Difference between revisions of "Banshees Stables"
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| colors-badge = Blue and Black <br/> With a vicious bee <br/> with a stinger-like weapon pointing <br/> forward firing <br/> laser like beam at circle. | | colors-badge = Blue and Black <br/> With a vicious bee <br/> with a stinger-like weapon pointing <br/> forward firing <br/> laser like beam at circle. | ||
| experience = Veteran (3067) | | experience = Veteran (3067) | ||
− | | rating = B- (3067) | + | | rating = B- (3055 and 3067) |
| affiliation = [[House Steiner|Steiner]]/[[Free Rasalhague Republic|Rasalhague]] | | affiliation = [[House Steiner|Steiner]]/[[Free Rasalhague Republic|Rasalhague]] | ||
| mech = 15 ([[3055]]<br> 13 ([[3067]]) | | mech = 15 ([[3055]]<br> 13 ([[3067]]) | ||
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==History== | ==History== | ||
− | The Banshees were formed originally as a business venture in [[3049]] by Burton Rothroc. | + | The Banshees were formed originally as a business venture in [[3049]] by Burton Rothroc. After truce in fighting with the Clans in [[3052]], the stable began growing by leaps and bounds due to number of retired veterans joining the stable. However other new members to the stables were refugees from the decimated Free Rasalhague Republic. |
− | During the late 3050s through the late 3060s, the stable's MechWarriors were ranked among the top 50 warriors in the games. | + | During the late 3050s through the late 3060s, the stable's MechWarriors were ranked among the top 50 warriors in the games. The stable had developed an unhealthy rivalry with the [[Huntsmen Stables]] due to the owner's son being killed by them in [[3055]].<ref>''Mappack: Solaris VII'', p. 21, "The Banshee's profile" - Basic history from Mappacks.</ref> |
A plague of rumors pointed the Stable to be a refuge for Clan War deserters. That one deserter was found among them and that the [[Federated Commonwealth]] further investigated them did not help the stables reputation.<ref name="StRp13"/> | A plague of rumors pointed the Stable to be a refuge for Clan War deserters. That one deserter was found among them and that the [[Federated Commonwealth]] further investigated them did not help the stables reputation.<ref name="StRp13"/> | ||
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==Notable Personnel== | ==Notable Personnel== | ||
===Instructors=== | ===Instructors=== | ||
− | * [[Beorn Van Kampen]] is the Instructor and Weapons Master of the Banshees. | + | * [[Beorn Van Kampen]] is the Instructor and Weapons Master of the Banshees. |
===Technician=== | ===Technician=== | ||
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====Known MechWarriors==== | ====Known MechWarriors==== | ||
* [[Alan Penkerhman]]<ref name=TRO3055Up142>''Technical Readout: 3055 Upgrade'', p. 142</ref> | * [[Alan Penkerhman]]<ref name=TRO3055Up142>''Technical Readout: 3055 Upgrade'', p. 142</ref> | ||
+ | * [[Beorn Van Kampen]]<ref name=StRp13/> | ||
===Infantry=== | ===Infantry=== | ||
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==Tactics and Style== | ==Tactics and Style== | ||
− | The Banshees are trained to operate in cluttered terrain. | + | The Banshees are trained to operate in cluttered terrain. Since their 3055 clash with The Huntsmen, the Banshees became proficient in countering the dueling style of their hated rivals. |
==Notes== | ==Notes== |
Revision as of 07:13, 10 August 2018
Contents
Description
A BattleMech based Solaris Stable based out of city of Kalamazoo Reaches.
History
The Banshees were formed originally as a business venture in 3049 by Burton Rothroc. After truce in fighting with the Clans in 3052, the stable began growing by leaps and bounds due to number of retired veterans joining the stable. However other new members to the stables were refugees from the decimated Free Rasalhague Republic.
During the late 3050s through the late 3060s, the stable's MechWarriors were ranked among the top 50 warriors in the games. The stable had developed an unhealthy rivalry with the Huntsmen Stables due to the owner's son being killed by them in 3055.[1]
A plague of rumors pointed the Stable to be a refuge for Clan War deserters. That one deserter was found among them and that the Federated Commonwealth further investigated them did not help the stables reputation.[2]
The Stable merged with Gemini Stables on 3077 with Tanya O'Bannon in charge.[3]
Stable Master and Owners
- Burton Rothroc is the Stable Master & founder of the Banshees. He started his career with the Lion City Stables, where he learned his trade. Three years after starting the Stables, his son was killed by the The Huntsmen in a Tag-Team match. Rothroc developed a vendetta against the suspected former Clansman and pushed his people into a decade long feud against them.[2]
Notable Personnel
Instructors
- Beorn Van Kampen is the Instructor and Weapons Master of the Banshees.
Technician
- Lizzie Rothroc is the only daughter of Stable Owner Burton Rothroc and works as the Stable's senior tech. A graduate of the Blackjack School of Conflict, she went on to serve in the 12th Star Guards, a FedCom mercenary unit in the 3040s. However, she retired from mercenary work in 3050, shortly after the Guards were devastated by Clan Jade Falcon on Steelton. After joining the Banshees, she gained a reputation for being a highly acclaimed tech in city Burgton and the Reaches of Solaris.[2]
Mechwarriors
Most of the stables mechwarriors are composed almost entirely of retired veterans of the Clan War. Most are affiliated with formed Lyran Commonwealth units or traditional Commonwealth mercenary units. A few of them also come from the decimated Free Rasalhague Republic.
As per 3055 22 MechWarriors were fighting for Banshees Stables.
19 MechWarriors work for Banshees Stables in 3067.[2]
Known MechWarriors
Infantry
An infantry team (several squads) were fighting for the Stable as per 3135.[5]
Tactics and Style
The Banshees are trained to operate in cluttered terrain. Since their 3055 clash with The Huntsmen, the Banshees became proficient in countering the dueling style of their hated rivals.
Notes
In 3055 the Stables's was only paying 600 C-bills with a 30% on the contract. As per 3067 the Stable Contracts to its warriors at 30 percent with 700 C-bills paycheck a month.[2]
Rules
Game Rules
The Banshees receive the following benefits from Stable-Specific Rules when used scenarios. Mechwarriors of the stables receive a +1 to their initiative when ever they are in use in the Jungle, King of the Mountain, Hardford Garden or maps containing Hill & Wooded terrian. They receive a -1 to their to-hit modifiers when facing any mechwarrior of the the Huntsmen Stables. However, the warrior will receive +1 heat for every attack no matter if it be physical or weapons based. They receive C rate upgrades for their equipment.[6]
References
- ↑ Mappack: Solaris VII, p. 21, "The Banshee's profile" - Basic history from Mappacks.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Solaris VII: The Reaches, p. 13, "Gangs and Stables" - Banshee Stable.
- ↑ "Experimental Technical Readout: Gladiators"
- ↑ Technical Readout: 3055 Upgrade, p. 142
- ↑ "Wolf Hunters
- ↑ Mappacks: Solaris VII, p. 43 - Solaris Specific Rules for the Banshees