Difference between revisions of "A Guide to Covert Ops"

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==Contents==
 
==Contents==
* Professional Courtesy
+
*PROFESSIONAL COURTESY
* Introduction
+
*INTRODUCTION
 
+
*CHARACTER CREATION
* Character Creation
+
:Traits
** Traits
+
::Bloodmark
** Skills
+
::Life Debt
** Affiliations
+
::Ki Focus
** Double Agents
+
::Unremarkable Appearance
** Additional Paths
+
:Skills
** Stage 1: Early Childhood
+
::Environmental Combat
** Stage 2 and 3
+
::Jack of All Trades
** Stage 3 and 4
+
:Affiliations
** Stage 4: Real Life
+
::[[Black Dragons]]
 
+
::[[Free Capella]]
* Overview of Intelligence Agencies
+
::[[Free Skye]]
** Internal Security Force
+
::[[Heimdall]]
** Order of the Five Pillars (O5P)
+
::[[Omniss]]: Dante's Inferno
** [[Department of Military Intelligence]]
+
::[[Nekakami]]
** [[Ministry of Information, Intelligence, & Operations]] (MIIO)
+
::[[Zhanzheng de guang]]
** [[Maskirovka]]
+
:Double Agents
** [[SAFE]]
+
::Defection
** [[Lyran Intelligence Corps]] (LIC)
+
::Turning "Mole"
** [[Mimir]]
+
:Additional Paths
** [[ComStar ROM]]
+
::Events
** [[Word of Blake ROM]]
+
:Stage 1: Early Childhood
** The [[Clan Watch]]
+
::Nekakami Childhood
** [[Magistracy Intelligence Ministry]] (MIM)
+
:Stage 2 and 3
** [[Taurian Ministry of Intelligence]]
+
::Nekakami Aspirant
** [[Outworlds Alliance Intelligence]]
+
:Stage 3: Higher Education
** [[Ordo Vigilis]]
+
::Federated Suns DMI/MIIO Training
** [[Federal Intelligence Command]] (FIC)
+
::Intelligence Operative Training (Generic)
** [[Wolfnet]]
+
::SAFE Training
** Independent Groups
+
::Wolfnet Training
** New Equipment
+
Stage 3 and 4
** Elective Enhancements
+
::Order of the Five Pillars (05P) Initiate/Adept
 
+
::Magistracy Intelligence
* Covert Ops Campaigns
+
::Ministry (MIM) Operative :Stage 4: Real Life
** Running Adventures in Covert Operations
+
::Clan Watch Operative
** Types of Games
+
::ComStar ROM Operative
** Cover Ops Characters
+
::Fanatic/Guerilla Operative
** Players Character Double- and Triple-Agents
+
::Free Rasalhague Field Operative
** Covert Operations NPCs
+
::ISF Covert Operative
** Covert Operations Encounters
+
::Lyran Intelligence Corps Operative
 
+
::Maskirovka Covert Operative
* Operations Backstab
+
::DMI/MIIO Operative
** Calculated Risk
+
::Mimir Resistance Operative
** [[MechWarrior (RPG)|Classic BattleTech RPG]] Rules
+
::Ordo Vigilis Operative (Generic)
** How to Run Operation Backstab
+
::Outworlds Alliance Infiltration
** Overview
+
::Division Operative
** Help Wanted
+
::Outworlds Alliance Trader/Operative
** Warning Shots
+
::Renegade Insurgent
** Needle in the Haystack
+
::Safe Operative
** Crossfire!
+
::Star League Member State
** Bulls in the China Shop
+
::Liaison Subcommand
** Betrayal in the Void
+
::Star League Special
** The Scene of the Crime
+
::Taurian Ministry of Intelligence Operative
** Break-in
+
::Wolfnet Covert Tour
** Wrap-up
+
::Word of В1аке ROM Covert Operative
** Research
+
:New Fields
** Cast of Characters
+
*OVERVIEW OF INTELLIGENCE AGENCIES
 +
:[[Internal Security Force]]
 +
::Brief History
 +
::Branches of the ISF
 +
:[[Order of the Five Pillars ]] (05P)
 +
::Brief History and Overview
 +
::Department of Military Intelligence
 +
::Overview
 +
::Inside the DMI
 +
::DMI Divisions
 +
:[[Ministry of Information, Intelligence, & Operations]]
 +
::Overview
 +
::Command
 +
::MIIO Divisions
 +
:[[Maskirovka]]
 +
::Evolution of the Maskirovka
 +
::The Burning Down
 +
::[[Xin Sheng
 +
::Branches of the Maskirovka
 +
:[[SAFE]]
 +
::History
 +
::Safe Branches
 +
::Analysis Branch
 +
::Covert Operations
 +
::Counterintelligence
 +
:[[Lyran Intelligence Corps]] (LIC)
 +
::Brief History and Overview
 +
::Branches of the LIC
 +
:[[Mimir]]
 +
::Birth and Death
 +
:[[Tyr]]
 +
::Republic
 +
::The Clans
 +
::Organization
 +
::Current Operations
 +
:[[ComStar ROM]]
 +
::Brief History and Overview
 +
::Divisions of ROM
 +
:[[Word of Blake ROM]]
 +
::Brief History and Overview
 +
::Organization and Operations of ROM
 +
:[[The Clan Watch]]
 +
::Overview
 +
::The Clan Watch Branches
 +
:[[Star League Intelligence Command]]
 +
::Smoking the Jaguars
 +
::Operation Star Fall
 +
::A New Age
 +
::Organization
 +
:[[Magistracy of Intelligence Ministry]] (MIM)
 +
::Brief History and Overview
 +
::Branches of the MIM
 +
:[[Taurian Ministry of Intelligence]]
 +
::Brief History and Overview
 +
::Branches of the TMI
 +
:[[Outworlds Alliance Intelligence]]
 +
::Formation
 +
::Switch and Bait
 +
::Reunification War
 +
::The League Falls
 +
::The Long Road
 +
::Organization
 +
:[[Ordo Vigilis]]
 +
::Introduction
 +
::Ordo Vigilis Sections
 +
[[Federal Intelligence Command]] (FIC)
 +
::Brief History and Overview
 +
::Branches of the FIC
 +
:[[Wolfnet]]
 +
::Origins
 +
::Growing Capabilities
 +
::Wolfnet Today
 +
::A Look at Wolfnet
 +
::Divisions
 +
:Independent Groups
 +
::[[Nekakami]]
 +
::[[Omniss]]
 +
::[[Free Capella]]
 +
::[[Free Skye Movement]]
 +
::[[Black Dragons]]
 +
::[[Heimdall]]
 +
::[[Zhanzheng de guang]]
 +
::[[Thuggees]]
 +
::[[Monei Domini]]
 +
*NEW EQUIPMENT
 +
::[[Forensic Analysis Kits]]
 +
::[[Microcommunicator, Subvocal]]
 +
::[[Electronic Codebreaker Advanced Electronic]]
 +
::[[Codebreaker]]
 +
:Elective Enhancements
 +
::[[Prosthetic Upgrades]]
 +
::[[Elective Implants]]
 +
*COVERT OPS CAMPAIGNS
 +
:Running Adventures in Covert Operations
 +
::Clan vs. Inner Sphere Adventures
 +
::Nation States vs. Private Agencies
 +
::Professionals Vs. Playboys
 +
Types of Games
 +
::Espionage and Intelligence
 +
::Gathering
 +
::Analysis
 +
::Sabotage, Kidnapping and
 +
::Assassination
 +
Security/Spy-Hunters
 +
Covert Ops Characters
 +
::Covert Operations-Only Campaigns
 +
::Mixed Character Campaigns
 +
::Mainly Non-Covert Campaigns
 +
::Player Character Double- and Triple-Agents
 +
::Double-Blind Play
 +
::Moles and Turncoats
 +
::Covert Operations NPCS
 +
::Using NPC Templates
 +
::Spy (Secondary)
 +
::Special Forces Trooper (Primary)
 +
::Close-Protection Detail (Secondary)
 +
::Analyst (Everyday)
 +
::Scientist (Secondary)
 +
::"Cleaner" (Unique)
 +
::Covert Operations Encounters
 +
::Generating Encounters
 +
*RATIONS BACKSTAB
 +
:Calculated Risk
 +
:Classic BattleTech RPG Rules
 +
:How to Run Operation
 +
::Backstab
 +
::The Adventure Sections
 +
:Overview
 +
::Getting Starting
 +
:Help Wanted
 +
:Warning Shots
 +
:Needle in the Haystack
 +
:Crossfire!
 +
:Bulls in the China Shop
 +
:Betrayal in the Void
 +
:The Scene of the Crime
 +
:Break-In
 +
:Warp-up
 +
:Research
 +
:Cast of Characters
  
 
==Notes==
 
==Notes==

Revision as of 05:16, 28 November 2010

Template:InfoBoxBook

Description

A Guide to Covert Ops is a book that is designed to help Classic BattleTech RPG Gamemasters run a story that features characters who are special forces and/or intelligence operatives. It includes a plethora a rules for CBT RPG, including covert ops-oriented sub-affiliations, traits, skills, equipment, and life paths. It also includes a guide to help players and Gamemasters involved in a covert ops game, as well as an adventure that makes use of covert ops characters and their abilities. The source book also includes information on every government intelligence agency in 3067-era BattleTech, from the Inner Sphere powers to the Clan Watch, to the Periphery states, ROM, and even Wolfnet. It also offers synopses some independent organizations such as the Black Dragon Society and Free Capella.

From the back cover

A space armada slowly takes shape a hundred million kilometers above the elliptical plane of a star; the target planet does not have the military to stop the massive BattleMech invasion about to be unleashed on their world. Instead, a handful of men slowly maneuver in disguised, pressurized, polymer bags towards their targets. After attaching to the ships, they cut a hole in the bulkhead and sneak towards the fragile Kearny-Fuchida core that makes interstellar travel possible. Knowing death is the only outcome, they disable the fleet, aborting the invasion before it has begun, changing the course of history. They have no name, no history, no life beyond their service to the State. They are covert operatives.

A Guide to Covert Ops provides detailed information on every intelligence agency in the BattleTech universe. Additionally, extensive Life Paths covering everything from DEST to Lohengrin and Valkyrie to guerrilla insurgents are included. Finally, new specialized espionage gear, campaigning rules and a complete adventure provide all the information and tools players and Gamemasters alike will need to enter the covert world of special ops.

Contents

  • PROFESSIONAL COURTESY
  • INTRODUCTION
  • CHARACTER CREATION
Traits
Bloodmark
Life Debt
Ki Focus
Unremarkable Appearance
Skills
Environmental Combat
Jack of All Trades
Affiliations
Black Dragons
Free Capella
Free Skye
Heimdall
Omniss: Dante's Inferno
Nekakami
Zhanzheng de guang
Double Agents
Defection
Turning "Mole"
Additional Paths
Events
Stage 1: Early Childhood
Nekakami Childhood
Stage 2 and 3
Nekakami Aspirant
Stage 3: Higher Education
Federated Suns DMI/MIIO Training
Intelligence Operative Training (Generic)
SAFE Training
Wolfnet Training

Stage 3 and 4

Order of the Five Pillars (05P) Initiate/Adept
Magistracy Intelligence
Ministry (MIM) Operative :Stage 4: Real Life
Clan Watch Operative
ComStar ROM Operative
Fanatic/Guerilla Operative
Free Rasalhague Field Operative
ISF Covert Operative
Lyran Intelligence Corps Operative
Maskirovka Covert Operative
DMI/MIIO Operative
Mimir Resistance Operative
Ordo Vigilis Operative (Generic)
Outworlds Alliance Infiltration
Division Operative
Outworlds Alliance Trader/Operative
Renegade Insurgent
Safe Operative
Star League Member State
Liaison Subcommand
Star League Special
Taurian Ministry of Intelligence Operative
Wolfnet Covert Tour
Word of В1аке ROM Covert Operative
New Fields
  • OVERVIEW OF INTELLIGENCE AGENCIES
Internal Security Force
Brief History
Branches of the ISF
Order of the Five Pillars (05P)
Brief History and Overview
Department of Military Intelligence
Overview
Inside the DMI
DMI Divisions
Ministry of Information, Intelligence, & Operations
Overview
Command
MIIO Divisions
Maskirovka
Evolution of the Maskirovka
The Burning Down
[[Xin Sheng
Branches of the Maskirovka
SAFE
History
Safe Branches
Analysis Branch
Covert Operations
Counterintelligence
Lyran Intelligence Corps (LIC)
Brief History and Overview
Branches of the LIC
Mimir
Birth and Death
Tyr
Republic
The Clans
Organization
Current Operations
ComStar ROM
Brief History and Overview
Divisions of ROM
Word of Blake ROM
Brief History and Overview
Organization and Operations of ROM
The Clan Watch
Overview
The Clan Watch Branches
Star League Intelligence Command
Smoking the Jaguars
Operation Star Fall
A New Age
Organization
Magistracy of Intelligence Ministry (MIM)
Brief History and Overview
Branches of the MIM
Taurian Ministry of Intelligence
Brief History and Overview
Branches of the TMI
Outworlds Alliance Intelligence
Formation
Switch and Bait
Reunification War
The League Falls
The Long Road
Organization
Ordo Vigilis
Introduction
Ordo Vigilis Sections

Federal Intelligence Command (FIC)

Brief History and Overview
Branches of the FIC
Wolfnet
Origins
Growing Capabilities
Wolfnet Today
A Look at Wolfnet
Divisions
Independent Groups
Nekakami
Omniss
Free Capella
Free Skye Movement
Black Dragons
Heimdall
Zhanzheng de guang
Thuggees
Monei Domini
  • NEW EQUIPMENT
Forensic Analysis Kits
Microcommunicator, Subvocal
Electronic Codebreaker Advanced Electronic
Codebreaker
Elective Enhancements
Prosthetic Upgrades
Elective Implants
  • COVERT OPS CAMPAIGNS
Running Adventures in Covert Operations
Clan vs. Inner Sphere Adventures
Nation States vs. Private Agencies
Professionals Vs. Playboys

Types of Games

Espionage and Intelligence
Gathering
Analysis
Sabotage, Kidnapping and
Assassination

Security/Spy-Hunters Covert Ops Characters

Covert Operations-Only Campaigns
Mixed Character Campaigns
Mainly Non-Covert Campaigns
Player Character Double- and Triple-Agents
Double-Blind Play
Moles and Turncoats
Covert Operations NPCS
Using NPC Templates
Spy (Secondary)
Special Forces Trooper (Primary)
Close-Protection Detail (Secondary)
Analyst (Everyday)
Scientist (Secondary)
"Cleaner" (Unique)
Covert Operations Encounters
Generating Encounters
  • RATIONS BACKSTAB
Calculated Risk
Classic BattleTech RPG Rules
How to Run Operation
Backstab
The Adventure Sections
Overview
Getting Starting
Help Wanted
Warning Shots
Needle in the Haystack
Crossfire!
Bulls in the China Shop
Betrayal in the Void
The Scene of the Crime
Break-In
Warp-up
Research
Cast of Characters

Notes

  • The book was done on a rushed timetable, so the printer did not have the time to correct their use of a font not usually seen in CBT books.
  • The spine of the book displays the product code of 10978, though the front cover and the title itself are categorized with the official product code of 35008.