Difference between revisions of "Large Laser"
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| Type = Energy Weapon | | Type = Energy Weapon | ||
| Tech Base = Inner Sphere (IS) | | Tech Base = Inner Sphere (IS) | ||
− | | Year Availability = | + | | Year Availability = 2316 |
− | | Heat | + | | Heat = 8 |
− | + | | Damage = 8 | |
− | + | | Minimum Range = n/a | |
− | | Damage | + | | Short Range = 1-5 |
− | + | | Medium Range = 6-10 | |
− | + | | Long Range = 11-15 | |
− | | Minimum Range | + | | Tons = 5 |
− | + | | Critical Slots = 2 | |
− | + | | Ammo Per Ton = n/a | |
− | | Short Range | + | | Cost (unloaded) = 100,000 |
− | + | | Ammo Cost (per ton) = n/a | |
− | + | | BV (1.0) = 124 | |
− | | Medium Range | + | | BV (2.0) = 123 |
− | |||
− | |||
− | | Long Range | ||
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− | |||
− | | Tons | ||
− | |||
− | |||
− | | Critical Slots | ||
− | |||
− | |||
− | | Ammo Per Ton | ||
− | |||
− | |||
− | | Cost (unloaded) | ||
− | |||
− | |||
− | | Ammo Cost (per ton) | ||
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− | | BV (1.0) = | ||
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}} | }} | ||
"Laser" stands for "'''L'''ight '''A'''mplification by '''S'''timulated '''E'''mission of '''R'''adiation", or a device that focuses an amplified beam of light on a small surface area. '''Large Lasers''' cause damage by firing an intense beam of light at a target, flooding concentrated energy in the form of heat, which can melt material and overwhelm heat-sensitive electronics. The Large Laser increases the power of the beam, allowing it to reach to further ranges and cause more damage. However, the increased bulk and heat generation limits the weapon to ground vehicles, aircraft, and 'Mechs. | "Laser" stands for "'''L'''ight '''A'''mplification by '''S'''timulated '''E'''mission of '''R'''adiation", or a device that focuses an amplified beam of light on a small surface area. '''Large Lasers''' cause damage by firing an intense beam of light at a target, flooding concentrated energy in the form of heat, which can melt material and overwhelm heat-sensitive electronics. The Large Laser increases the power of the beam, allowing it to reach to further ranges and cause more damage. However, the increased bulk and heat generation limits the weapon to ground vehicles, aircraft, and 'Mechs. | ||
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==References== | ==References== | ||
#[[BattleTech Master Rules]] | #[[BattleTech Master Rules]] | ||
+ | #[[Total Warfare]] | ||
+ | #[[TechManual]] | ||
#[[Combat Operations]] | #[[Combat Operations]] | ||
#[[Mercenaries Supplemental II]] | #[[Mercenaries Supplemental II]] | ||
#[[Technical Readout: 3025]] | #[[Technical Readout: 3025]] | ||
− | #[[Technical Readout: 3025 Revised | + | #[[Technical Readout: 3025 Revised]] |
#[[Technical Readout: 3026]] | #[[Technical Readout: 3026]] | ||
− | #[[Technical Readout: 3026 Revised | + | #[[Technical Readout: 3026 Revised]] |
#[[Technical Readout: 2750]] | #[[Technical Readout: 2750]] | ||
#[[Technical Readout: 3050]] | #[[Technical Readout: 3050]] | ||
− | #[[Technical Readout: 3050 Revised | + | #[[Technical Readout: 3050 Revised]] |
#[[Technical Readout: 3055]] | #[[Technical Readout: 3055]] | ||
− | #[[Technical Readout: 3055 Revised | + | #[[Technical Readout: 3055 Revised]] |
#[[Technical Readout: 3055 Upgrade]] | #[[Technical Readout: 3055 Upgrade]] | ||
#[[Technical Readout: 3057]] | #[[Technical Readout: 3057]] | ||
− | #[[Technical Readout: 3057 Revised | + | #[[Technical Readout: 3057 Revised]] |
#[[Technical Readout: 3058]] | #[[Technical Readout: 3058]] | ||
#[[Technical Readout: 3060]] | #[[Technical Readout: 3060]] |
Revision as of 20:47, 29 September 2007
Large Laser | |
Production information | |
Type | Energy Weapon |
Tech Base | Inner Sphere (IS) |
Year Availability | 2316 |
Technical specifications | |
Heat | 8 |
Damage | 8 |
Minimum Range | n/a |
Short Range | 1-5 |
Medium Range | 6-10 |
Long Range | 11-15 |
Tons | 5 |
Critical Slots | 2 |
Ammo Per Ton | n/a |
Cost (unloaded) | 100,000 |
Ammo Cost (per ton) | n/a |
BV (1.0) | 124 |
BV (2.0) | 123 |
"Laser" stands for "Light Amplification by Stimulated Emission of Radiation", or a device that focuses an amplified beam of light on a small surface area. Large Lasers cause damage by firing an intense beam of light at a target, flooding concentrated energy in the form of heat, which can melt material and overwhelm heat-sensitive electronics. The Large Laser increases the power of the beam, allowing it to reach to further ranges and cause more damage. However, the increased bulk and heat generation limits the weapon to ground vehicles, aircraft, and 'Mechs.
Models
The Large Laser is manufactured on the following planets:
Brand | Planet | Company |
---|---|---|
BlazeFire Systems | New Syrtis | Johnston Industries |
Bulldog | Ingersoll | Bulldog Enterprises |
Bulldog | Proserpina | Bulldog Enterprises |
ChisComp 43 Special | New Avalon | Achernar BattleMechs |
Cyclops Eye | Skye | Cyclops Incorporated |
Defiance B3L | Hesperus II | Defiance Industries |
Diverse Optics Type 30 | Kessel | Diverse Optics Incorporated |
Exostar | Delavan | Dynamico Limited |
Firmir MaxiLase | Betelgeuse | Firmir Weaponry |
Magna Mk III | Lopez | Magna |
Magna Mk III | Pandora | Red Devil Industries |
Nightwind | Loxley | Norse-Storm Technologies Incorporated |
Sunglow Type 2 | Sterope | Sterope Defense Industries |
References
- BattleTech Master Rules
- Total Warfare
- TechManual
- Combat Operations
- Mercenaries Supplemental II
- Technical Readout: 3025
- Technical Readout: 3025 Revised
- Technical Readout: 3026
- Technical Readout: 3026 Revised
- Technical Readout: 2750
- Technical Readout: 3050
- Technical Readout: 3050 Revised
- Technical Readout: 3055
- Technical Readout: 3055 Revised
- Technical Readout: 3055 Upgrade
- Technical Readout: 3057
- Technical Readout: 3057 Revised
- Technical Readout: 3058
- Technical Readout: 3060
- Technical Readout: 3067
- Technical Readout: Project Phoenix