Sarna News: Bad 'Mechs - Icestorm

Grig Griez

Revision as of 14:39, 24 July 2009 by Dmon (talk | contribs) (Tidy up.)

Grig Griez was a crimelord within the Draconis Combine who acted as a middle-man for Matabushi Incorporated during their Operation Inroad, around the year 3024. He was also well informed about the Dark Wing, and was able to identify their crest to Gideon Braver. Subsequently, he employed Gideon Braver as a courier to "Brown", one of his agents on Dustball. Brown had orders to kill Gideon Braver but the delivery turned out to be a poisonous agent to kill Brown in turn. Upon realizing this, Brown tipped Gideon Braver off to Kangaroo Jack's JumpShip, the "Stone Arrow", instead of killing him.

The Draconis Combine's Ministry of Peaceful Order and Honor on Galedon V levied a bounty of 200,000 C-Bills against Grig Griez in 3024 for his numerous crimes of murder, rapine, destruction of personal property, arson, grand theft, assault of Draconis government officials, counterfeiting, forgery, piracy, and others.

Griez was described as a bloated man with merciless black eyes and a thick and sinister voice. Alledgedly operating from an uncharted periphery world beyond Land's End (which, if it actually existed, might be the same world that later became known as Rezak's Hole), he could be found in a secret underground base outside a major city on a Draconis Combine world; the scenery there was reminiscent of an ancient Arabian Nights holovid.

Other Information

  • The exact world on which Grig Griez's base is located is randomized among several worlds in the game; typical locations include Delacruz, Tabayama and New Samarkand.
  • It is possible for the player (as Gideon Braver) to collect the bounty after killing Griez later on in the game, but re-visiting (and then killing) him is not required to successfully finish the game; Griez's death at the hands of Gideon Braver is therefore unconfirmed. However, seeing as how it is possible to re-visit and kill Grig Griez AFTER winning the game, there is little reason not to do so, unless the player decided to forgive Griez for his attempt on his life. Furthermore, it is also not necessary to actually WIN the game in order to keep playing, in fact, the events of Battletech 2 hint that Gideon never reclaimed his Dukeship and instead stayed a mercenary for the rest of his life.

References