Difference between revisions of "Canon"

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'''Canon''', in the context of a fictional universe such as the [[BattleTech]] franchise, is the sum of all approved publications that together form and define the universe.
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:''See also BTW's '''[[Policy:Canon]]''' on how the issue of canonicity should be dealt with on this wiki.
  
:''The BattleTech Wiki does not seek to define what constitutes canon and what does not; see [[Policy:Canon]] for details. Consequently, this article makes no effort to that effect. Rather, all available information pertaining to the issue of canonicity within the BattleTech universe is collected here, to enable users of the BattleTech Wiki to decide for themselves what they regard as canon.''
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==Canon==
 +
:''For a definition of the term "Canon" in the context of fiction, see [[w:Canon (fiction)|Canon]].
 +
'''Canon''', with regards to the [[BattleTech]] franchise, is the sum of all approved official publications that together form and define the fictional universe that is BattleTech.
  
 +
If ultimately falls to the owner(s) of an intellectual property to decide what is part of the same and what is not. Regarding the question of what is canon within the BattleTech universe, the [[BattleTech Line Developer]], [[Herbert A. Beas II]], made the [http://www.classicbattletech.com/forums/index.php/topic,35072.msg841887.html#msg841887 following (official) statement] on the [[CBT Forum]]:<ref>In [http://www.classicbattletech.com/forums/index.php?topic=35072.0 this thread] on the CBT Forum; also archived [http://www.classicbattletech.com/forumarchive/index.php?topic=35072.0/all.html here]</ref>{{quote|'''Whatever we establish for research material for the authors is canon.
  
==Canonicity in the BattleTech universe==
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'''Currently, that list includes:
A plethora of BattleTech-related products has been released, but despite the license, the canonicity is unclear in some cases. It ultimately falls to the franchise owners to decide what is canon and what is not.
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*'''All sourcebooks and novels produced for BattleTech by [[FASA]] and [[Roc]] in the [[w:United States|United States]]
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*'''All sourcebooks and novels produced for [[Classic BattleTech]] by [[FanPro]] and Roc in the United States
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*'''All sourcebooks and novels (including electronic publications, such as [[BattleCorps]]) produced by [[InMediaRes]] (and its subsidiaries, BattleCorps and [[Catalyst Game Labs]]) in the United States
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*'''All material produced by [[WizKids]] for the [[MechWarrior: Dark Age]]/[[MechWarrior: Age of Destruction]] game lines
  
 +
'''GENERAL INCLUSIVE NOTE: There are a few select instances where a story or article appearing even in these sources may be considered non-canon, but generally this is because the material was in error ''[...]'', or it was specifically published as a gag ''[...]''.
  
==The difference between official products and canon==
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'''The list does not include:
Official products are defined as anything produced by or with the permission of the intellectual property owner (currently [[Topps]]). As the BattleTech universe is divided into several different (and sometimes disparate) product lines (i.e., the tabletop game, the RPG, various computer games, novels, ClickTech products, animated cartoon, etc.) that are official BattleTech products, there exists several different perspectives as to what is relevant or important (i.e., canon) from one product line to another, and how the information from each different product line influences the backstory of the lines.
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*'''Magazines, even "official" ones such as [[BattleTechnology]], [['Mech (magazine)|'Mech]], and others
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*'''The [[MechWarrior]], [[MechCommander (Video Game)|MechCommander]], and [[MechAssault]] video and computer games, as well as the various BattleTech games produced for Nintendo and Sega game systems
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*'''The BattleTech [[Battletech:_The_Animated_Series|cartoon series]]
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*'''The BattleTech [[:Category:Comics|comic book]] series
  
Generally, the governing authority for that particular line has published (in some format) statements as to what is considered canon for that particular line. For example, in the franchise that has spawned directly from the evolving tabletop game, the various sourcebooks, novels and products are generally accepted as canon for the purposes of the backstory, with some exceptions (such as one [[Far Country|novel]] and pictures from the various products). Additionally, notice has been put out that aspects of machinery detailed in the various sources of fiction don't necessarily impact upon game rules, unless so allowed.
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'''GENERAL NON-INCLUSIVE NOTE: Despite their non-canonical status, we have not gone into total denial about these sources either, but have simply opted to pick and choose what elements there are "canon" and what are not.}}
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:''(Statement edited slightly for improved formatting.)
  
 +
By [http://www.classicbattletech.com/forums/index.php/topic,35072.msg842166.html#msg842166 stating] that ''[the author of said statement]'' "has the long and short of it right" he also agreed to the following [http://www.classicbattletech.com/forumarchive/index.php/topic,28205.msg778106.html#msg778106 statement]:{{quote|'''As long as a piece of fluff from an official source (FASA, FanPro, Catalyst, Infocom*, Activision*, Microprose*, Microsoft*) isn't directly contradicted, and makes sense, you can assume it to be part of the shared universe.
  
==Validity of information==
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'''(*Fluff from these sources is 'canon' in the sense that the story that takes place in the game happened in canon in the same general broad strokes - [[Gideon Braver Vandenburg|Gideon]] recovered the [[Chalice of Herne|Chalice]] from the [[Matabushi Incorporated|Matabushi]]-backed [[Dark Wing]]; [[Jason Youngblood|Jason]] found the Star League cache and rescued [[Jeremiah Youngblood|his father]], then fought with the [[Kell Hounds|Hounds]] on [[Luthien]]; mercenaries helped [[Carver V]] become Liberty, FedCom forces on [[Port Arthur]] disrupted [[Clan Smoke Jaguar|Smoke Jaguar]] operations as part of [[Operation Bird Dog]], etc. - but the details are likely to be significantly different than the ones you experienced during your gameplay).}}
Information is provided in different ways. While many of the earlier products were written from an omniscient perspective, recent publications tend to take the form of documents or reports from within the universe.
+
 
 +
==Apocrypha==
 +
:''For a precise definition of the term "Apocrypha" in the context of fiction, see [[w:Apocrypha|Apocrypha]].
 +
Herbert A. Beas II, the Line Developer, used the term "apocryphical" in two related instances on the CBT Forum<ref>In these two threads [http://www.classicbattletech.com/forums/index.php/topic,45882.0.html] [http://www.classicbattletech.com/forums/index.php/topic,45848.0.html], also archived [http://www.classicbattletech.com/forumarchive/index.php/topic,45882.0.html here] and [http://www.classicbattletech.com/forumarchive/index.php/topic,45848.0.html here].</ref> (regarding the RD-1 [[Roadrunner]] in [http://www.classicbattletech.com/forums/index.php/index.php/topic,45848.msg1103480.html#msg1103480 one case], and the entire [[1993 Update Flyer]] it in [http://www.classicbattletech.com/forums/index.php/index.php/topic,45882.msg1104210.html#msg1104210 another]) to describe something that was expressly ruled to be not canonical despite meeting all criteria for canon as laid out by him.
 +
 
 +
In a broader sense, "apocryphical" is generally used to describe products that were intended to add to the BattleTech universe, but which do not meet the criteria for canon for one reason or another. In particular, it applies to the BattleTech products that were explicitly excluded in the above definition of canon despite being official products. Some apocryphical products (such as the BattleTechnology magazine and the 1993 Update Flyer) were even canonical originally, but lost that status later on.
 +
 
 +
Apocryphical products, or at least some information contained therein, have often been canonized through being mentioned or referred to in later canonical products. This is especially true for the storylines of some computer games and for individual pieces of information from the BattleTechnology magazine.
 +
 
 +
In summary, "apocryphical" denotes products (or information contained therein) which are neither clearly canonical nor clearly non-canonical. Apocrypha are invariably official products, a quality that sets them apart from the vast majority of non-canonical products even though they are not themselves recognized as canonical. Fans tend to accept and treat apocrypha like fully canonical products.
 +
 
 +
==Non-canon==
 +
While everything that ist not clearly canonical technically falls under non-canon, that term is typically used to describe either of two distinct situations:<br>Either something is not meant to contribute to the BattleTech universe in the first place despite having to do with BattleTech, like the [[Critter-TEK]] parody or a real-world treatise on the BattleTech franchise, or else it is not an official product. The latter category encompasses the vast majority of non-canonical items. Notable examples include the magazines published by fan organisations.
 +
 
 +
Even the work of people who normally contribute canonical material is considered Fanon/non-canon if it is done outside of a (canonical) product. Foreign-language publications that were not published in english language in the United States are not considered official products either, even original German material published by [[FanPro]] when they owned the license.
 +
 
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Inofficial, fan-made material is often referred to as '''Fanon''', a [[w:Portmanteau|portmanteau word]] blending the words "fan" and "canon".
 +
 
 +
==Retcon==
 +
:''For a precise definition of the term "Retcon", see [[w:Retroactive_continuity|Retroactive continuity]]''
 +
With regards to BattleTech, the word "Retcon" describes a change in established canon where where a canonical fact/truth is invalidated and substituted with another fact/truth. It should not be confused with instances where a specific information is revealed to be incorrect within the universe.<br>The mere addition of information, even for an earlier timeframe, is not considered a retcon if it does not substantially alter established canon, nor is the correction of mere errors.
 +
 
 +
Because most information pertaining to the BattleTech universe is presented in the form of in-universe reports, few real retcons exist for BattleTech:
 +
*The original concept for the 3025 timeline postulated that absolutely no [[BattleMech]] factories remained and [[Hesperus II]] was described as merely a spare parts depot. This concept was abandoned early on, when various operable manufacturing centers were written into the fiction.
 +
*To cope with the alledged import requirements of certain major worlds, the number of operable [[JumpShip]]s must be significantly higher than the ca. 3,000 registered vessels mentioned in the [[Mercenary's Handbook 3055]]; without providing actual numbers, [[Strategic Operations]] postulated a much larger number (by at least an order of magnitude)
 +
*The world of [[Mica VII]] is consistently described as a barren planet with only a marginal atmosphere where life is only possible within biodomes, yet the BattleCorps story "[[The Pirate Hunt]]" describes it as a lush jungle world. (The author later admitted that he was unaware of the earlier descriptions of Mica VII.)
 +
 
 +
==Veracity==
 +
Information about the BattleTech universe is provided in different ways. While many of the earlier products were written from an omniscient perspective, recent publications tend to take the form of documents or reports from within the universe.
  
 
===Omniscient perspective===
 
===Omniscient perspective===
With the reader being addressed as a real person, and given information about the game universe in a real-world context, information presented directly from a omniscient perspective can be taken at face value. Obviously, this cannot validate information that is only indirectly related to the reader; for example, the report of a witness of the [[Phantom 'Mech]] incident presented in an omniscient source is validated insofar as that the report was made, but this still leaves it open to speculation whether or not the report as such is factually correct.
+
Most BattleTech fiction (novels, scenarios, etc.) is written from an [[w:Omniscience|omniscient point of view]] and thus relates canonically true information to the reader directly.
  
This style is typically found in novels and comics, computer game storylines, most of the scenario books and some older sourcebooks regarding the BattleTech universe.
+
===In-universe perspective===
 +
Sourcebooks and some other publications usually take the form of in-universe documents, i.e. they purport to be reports, messages etc. written by certain people or factions. As such, they canonically exist within the universe but the information provided therein is naturally prone to inaccuracies, ignorance, bias and attempts at propaganda on the side of the alleged author. Any and all such information may be revealed to be misleading or outright false in later publications.
  
===In-universe perspective===
+
===Optional canon===
Sourcebooks and other publications now usually take the form of in-universe documents, i.e. they purport to be reports, messages etc. written by certain people or factions. As such, they exist within the universe but the information provided therein is naturally prone to inaccuracies, ignorance, bias and attempts at propaganda on the side of the alleged author. Any and all such information may thus be revealed to be misleading or outright wrong in later publications, and is not compulsory for the canonicity of the game universe.
+
The [[Interstellar Players]] sourcebook was the first to provide truly optional canon, explicitly leaving it to the reader/player to decide what of its content should be taken at face value. Certain parts of the content have been canonically proven true or false in later publications, while others remain ambigous.
  
 
===Conflicting information===
 
===Conflicting information===
Over the years, as the sources of material have increased, so has the complexity of the backstory. There have been noted numerous instances where statements of fact are contradicted by other sources. Where the intent to change the story is not always clear, BattleTech authorities have generally put forth the concept that the information was promulgated in-character, with the suggestion that the conflicting information was either intended as misdirection or propaganda, a matter of different perspectives or incomplete understanding of the circumstances. Speaking out-of-character, these authorities sometimes suggest the revisionist model, in which the latest work supersedes earlier material. However, the situation can be much more complicated. Oftentimes, the disparity is not addressed, leading BattleTech followers to suspect further development of the story, as pertaining to those statements.
+
Truly conflicting information requires two or more omniscient sources to contradict each other, as only information presented to the reader in this way is invariably true. Omniscient descriptions naturally trump any informations which are merely presented as a (possibly inaccurate) information within the universe. A conflict between in-universe sources would be just that, proving that either or possibly even both are wrong.
 
 
 
 
==Retcons==
 
:''For a definition of the term, see [http://wikipedia.org/ Wikipedia] article: [http://en.wikipedia.org/wiki/Retroactive_continuity Retroactive continuity]''
 
Although there have been retcons in the BattleTech universe, they are relatively few. Much information about the game universe is presented from an in-universe point of view; if such information is later revealed to be false it is not technically a retcon.
 
  
 +
More detailed information is generally held to trump more general descriptions. In cases where it is impossible to reconcile the conflicting pieces of information, the latest published information supersedes earlier material.
  
==Non-canon==
+
==References==
Non-canon is generally defined as aspects of the BattleTech story, whether officially produced (or acknowledged) and then disavowed or produced by the BattleTech fandom, that do not directly relate to the current perspective of the universe's story.
+
<references/>

Revision as of 19:01, 31 October 2009

See also BTW's Policy:Canon on how the issue of canonicity should be dealt with on this wiki.

Canon

For a definition of the term "Canon" in the context of fiction, see Canon.

Canon, with regards to the BattleTech franchise, is the sum of all approved official publications that together form and define the fictional universe that is BattleTech.

If ultimately falls to the owner(s) of an intellectual property to decide what is part of the same and what is not. Regarding the question of what is canon within the BattleTech universe, the BattleTech Line Developer, Herbert A. Beas II, made the following (official) statement on the CBT Forum:[1]

Whatever we establish for research material for the authors is canon.

Currently, that list includes:

GENERAL INCLUSIVE NOTE: There are a few select instances where a story or article appearing even in these sources may be considered non-canon, but generally this is because the material was in error [...], or it was specifically published as a gag [...].

The list does not include:

GENERAL NON-INCLUSIVE NOTE: Despite their non-canonical status, we have not gone into total denial about these sources either, but have simply opted to pick and choose what elements there are "canon" and what are not.

(Statement edited slightly for improved formatting.)

By stating that [the author of said statement] "has the long and short of it right" he also agreed to the following statement:

As long as a piece of fluff from an official source (FASA, FanPro, Catalyst, Infocom*, Activision*, Microprose*, Microsoft*) isn't directly contradicted, and makes sense, you can assume it to be part of the shared universe.

(*Fluff from these sources is 'canon' in the sense that the story that takes place in the game happened in canon in the same general broad strokes - Gideon recovered the Chalice from the Matabushi-backed Dark Wing; Jason found the Star League cache and rescued his father, then fought with the Hounds on Luthien; mercenaries helped Carver V become Liberty, FedCom forces on Port Arthur disrupted Smoke Jaguar operations as part of Operation Bird Dog, etc. - but the details are likely to be significantly different than the ones you experienced during your gameplay).

Apocrypha

For a precise definition of the term "Apocrypha" in the context of fiction, see Apocrypha.

Herbert A. Beas II, the Line Developer, used the term "apocryphical" in two related instances on the CBT Forum[2] (regarding the RD-1 Roadrunner in one case, and the entire 1993 Update Flyer it in another) to describe something that was expressly ruled to be not canonical despite meeting all criteria for canon as laid out by him.

In a broader sense, "apocryphical" is generally used to describe products that were intended to add to the BattleTech universe, but which do not meet the criteria for canon for one reason or another. In particular, it applies to the BattleTech products that were explicitly excluded in the above definition of canon despite being official products. Some apocryphical products (such as the BattleTechnology magazine and the 1993 Update Flyer) were even canonical originally, but lost that status later on.

Apocryphical products, or at least some information contained therein, have often been canonized through being mentioned or referred to in later canonical products. This is especially true for the storylines of some computer games and for individual pieces of information from the BattleTechnology magazine.

In summary, "apocryphical" denotes products (or information contained therein) which are neither clearly canonical nor clearly non-canonical. Apocrypha are invariably official products, a quality that sets them apart from the vast majority of non-canonical products even though they are not themselves recognized as canonical. Fans tend to accept and treat apocrypha like fully canonical products.

Non-canon

While everything that ist not clearly canonical technically falls under non-canon, that term is typically used to describe either of two distinct situations:
Either something is not meant to contribute to the BattleTech universe in the first place despite having to do with BattleTech, like the Critter-TEK parody or a real-world treatise on the BattleTech franchise, or else it is not an official product. The latter category encompasses the vast majority of non-canonical items. Notable examples include the magazines published by fan organisations.

Even the work of people who normally contribute canonical material is considered Fanon/non-canon if it is done outside of a (canonical) product. Foreign-language publications that were not published in english language in the United States are not considered official products either, even original German material published by FanPro when they owned the license.

Inofficial, fan-made material is often referred to as Fanon, a portmanteau word blending the words "fan" and "canon".

Retcon

For a precise definition of the term "Retcon", see Retroactive continuity

With regards to BattleTech, the word "Retcon" describes a change in established canon where where a canonical fact/truth is invalidated and substituted with another fact/truth. It should not be confused with instances where a specific information is revealed to be incorrect within the universe.
The mere addition of information, even for an earlier timeframe, is not considered a retcon if it does not substantially alter established canon, nor is the correction of mere errors.

Because most information pertaining to the BattleTech universe is presented in the form of in-universe reports, few real retcons exist for BattleTech:

  • The original concept for the 3025 timeline postulated that absolutely no BattleMech factories remained and Hesperus II was described as merely a spare parts depot. This concept was abandoned early on, when various operable manufacturing centers were written into the fiction.
  • To cope with the alledged import requirements of certain major worlds, the number of operable JumpShips must be significantly higher than the ca. 3,000 registered vessels mentioned in the Mercenary's Handbook 3055; without providing actual numbers, Strategic Operations postulated a much larger number (by at least an order of magnitude)
  • The world of Mica VII is consistently described as a barren planet with only a marginal atmosphere where life is only possible within biodomes, yet the BattleCorps story "The Pirate Hunt" describes it as a lush jungle world. (The author later admitted that he was unaware of the earlier descriptions of Mica VII.)

Veracity

Information about the BattleTech universe is provided in different ways. While many of the earlier products were written from an omniscient perspective, recent publications tend to take the form of documents or reports from within the universe.

Omniscient perspective

Most BattleTech fiction (novels, scenarios, etc.) is written from an omniscient point of view and thus relates canonically true information to the reader directly.

In-universe perspective

Sourcebooks and some other publications usually take the form of in-universe documents, i.e. they purport to be reports, messages etc. written by certain people or factions. As such, they canonically exist within the universe but the information provided therein is naturally prone to inaccuracies, ignorance, bias and attempts at propaganda on the side of the alleged author. Any and all such information may be revealed to be misleading or outright false in later publications.

Optional canon

The Interstellar Players sourcebook was the first to provide truly optional canon, explicitly leaving it to the reader/player to decide what of its content should be taken at face value. Certain parts of the content have been canonically proven true or false in later publications, while others remain ambigous.

Conflicting information

Truly conflicting information requires two or more omniscient sources to contradict each other, as only information presented to the reader in this way is invariably true. Omniscient descriptions naturally trump any informations which are merely presented as a (possibly inaccurate) information within the universe. A conflict between in-universe sources would be just that, proving that either or possibly even both are wrong.

More detailed information is generally held to trump more general descriptions. In cases where it is impossible to reconcile the conflicting pieces of information, the latest published information supersedes earlier material.

References

  1. In this thread on the CBT Forum; also archived here
  2. In these two threads [1] [2], also archived here and here.