BattleMech]] like other components.<ref name="TMp206-207"/> In order to actually benefit from Artemis IV, the missiles fired must be Artemis compatible, which are twice as expensive as standard versions, and the firing unit must have line of sight to its target; indirectly fired LRM receives no increase in accuracy.<ref name="TR:2750p10">''Technical Readout: 2750'', p. 10, "Electronics - Artemis IV FCS"</ref>
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Introduced in [[2598]] by the [[Terran Hegemony]], lost to the [[Inner Sphere]] in [[2855]], and later rediscovered by the [[Free Worlds League]] in [[3035]],<ref name="TMp206-207">''TechManual'', pp. 206–207: "Artemis IV Fire-Control System"</ref> the '''Artemis IV Fire Control System''' is a guidance system that utilizes an infrared laser designator and tight-beam microwave transmitter which improves the accuracy of [[LRM]]s, [[SRM]]s, and [[MML]]s by roughly thirty-five percent. The Artemis IV FCS must be mounted in the same location as the launcher it controls, taking up space and weight on a [[BattleMech]] like other components.<ref name="TMp206-207"/> In order to actually benefit from Artemis IV, the missiles fired must be Artemis compatible, which are twice as expensive as standard versions, and the firing unit must have line of sight to its target; indirectly fired LRM receives no increase in accuracy.<ref name="TR:2750p10">''Technical Readout: 2750'', p. 10: "Electronics - Artemis IV FCS"</ref>
  
Though extremely useful for improving a missile launcher, there is one major obstacle to their use: if any standard missile launcher is equipped with an Artemis system, ''every'' launcher of that type must have its own Artemis IV attached.<ref name="TMp206-207"/> Therefore a 'Mech mounting an LRM-15 and an LRM-5 would need two Artemis IV systems. (As they use different guidance systems, [[Rocket Launcher|Rocket Launchers]], [[MRM|MRMs]], [[Streak Missile Launcher|Streak launchers]], and [[Narc Missile Beacon|NARC]] systems do not require Artemis IV and do not count towards this limit.) [[ATM]] launchers automatically have Artemis included.<ref name="TWp130">''Total Warfare'', p. 130, "Artemis IV FCS"</ref>
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Though extremely useful for improving a missile launcher, there is one major obstacle to their use: if any standard missile launcher is equipped with an Artemis system, ''every'' launcher of that type must have its own Artemis IV attached.<ref name="TMp206-207"/> Therefore a 'Mech mounting an LRM-15 and an LRM-5 would need two Artemis IV systems. (As they use different guidance systems, [[Rocket Launcher|Rocket Launchers]], [[MRM|MRMs]], [[Streak Missile Launcher|Streak launchers]], and [[Narc Missile Beacon|NARC]] systems do not require Artemis IV and do not count towards this limit.) [[ATM]] launchers automatically have Artemis included.<ref name="TWp130">''Total Warfare'', p. 130: "Artemis IV FCS"</ref>
  
==Rules==
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==Related Equipment==
Artemis IV simply adds a +2 to the cluster hit roll for when the missile salvo hits its mark. The system works with all types of missile launcher [[LRM]], [[SRM]], and [[MML]] included, provided the missile ammunition is Artemis Capable.<ref name="TWp130">''Total Warfare'', p. 130, "Artemis IV FCS"</ref>
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* [[Prototype Artemis IV FCS (Artemis-P)|Prototype Artemis IV FCS]], or "Artemis-P": Early versions of Artemis IV were slightly less sophisticated. Though Artemis-P increased the number of missiles hitting the target per hit, it is not as effective as standard Artemis IV FCS.<ref name=HRW179>''Historical: Reunification War'', p. 179: "Artemis IV FCS (Artemis-P)"</ref><ref name=IO70>''Interstellar Operations'', pp. 70–71: "Artemis IV FCS (Artemis-P)"</ref>
 
 
== Related Equipment ==
 
 
* [[Artemis V|Artemis V Fire Control System]]: A heavier but more accurate successor to the Artemis IV.
 
* [[Artemis V|Artemis V Fire Control System]]: A heavier but more accurate successor to the Artemis IV.
 
* [[MRM "Apollo" Fire Control System|Apollo FCS]]: A similar system used for [[MRM|Medium Range Missiles]].
 
* [[MRM "Apollo" Fire Control System|Apollo FCS]]: A similar system used for [[MRM|Medium Range Missiles]].
  
== References ==
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==References==
 
<references/>
 
<references/>
  
== Bibliography ==
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==Bibliography==
 
* ''[[Objective Raids]]''
 
* ''[[Objective Raids]]''
 
* ''[[TechManual]]''
 
* ''[[TechManual]]''
 
* ''[[Technical Readout: 2750]]''
 
* ''[[Technical Readout: 2750]]''
 
* ''[[Total Warfare]]''
 
* ''[[Total Warfare]]''
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* ''[[Historical: Reunification War]]''
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* ''[[Interstellar Operations]]''
  
 
[[Category:Technology|Artemis IV FCS]]
 
[[Category:Technology|Artemis IV FCS]]
 
[[Category:Equipment|Artemis IV FCS]]
 
[[Category:Equipment|Artemis IV FCS]]

Latest revision as of 02:41, 28 September 2023

This article is about the Star League-era FCS. For other uses, see Artemis.
Artemis IV Fire Control System

Description[edit]

Introduced in 2598 by the Terran Hegemony, lost to the Inner Sphere in 2855, and later rediscovered by the Free Worlds League in 3035,[1] the Artemis IV Fire Control System is a guidance system that utilizes an infrared laser designator and tight-beam microwave transmitter which improves the accuracy of LRMs, SRMs, and MMLs by roughly thirty-five percent. The Artemis IV FCS must be mounted in the same location as the launcher it controls, taking up space and weight on a BattleMech like other components.[1] In order to actually benefit from Artemis IV, the missiles fired must be Artemis compatible, which are twice as expensive as standard versions, and the firing unit must have line of sight to its target; indirectly fired LRM receives no increase in accuracy.[2]

Though extremely useful for improving a missile launcher, there is one major obstacle to their use: if any standard missile launcher is equipped with an Artemis system, every launcher of that type must have its own Artemis IV attached.[1] Therefore a 'Mech mounting an LRM-15 and an LRM-5 would need two Artemis IV systems. (As they use different guidance systems, Rocket Launchers, MRMs, Streak launchers, and NARC systems do not require Artemis IV and do not count towards this limit.) ATM launchers automatically have Artemis included.[3]

Related Equipment[edit]

References[edit]

  1. 1.0 1.1 1.2 TechManual, pp. 206–207: "Artemis IV Fire-Control System"
  2. Technical Readout: 2750, p. 10: "Electronics - Artemis IV FCS"
  3. Total Warfare, p. 130: "Artemis IV FCS"
  4. Historical: Reunification War, p. 179: "Artemis IV FCS (Artemis-P)"
  5. Interstellar Operations, pp. 70–71: "Artemis IV FCS (Artemis-P)"

Bibliography[edit]