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Difference between revisions of "Marauder II"

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{{Update Needed|[[Record Sheets: 3085 Unabridged — Project Phoenix]]}}
 
 
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==Variants==
 
==Variants==
 
* MAD-4A - The 4A ''Marauder II'' is built using technology available in 3012 when the design was first constructed. The 'Mech carries as its primary weapons two [[PPC]]s and replaces the [[Autocannon/5]] of the original ''[[Marauder]]'' with a [[Large Laser]]. For close combat, the 'Mech carries a pair of [[Medium Laser]]s. Additionally, the 'Mech is built using a standard fusion engine as the [[XL Engine]] used on the 5A was not available at the time. BV (1.0) = 1,769, BV (2.0) = 2,073
 
* MAD-4A - The 4A ''Marauder II'' is built using technology available in 3012 when the design was first constructed. The 'Mech carries as its primary weapons two [[PPC]]s and replaces the [[Autocannon/5]] of the original ''[[Marauder]]'' with a [[Large Laser]]. For close combat, the 'Mech carries a pair of [[Medium Laser]]s. Additionally, the 'Mech is built using a standard fusion engine as the [[XL Engine]] used on the 5A was not available at the time. BV (1.0) = 1,769, BV (2.0) = 2,073
 
<gallery>
 
Image:Mad-4s marauder ii.jpg|MAD-4S ''Marauder II''
 
File:Mad-6d Marauder ii.png|MAD-6D ''Marauder II''
 
File:Mad-4h marauder ii.png|MAD-4H ''Marauder II''
 
</gallery>
 
  
 
* MAD-4H - The 4H ''Marauder II'' is a modification of the ''Marauder II'' that removes the [[LB-X Autocannon/10]] and replaces it with four [[Rocket Launcher 20]]s, six [[Rocket Launcher 15]]s, and a [[Rocket Launcher 10]] which gives the 4H incredible close range damage capabilities. BV (1.0) = 1,849, BV (2.0) = 2,180
 
* MAD-4H - The 4H ''Marauder II'' is a modification of the ''Marauder II'' that removes the [[LB-X Autocannon/10]] and replaces it with four [[Rocket Launcher 20]]s, six [[Rocket Launcher 15]]s, and a [[Rocket Launcher 10]] which gives the 4H incredible close range damage capabilities. BV (1.0) = 1,849, BV (2.0) = 2,180
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* MAD-4S - The 4S ''Marauder II'' uses the new [[Light Fusion Engine]] to make it less vulnerable to a side torso destruction. The visual aesthetic of the design was also altered to make it look even more intimidating. The 'Mech carries two [[ER PPC]]s as its primary weapons and two [[ER Medium Laser]]s for close ranges. For added punch at medium to short ranges, the 4S carries a [[Heavy Gauss Rifle]]. BV (1.0) = 2,249, BV (2.0) = 2,623
 
* MAD-4S - The 4S ''Marauder II'' uses the new [[Light Fusion Engine]] to make it less vulnerable to a side torso destruction. The visual aesthetic of the design was also altered to make it look even more intimidating. The 'Mech carries two [[ER PPC]]s as its primary weapons and two [[ER Medium Laser]]s for close ranges. For added punch at medium to short ranges, the 4S carries a [[Heavy Gauss Rifle]]. BV (1.0) = 2,249, BV (2.0) = 2,623
 +
 +
* MAD-5B - This variant carries the same weaponry as the standard ''Marauder II'', but replaces the LB 10-X autocannon with a [[Gauss Rifle]]. To make room for this weapon, the MAD-5B only carries sixteen double heat sinks. BV (2.0) = 2,589<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 224</ref>
 +
 +
* MAD-5C - This version carries 32 single heat sinks. The weapons are those of a standard ''Marauder II'' but this time an [[Ultra Autocannon/5]] is carried instead of the LB 10-X. BV (2.0) = 2,024<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 225</ref>
  
 
* MAD-5W - This variant uses a standard [[Fusion Engine]]. Each arm contains a [[Snub-Nose PPC]] that does its best work up close, while a [[Heavy PPC]] is mounted in the body. A [[C3i Computer]] helps makes this ''Marauder II'''s weapons more accurate. Perhaps the most startling feature is enough [[Improved Jump Jets|improved jump jet]]s to move up to one hundred fifty meters in a singe leap.<ref>''Technical Readout: 3085'', p. 268</ref> BV (2.0) = 2,383<ref>''Record Sheets: Phoenix Upgrade Complete'', p. 264</ref>
 
* MAD-5W - This variant uses a standard [[Fusion Engine]]. Each arm contains a [[Snub-Nose PPC]] that does its best work up close, while a [[Heavy PPC]] is mounted in the body. A [[C3i Computer]] helps makes this ''Marauder II'''s weapons more accurate. Perhaps the most startling feature is enough [[Improved Jump Jets|improved jump jet]]s to move up to one hundred fifty meters in a singe leap.<ref>''Technical Readout: 3085'', p. 268</ref> BV (2.0) = 2,383<ref>''Record Sheets: Phoenix Upgrade Complete'', p. 264</ref>
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* MAD-6D - Based on the standard MAD-5A ''Marauder II'', this variant uses an XL Engine to provide power. The weapons have been replaced with [[Snub-Nose PPC]]s, [[Light PPC]]s, and a [[Rotary AC/5]]. Three tons of ammunition in a CASE protected bay provides plenty of endurance. The single heat sinks were traded out for double heat sinks, and Improved Jump Jets provide a 150 meter jump radius. BV (2.0) = 2,378<ref>''Technical Readout: 3085'', p. 269</ref>
 
* MAD-6D - Based on the standard MAD-5A ''Marauder II'', this variant uses an XL Engine to provide power. The weapons have been replaced with [[Snub-Nose PPC]]s, [[Light PPC]]s, and a [[Rotary AC/5]]. Three tons of ammunition in a CASE protected bay provides plenty of endurance. The single heat sinks were traded out for double heat sinks, and Improved Jump Jets provide a 150 meter jump radius. BV (2.0) = 2,378<ref>''Technical Readout: 3085'', p. 269</ref>
  
* Marauder II C - The ''Marauder II C'' is a variant specially built for [[Wolf's Dragoons]] using [[Clan]] technology. The 'Mech is powered by a 400 rated [[XL Engine]], which gives it a maximum speed of 64.8 km/h, matching the original ''[[Marauder]]''. Additionally, the 'Mech is armed with two [[ER PPC]]s, two [[ER Medium Laser]]s, and an [[LB-X Autocannon/10]].  Finally, the ''Marauder II C'' has excellent mobility provided by its jump jets with a jumping distance of one hundred and twenty meters. BV (1.0) = 2,991, BV (2.0) = 2,916
+
* MAD-6M - This version uses a 400 rated [[XL Engine]] to push it's top speed to 64km/h. The jump range is also increased to 120 meters. It carries a [[Guardian ECM Suite]] in the torso, but the biggest change is to the weaponry. The LB 10-X mount is filled with a single [[ER PPC]], while the arm pods mount [[Experimental Technology|experimental]] [[Large X-Pulse Laser|Large]]s and [[Medium X-Pulse Laser]]s. BV (2.0) = 2,218<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 228</ref>
 +
 
 +
* ''Marauder II C'' - The ''Marauder II C'' is a variant specially built for [[Wolf's Dragoons]] using [[Clan]] technology. The 'Mech is powered by a 400 rated [[XL Engine]], which gives it a maximum speed of 64.8 km/h, matching the original ''[[Marauder]]''. Additionally, the 'Mech is armed with two [[ER PPC]]s, two [[ER Medium Laser]]s, and an [[LB-X Autocannon/10]].  Finally, the ''Marauder II C'' has excellent mobility provided by its jump jets with a jumping distance of one hundred and twenty meters. BV (1.0) = 2,991, BV (2.0) = 2,916
  
 
==Notable Pilots==
 
==Notable Pilots==
* The infamous [[Bounty Hunter]] owns a ''Marauder II'' that has gone through multiple incarnations. The most advanced uses [[Clan]] technology. This version uses a standard [[Fusion Engine]] with sixteen tons of [[Ferro Fibrous]] armor and [[Endo Steel]] internal structure. It is armed with an [[ER PPC]] and two [[Medium Pulse Laser]]s in each arm. A [[Gauss Rifle]] sits in the right torso with two tons of ammunition, and a [[Targeting Computer]] is in the left torso for increased accuracy. It is painted all green with credit symbols. BV (1.0) = 3,305  BV (2.0) = 3,767
+
* The infamous [[Bounty Hunter]] owns a ''Marauder II'' that has gone through multiple incarnations. The most advanced uses [[Clan]] technology. This version uses a standard [[Fusion Engine]] with sixteen tons of [[Ferro Fibrous]] armor and [[Endo Steel]] internal structure. It is armed with an [[ER PPC]] and two [[Medium Pulse Laser]]s in each arm. A [[Gauss Rifle]] sits in the right torso with two tons of ammunition, and a [[Targeting Computer]] is in the left torso for increased accuracy. It is painted all green with credit symbols. BV (1.0) = 3,305  BV (2.0) = 3,767<ref>''Record Sheets: 3085 Unabridged — Project Phoenix'', p. 229</ref>
 
* [[Mackenzie Wolf]], son of [[Jaime Wolf]], piloted a ''Marauder II'' at the time of the [[Clan Invasion]]. <ref>''[[Blood Legacy]]''</ref>
 
* [[Mackenzie Wolf]], son of [[Jaime Wolf]], piloted a ''Marauder II'' at the time of the [[Clan Invasion]]. <ref>''[[Blood Legacy]]''</ref>
  
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==Gallery==
 +
<gallery>
 +
Image:Mad-4s marauder ii.jpg|MAD-4S ''Marauder II''
 +
File:Mad-6d Marauder ii.png|MAD-6D ''Marauder II''
 +
File:Mad-4h marauder ii.png|MAD-4H ''Marauder II''
 +
</gallery>
 
==References==
 
==References==
 
<references/>
 
<references/>
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*''[[Wolf's Dragoons (sourcebook)|Wolf's Dragoons]]''
 
*''[[Wolf's Dragoons (sourcebook)|Wolf's Dragoons]]''
 
*''[[Technical Readout: 3085]]''
 
*''[[Technical Readout: 3085]]''
 +
*''[[Record Sheets: 3085 Unabridged — Project Phoenix]]''
  
 
[[Category:BattleMechs]]
 
[[Category:BattleMechs]]

Revision as of 08:40, 22 March 2011

Marauder II
Marauder II
Production information
Manufacturer General Motors/Blackwell Industries
Model MAD-5A
Class Assault
Cost 22,544,000 C-bills
Technical specifications
Mass 100 tons
Chassis GM Marauder
Armor Valiant Lamellor
Engine General Motors 300 XL
Speed 54.0 km/h
Jump Jets Chilton 600
Armament
BV (1.0) 1,725
BV (2.0) 2,058


Description

The Marauder II was first built in 3012 in an attempt to take the firepower of the Marauder and combine it with the reliability and ruggedness of an assault chassis. This was achieved by generally upgrading the entire 'Mech's chassis to allow it to carry a much heavier armor and weapons load. The 'Mech was then armored with nineteen tons of armor, giving it protection that rivals that of the Atlas. Finally, to make up for the reduced mobility of the Marauder II, the 'Mech was outfitted with jump jets that give it a jumping capability of up to ninety meters. Blackwell Heavy Industries produced the design exclusively for Wolf's Dragoons until the end of the Fourth Succession War, when Jaime Wolf allowed them to sell to others.

Armament

The Marauder II carries as its primary weapons a pair of Magna Firestar ER PPCs which give it a powerful long range punch. The ER PPCs are backed up by a Mydron Excel LB-X Autocannon/10 which gives the Marauder II the tactical flexibility of using both solid and cluster rounds. Finally, for close range combat, the Marauder II carries two Magna Mk II Medium Lasers.

Variants

  • MAD-4A - The 4A Marauder II is built using technology available in 3012 when the design was first constructed. The 'Mech carries as its primary weapons two PPCs and replaces the Autocannon/5 of the original Marauder with a Large Laser. For close combat, the 'Mech carries a pair of Medium Lasers. Additionally, the 'Mech is built using a standard fusion engine as the XL Engine used on the 5A was not available at the time. BV (1.0) = 1,769, BV (2.0) = 2,073
  • MAD-4K - The 4K is a variant based mostly on the 4S. Though it retains the GM 300 Light Engine of its predecessor, the 4K has a Lord's Light 3 Heavy PPC mounted in each arm. Under each PPC is an Diverse Optics ER Small Laser. In order to make room for the larger cannons, the Heavy Gauss Rifle is replaced with a lighter, standard Poland Main Model A Gauss Rifle. BV (2.0) = 2,626
  • MAD-4S - The 4S Marauder II uses the new Light Fusion Engine to make it less vulnerable to a side torso destruction. The visual aesthetic of the design was also altered to make it look even more intimidating. The 'Mech carries two ER PPCs as its primary weapons and two ER Medium Lasers for close ranges. For added punch at medium to short ranges, the 4S carries a Heavy Gauss Rifle. BV (1.0) = 2,249, BV (2.0) = 2,623
  • MAD-5B - This variant carries the same weaponry as the standard Marauder II, but replaces the LB 10-X autocannon with a Gauss Rifle. To make room for this weapon, the MAD-5B only carries sixteen double heat sinks. BV (2.0) = 2,589[1]
  • MAD-5C - This version carries 32 single heat sinks. The weapons are those of a standard Marauder II but this time an Ultra Autocannon/5 is carried instead of the LB 10-X. BV (2.0) = 2,024[2]
  • MAD-5W - This variant uses a standard Fusion Engine. Each arm contains a Snub-Nose PPC that does its best work up close, while a Heavy PPC is mounted in the body. A C3i Computer helps makes this Marauder II's weapons more accurate. Perhaps the most startling feature is enough improved jump jets to move up to one hundred fifty meters in a singe leap.[3] BV (2.0) = 2,383[4]
  • MAD-6D - Based on the standard MAD-5A Marauder II, this variant uses an XL Engine to provide power. The weapons have been replaced with Snub-Nose PPCs, Light PPCs, and a Rotary AC/5. Three tons of ammunition in a CASE protected bay provides plenty of endurance. The single heat sinks were traded out for double heat sinks, and Improved Jump Jets provide a 150 meter jump radius. BV (2.0) = 2,378[5]
  • Marauder II C - The Marauder II C is a variant specially built for Wolf's Dragoons using Clan technology. The 'Mech is powered by a 400 rated XL Engine, which gives it a maximum speed of 64.8 km/h, matching the original Marauder. Additionally, the 'Mech is armed with two ER PPCs, two ER Medium Lasers, and an LB-X Autocannon/10. Finally, the Marauder II C has excellent mobility provided by its jump jets with a jumping distance of one hundred and twenty meters. BV (1.0) = 2,991, BV (2.0) = 2,916

Notable Pilots

Gallery

References

  1. Record Sheets: 3085 Unabridged — Project Phoenix, p. 224
  2. Record Sheets: 3085 Unabridged — Project Phoenix, p. 225
  3. Technical Readout: 3085, p. 268
  4. Record Sheets: Phoenix Upgrade Complete, p. 264
  5. Technical Readout: 3085, p. 269
  6. Record Sheets: 3085 Unabridged — Project Phoenix, p. 228
  7. Record Sheets: 3085 Unabridged — Project Phoenix, p. 229
  8. Blood Legacy

Bibliography