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Difference between revisions of "4th Arkab Legion"

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==Tactics==
 
==Tactics==
 
The Fourth has a fair number of heavy 'Mechs on its roster.  They use the lighter machines to lure the enemy into a trap, then offer a standing fight with the heavies while the lighter 'Mechs harass their enemies' flank.
 
The Fourth has a fair number of heavy 'Mechs on its roster.  They use the lighter machines to lure the enemy into a trap, then offer a standing fight with the heavies while the lighter 'Mechs harass their enemies' flank.
 
<div class="gamerules">
 
==Game Rules==
 
Any member of the Fourth Arkab Legion who has a Gunnery Skill Targeting modifier of 3 (or less) can forgo movement and make a weapon attack during the movement phase at a +1 modifier. Damage from this attack applies at the end of the movement phase, so any weapon destroyed in the targeted unit cannot be fired during the Weapon Attack Phase. Note that because this attack occurs before movement, no movement based targeting modifiers apply. The Legion unit '''cannot''' move if it makes this attack.<ref>''Era Report: 3062'', p. 142</ref>
 
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==Composition History==
 
==Composition History==
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===3079===
 
===3079===
The Fourth Arkab Legion consists of three regiments. Unlike most units, only one third of these units are BattleMech forces. The balance of each regiment is composed of fast armor and infantry units.<ref>''Field Report: DCMS'', p. 19</ref> After the events of the [[Jihad]] the Fourth is at approximately 80% of its former strength.<ref name="frdcms20"/>
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The Fourth Arkab Legion consists of three battalions. Unlike most units, only one third of these units are BattleMech forces. The balance of each regiment is composed of fast armor and infantry units.<ref>''Field Report: DCMS'', p. 19</ref> After the events of the [[Jihad]] the Fourth is at approximately 80% of its former strength.<ref name="frdcms20"/>
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==Notes==
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<div style="background-color:#FFE670; border:1px solid #666; margin:1.5em 0 .5em 0; padding:0 .5em 0 1em; -moz-border-radius:.5em">
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==Rules==
 +
Any member of the Fourth Arkab Legion who has a Gunnery Skill Targeting modifier of 3 (or less) can forgo movement and make a weapon attack during the movement phase at a +1 modifier. Damage from this attack applies at the end of the movement phase, so any weapon destroyed in the targeted unit cannot be fired during the Weapon Attack Phase. Note that because this attack occurs before movement, no movement based targeting modifiers apply. The Legion unit '''cannot''' move if it makes this attack.<ref>''Era Report: 3062'', p. 142</ref>
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 +
</div>
 
==References==
 
==References==
<references/>
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<references />
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==Bibliography==
 
==Bibliography==
 
*''[[20 Year Update]]''
 
*''[[20 Year Update]]''
*''[[House Kurita (The Draconis Combine)]]''
+
*''[[Era Report: 3062]]''
 
*''[[Field Manual: Draconis Combine]]''
 
*''[[Field Manual: Draconis Combine]]''
*''[[Historical: War of 3039]]''
 
 
*''[[Field Manual: Updates]]''
 
*''[[Field Manual: Updates]]''
 
*''[[Field Report: DCMS]]''
 
*''[[Field Report: DCMS]]''
*''[[Era Report: 3062]]''
+
*''[[Historical: War of 3039]]''
 
+
*''[[House Kurita (The Draconis Combine)]]''
  
 
[[Category:Draconis Combine Commands|Arkab Legion, 04th]]
 
[[Category:Draconis Combine Commands|Arkab Legion, 04th]]

Revision as of 17:36, 30 December 2011

Template:InfoBoxStateUnit The Fourth Arkab Legion is a light BattleMech Regiment in the Draconis Combine Mustered Soldiery.

Formation

4th Succession War

War of 3039

As part of the Draconis Combine counterattack, the Fourth Arkab Legion left Trolloc Prime and raided the Lyran worlds of Ganshoren, Auldhouse, and Arcturus. This strike threatened the supply lines for the Commonwealth thrust into the Combine and forced the LCAF to redeploy troops to defend against these deep strikes.[1] After this raid they redeployed to Camlann.[2]

Ronin Wars

Clan Invasion

As of early 3050, the unit was stationed on Camlann. [3]

The Legion fought the Ghost Bears' 115th Striker Cluster on Eguilles in 3052. This was a unique combat because the two units both specialized in fast cavalry style tactics.[4] Both sides on this battle took heavy losses, but the Clan took control of the planet. The Fourth Arkab Legion was able to force the 115th back to their landing zone however, and killed Star Colonel Romano Tseng, the 115th's commander.[4] Tai-sa Kosiridam gave up command of the regiment for this failure, demoting himself to the excectuive officer position.

Operation Bulldog

During Operation Bulldog the Fourth Arkab Legion defended Lonaconing from counterattacking Smoke Jaguar forces.[5] With some minor support from the 15th Lyran Guards the Fourth Arkab legion was able to hold off the Jaguar's 27th Garrison Cluster[6] until the Smoke Jaguar Khans ordered withdrawal. Despite the Fourth's best efforts nearly all the 27th Cluster escaped.[7]

Dominion War

The Fourth tried to save the 44th Dieron Regulars on Najha, but arrived too late. They did manage to hold off the Clan Ghost Bear forces for the remainder of the conflict.[8]

Federated Suns Incursion

Jihad

On February 12, 3071 several asteroids struck Arkab.[9] The 4th Arkab Legion left their duty station and returned to Algedi to assist in humanitarian relief efforts on the Azami worlds.[10] The 4th only took this action after the Arkab leadership wasn't able to get any help from the Draconis Combine leadership. Kanrei Kiyomori Minamoto sent several demands and threats to the 4th Legion and all Arkab leaders, but the Legions refused to leave their homeworlds.

In 3079, the Fourth Legion had stationed its forces on Rukbat and Shitara.[11]

Officers

The commanding officer in 3059 is Tai-sa Jabal Sharif.

Tactics

The Fourth has a fair number of heavy 'Mechs on its roster. They use the lighter machines to lure the enemy into a trap, then offer a standing fight with the heavies while the lighter 'Mechs harass their enemies' flank.

Composition History

3059

4th Arkab Legion (Regiment/Veteran/Reliable)[12]

  • CO/1st Battalion: Tai-sa Jabal Sharif
  • XO/2nd Battalion: Tai-sa Sajulam Kosiridam
  • 3rd Battalion: Chu-sa Abu Ja'haim

4th Arkab Aerospace (Wing/Regular/Reliable)[12]

  • Wing Commander: Chu-sa Raffyd Cerelliat

17th Tannil Holy Defenders (Regiment/Regular/Reliable)[12]

  • Troop Commander: Tai-sa Bashier Soufa

3062

The Fourth Arkab Legion was unique in the Legions as they fielded a full company of assault 'Mechs, which were rarely seen in any Arkab Legion regiment.[4]

3067


3079

The Fourth Arkab Legion consists of three battalions. Unlike most units, only one third of these units are BattleMech forces. The balance of each regiment is composed of fast armor and infantry units.[13] After the events of the Jihad the Fourth is at approximately 80% of its former strength.[11]

Notes

Rules

Any member of the Fourth Arkab Legion who has a Gunnery Skill Targeting modifier of 3 (or less) can forgo movement and make a weapon attack during the movement phase at a +1 modifier. Damage from this attack applies at the end of the movement phase, so any weapon destroyed in the targeted unit cannot be fired during the Weapon Attack Phase. Note that because this attack occurs before movement, no movement based targeting modifiers apply. The Legion unit cannot move if it makes this attack.[14]

References

  1. Historical: War of 3039, p. 61
  2. Historical: War of 3039, p. 139
  3. 20 Year Update p.43
  4. 4.0 4.1 4.2 Era Report: 3062, p. 38
  5. Field Manual: Updates, p. 113
  6. The Dragon Roars, p. 13
  7. The Dragon Roars, p. 36
  8. Field Manual: Updates, p. 113
  9. Jihad Hot Spots: 3072, p. 36
  10. Jihad Hot Spots: 3072, p. 52
  11. 11.0 11.1 Field Report: DCMS, p. 20
  12. 12.0 12.1 12.2 Field Manual: Draconis Combine, p. 102, "Unit Profile"
  13. Field Report: DCMS, p. 19
  14. Era Report: 3062, p. 142

Bibliography