Difference between revisions of "Behemoth (Flamer Variant) (CCG - Arsenal)"

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| Structure = 7  
 
| Structure = 7  
 
| Attack = 3  
 
| Attack = 3  
| Text = '''Missile''' 1
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| Text = Missile 1
  
'''Alpha Strike''': +2 attack
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Alpha Strike: +2 attack
  
Vehicle (Activates, attacks, guards, and blocks like a [['Mech]]. If damaged, roll a die. On a 6, scrap Vehicle.)
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'''Vehicle''' (Activates, attacks, guards, and blocks like a [['Mech]]. If damaged, roll a die. On a 6, scrap Vehicle.)
  
 
'''AP''' (''[[Behemoth (Combat Vehicle)|Behemoth]]'' deals +1 damage to any target other than a 'Mech.)
 
'''AP''' (''[[Behemoth (Combat Vehicle)|Behemoth]]'' deals +1 damage to any target other than a 'Mech.)

Latest revision as of 05:07, 12 March 2019

Rarity: Uncommon

Behemoth (Flamer Variant)

4+2L+1M

Mass: 100 tons

Armament: Main 20 LRMs, 12 SRMs, 2 AC/10s

Behemoth (Flamer Variant) CCG Arsenal.jpg
Unit - Vehicle - Inner Sphere - Davion - Steiner
S

Missile 1

Alpha Strike: +2 attack

Vehicle (Activates, attacks, guards, and blocks like a 'Mech. If damaged, roll a die. On a 6, scrap Vehicle.)

AP (Behemoth deals +1 damage to any target other than a 'Mech.)

Behemoth cannot block unless guarding.

3 / 7 Illus: Christina Wald
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