Difference between revisions of "Gargoyle (Man O' War)"

 
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{{otheruses|the 80-ton OmniMech|the JumpShip|Gargoyle (Individual Odyssey-class JumpShip)}}
 
{{InfoBoxBattleMech
 
{{InfoBoxBattleMech
| image        = Manowar.jpg
+
| image        = Gargoyle RGilClan v11.png
| name        = Gargoyle
+
| name        = ''Gargoyle''
| manufacturer = [[Wolf Clan Site OZ-1]] <br> [[Tokasha Mechworks]]
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| manufacturer =  
| class        = Assault
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[[HH Idustriplex Alpha]]<ref>''IlClan'', p. 114</ref>
 +
----
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[[Tokasha MechWorks]]<ref name=TRCIp62f>''Technical Readout: Clan Invasion'', pp. 62–63: "Man O' War"</ref> <!-- reprinted from TRO:3050U -->
 +
----
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[[Wolf Clan Site OZ-1]]<ref name=TRCIp62f />
 +
----
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unnamed production complex near Capetown, [[Priori]]<ref name=WoR>''[[The Wars of Reaving]]'', p. 132: "Punishing Priori"</ref>
 
|production year=2945
 
|production year=2945
|year reference=<ref>''[http://www.masterunitlist.info/Unit/Details/2010/ MUL online entry for ''{{PAGENAME}}'']''</ref>
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|year reference= <ref>''[http://www.masterunitlist.info/Unit/Details/2010/ MUL online entry for ''{{PAGENAME}}'']''</ref>
|model= Prime
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|model= Prime<ref name=TRCIp62f />
 
|cost= 26,038,312 C-bills
 
|cost= 26,038,312 C-bills
 +
|Tech Base=Clan
 +
|mech type=OmniMech
 
| mass        = 80
 
| mass        = 80
| chassis      = Clan Series Assault SXC (Standard)
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| chassis      = [[Clan Series Assault SXC]] <!-- <ref name=TRCIp62f /> -->
| armor        = Forging C629/j [[Ferro-Fibrous]]
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| armor        = [[Forging C629/j Ferro-Fibrous]] <!-- <ref name=TRCIp62f /> -->
| engine      = 400 Model SF-3 [[XL Engine|XL]]
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| engine      = [[400 Model SF-3 XL]] <!-- <ref name=TRCIp62f /> -->
| comsys      = [[Raldon R1]]
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| comsys      = [[Raldon R1]] <!-- <ref name=TRCIp62f /> -->
| T&T          = [[Version Kappa-III TTS]]
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| T&T          = [[Version Kappa-III TTS]] <!-- <ref name=TRCIp62f /> -->
| heat sinks  = 16 [[Double heat sinks]]
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| heat sinks  = 16 [[Double Heat Sink|double]] <!-- <ref name=TRCIp62f /> -->
| speed        = 86.4
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| speed        = 86 <!-- <ref name=TRCIp62f /> -->
| armament    = Primary Configuration
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| armament    = Primary Configuration <!-- <ref name=TRCIp62f /> -->
 
* 1x [[ER Small Laser]]
 
* 1x [[ER Small Laser]]
* 2x [[LB 5-X AC|LB 5-X Autocannons]]
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* 2x [[LB 5-X AC|LB 5-X Autocannon]]
* 2x [[SRM-6|SRM-6s]]
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* 2x [[SRM-6]]
| BV (1.0) = 1,342<ref name=CO>''Combat Operations'', p. 108</ref>
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| BV (1.0) = 1,342<ref name=COp108>''Combat Operations'', p. 108</ref>
| BV (2.0) = 1,537<ref name=TRO3050U>''Technical Readout: 3050 Upgrade'', pp. 138-139, "Man O' War OmniMech Profile"</ref><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 121</ref>
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| BV (2.0) = 1,537<ref name=TRCIp62f /><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 121</ref>
}}  
+
}}
  
 
==Description==
 
==Description==
The '''''Gargoyle''''' is an extremely fast assault [[OmniMech]] developed with the ''[[Timber Wolf]]'' as replacements for the first-generation ''[[Woodsman]]'' OmniMech.  The ''Gargoyle'' is therefore commonly seen among [[Clan Wolf]], and was a featured assault OmniMech during the [[Clan Invasion]].  The ''Gargoyle'' earned the name '''''Man O' War''''' from the [[Inner Sphere]] forces because of its effectiveness.  Along with the ''Timber Wolf'' and ''[[Naga (OmniMech)|Naga]]'', the ''Gargoyle'' debuted in [[Introduction Year::2945]].<ref name=TRO3050U/><ref name=TRO3050>''Technical Readout: 3050'', pp. 36-37, "Man O' War OmniMech Profile"</ref><ref name=TRO3050R>''Technical Readout: 3050 Revised'', pp. 34-35, "Man O' War OmniMech Profile"</ref><ref name=TRO3055>''Technical Readout: 3055'', p. 140</ref><ref name=TRO3055U>''Technical Readout: 3055 Upgrade'', p. 92</ref>
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The '''''Gargoyle''''' is an extremely fast assault [[OmniMech]] developed with the ''[[Timber Wolf]]'' as replacements for the first-generation ''[[Woodsman]]'' OmniMech.  The ''Gargoyle'' is therefore commonly seen among [[Clan Wolf]], and was a featured assault OmniMech during the [[Clan Invasion]].  The ''Gargoyle'' earned the [[Inner Sphere Designation for Clan BattleMechs|code name]] '''''Man O' War''''' from the [[Inner Sphere]] forces because of its effectiveness.  Along with the ''Timber Wolf'' and ''[[Naga (OmniMech)|Naga]]'', the ''Gargoyle'' debuted in [[Introduction Year::2945]].<ref name=TRO3050Up138f>''Technical Readout: 3050 Upgrade'', pp. 138–139: "Man O' War OmniMech Profile"</ref><ref name=TRO3050>''Technical Readout: 3050'', pp. 36–37: "Man O' War OmniMech Profile"</ref><ref name=TRO3050R>''Technical Readout: 3050 Revised'', pp. 34–35: "Man O' War OmniMech Profile"</ref><ref name=TRO3055>''Technical Readout: 3055'', p. 140</ref><ref name=TRO3055U>''Technical Readout: 3055 Upgrade'', p. 92</ref> This dependable design eventually spread throughout the Clans,<ref>''[http://www.masterunitlist.info/Unit/Details/2010/ MUL online entry for ''{{PAGENAME}}'']''</ref> and by the time of the ilClan era was being produced by [[Clan Hell's Horses]].<ref>''IlClan'', p. 114</ref>
  
 
==Weapons and Equipment==
 
==Weapons and Equipment==
The ''Gargoyle'' is capable of reaching ground speeds of up to 86.4 km/h thanks to its massive 400 Model SF-3 [[XL Engine]], accounting for over twenty percent of the 'Mech's mass.  Built on a standard structure, the ''Gargoyle'' has sixteen [[Double Heat Sink|double heat sinks]] in its base chassis, which can dissipate heat from most of the ''Gargoyle's'' configurations quite effectively.  The ''Gargoyle'' carries eleven tons of [[Ferro-Fibrous]] armor which is light for its size, but provides protection equal to that of most heavy 'Mechs.  Even the ''Gargoyle''s relatively light twenty-one and half tons of available pod space emphasizes speed; all ''Gargoyle'' configs mount weaponry almost exclusively in the arms, reducing the amount of time required to alter the weapon systems; however, with most of the weaponry placed in the arms, the ''Gargoyle'' is at the risk of being disarmed by a couple of well-placed shots.<ref name=TRO3050U/><ref name=TRO3050/><ref name=TRO3050R/>
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The ''Gargoyle'' is capable of reaching ground speeds of up to 86.4 km/h thanks to its massive 400 Model SF-3 [[XL engine]], accounting for over twenty percent of the 'Mech's mass.  Built on a standard structure, the ''Gargoyle'' has sixteen [[Double Heat Sink|double heat sinks]] in its base chassis, which can dissipate heat from most of the ''Gargoyle''<nowiki>'</nowiki>s configurations quite effectively.  The ''Gargoyle'' carries eleven tons of [[ferro-fibrous]] armor which is light for its size, but provides protection equal to that of most heavy 'Mechs.  Even the ''Gargoyle''s relatively light twenty-one and half tons of available pod space emphasizes speed; all ''Gargoyle'' configurations mount weaponry almost exclusively in the arms, reducing the amount of time required to alter the weapon systems; however, with most of the weaponry placed in the arms, the ''Gargoyle'' is at the risk of being disarmed by a couple of well-placed shots.<ref name=TRO3050Up138f/><ref name=TRO3050/><ref name=TRO3050R/>
  
The Primary ''Gargoyle'' configuration is capable of engaging enemies at a variety of ranges.  For long range encounters, the ''Gargoyle'' has two [[LB 5-X Autocannon]] that are capable of firing both solid rounds and cluster ammunition, making the 'Mech effective against aircraft and vehicles.  For short ranges, the 'Mech has two [[SRM-6]] launchers and a single [[ER Small Laser]] which provide adequate close in protection. <ref name=TRO3050U/><ref name=TRO3050/><ref name=TRO3050R/>
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The Primary ''Gargoyle'' configuration is capable of engaging enemies at a variety of ranges.  For long range encounters, the ''Gargoyle'' has two [[LB 5-X Autocannon]] that are capable of firing both solid rounds and cluster ammunition, making the 'Mech effective against aircraft and vehicles.  For short ranges, the 'Mech has two [[SRM-6]] launchers and a single [[ER Small Laser]] which provide adequate close in protection.<ref name=TRO3050Up138f/><ref name=TRO3050/><ref name=TRO3050R/>
  
 
==Alternate Configurations==
 
==Alternate Configurations==
*;Alt. Config. A : Also an effective all around 'Mech, the ''A'' configuration ups the firepower with two [[ER PPC]]s as its primary long-range weapons. These are supported by a [[Large Pulse Laser]] for intermediate range engagements and a [[Medium Pulse Laser]], [[ER Medium Laser]], and ER Small Laser for close combat. BV (1.0) = 2,166<ref name=CO/>, BV (2.0) = 2,689 <ref name=TRO3050U/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 122</ref>
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*; Alternate Configuration A : Also an effective all around 'Mech, the A configuration ups the firepower with two [[ER PPC]]s as its primary long-range weapons. These are supported by a [[Large Pulse Laser]] for intermediate range engagements and a [[Medium Pulse Laser]], [[ER Medium Laser]], and ER Small Laser for close combat.<ref name=TRCIp62f /> BV (1.0) = 2,166;<ref name=COp108/> BV (2.0) = 2,689<ref name=TRCIp62f /><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 122</ref>
  
*;Alt. Config. B : Configured almost exclusively for long range combat, the ''B'' configuration of the ''Gargoyle'' carries a powerful [[Gauss Rifle]] backed up by an [[LRM-10]] launcher linked to an [[Artemis IV]] FCS, allowing it to keep its distance from enemy units. For self defense at short ranges, the 'Mech has an [[SRM-4]] launcher which is also enhanced with an Artemis IV FCS. The main drawback to this configuration is its over reliance on ammunition based weaponry, making it effective only so long as it has sufficient ammunition for its weapons. BV (1.0) = 1,631<ref name=CO/>, BV (2.0) = 1,843 <ref name=TRO3050U/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 123</ref>
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*; Alternate Configuration B : Configured almost exclusively for long-range combat, the B configuration of the ''Gargoyle'' carries a powerful [[Gauss rifle]] backed up by an [[LRM-10]] launcher linked to an [[Artemis IV]] FCS, allowing it to keep its distance from enemy units. For defense at short ranges, the 'Mech has an [[SRM-4]] launcher which is also enhanced with an Artemis IV FCS.<ref name=TRCIp62f /> The main drawback to this configuration is its overreliance on ammunition-based weaponry, making it effective only so long as it has sufficient ammunition for its weapons. BV (1.0) = 1,631;<ref name=COp108/> BV (2.0) = 1,843<ref name=TRCIp62f /><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 123</ref>
  
*;Alt. Config. C : A dedicated close combat configuration, the ''Gargoyle C'' carries as its primary weapon a powerful [[Ultra Autocannon/20]] that has twice the rate of fire as a standard Autocannon. This is supported by a brace of six ER Medium Lasers that make the 'Mech a highly effective brawler. To protect itself from infantry knee-capping attacks in an urban environment, the 'Mech has three [[Anti-Personnel Pod]]s. BV (1.0) = 1,969<ref name=CO/>, BV (2.0) = 2,417 <ref name=TRO3050U/>, 2,437<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 124</ref>
+
*; Alternate Configuration C : A dedicated close combat configuration, the ''Gargoyle'' C carries as its primary weapon a powerful [[Ultra Autocannon/20]] that has twice the rate of fire as a standard autocannon. This is supported by six ER Medium Lasers, making the 'Mech a highly effective brawler. To protect itself from infantry knee-capping attacks in an urban environment, the 'Mech has three [[Anti-Personnel Pod]]s.<ref name=TRCIp62f /> BV (1.0) = 1,969;<ref name=COp108/> BV (2.0) = 2,417<ref name=TRCIp62f /> or 2,437<ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 124</ref>
  
*;Alt. Config. D : The ''D'' configuration of the ''Gargoyle'' is armed with two [[ER Large Laser]]s for long range combat. These are backed up for short range engagements with three highly accurate Medium Pulse Lasers and an ER Small Laser. The 'Mech is frighteningly accurate due to its advanced [[Targeting Computer]], which increases the accuracy of all the weapons in this configuration. BV (1.0) = 2,248<ref name=CO/><ref>''Record Sheets: Upgrades'', p. 135</ref>, BV (2.0) = 2,499 <ref name=TRO3050U/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 125</ref>
+
*; Alternate Configuration D : The D configuration of the ''Gargoyle'' is armed with two [[ER Large Laser]]s for long-range combat. These are backed up for short-range engagements with three highly accurate Medium Pulse Lasers and an ER Small Laser. The 'Mech is frighteningly accurate due to its advanced [[Targeting Computer]], which increases the accuracy of all the weapons in this configuration. Four extra heat sinks handle some of the load.<ref name=TRCIp62f /> BV (1.0) = 2,248;<ref name=COp108/><ref>''Record Sheets: Upgrades'', p. 135</ref> BV (2.0) = 2,499<ref name=TRCIp62f /><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 125</ref>
  
*;Alt. Config. E : This variant makes use of Clan technology developed in the 3060s. An [[ATM 12]] in the right arm has enough ammunition bins to make use of all of the types available to an Advanced Tactical Missile Launcher. Four [[Heavy Medium Laser]]s provide a powerful punch as short range, while a [[Streak SRM-6]] can exploit those holes. A pair of [[ER Micro Laser]]s round out the offensive armament. A Targeting Computer makes the lasers more accurate. BV (2.0) = 2,257 <ref name=TRO3050U/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 126</ref>
+
*; Alternate Configuration E : This variant makes use of Clan technology developed in the 3060s. An [[ATM 12]] in the right arm has enough ammunition bins to make use of all of the types available to an Advanced Tactical Missile Launcher. Four [[Heavy Medium Laser]]s provide a powerful punch at short range, while a [[Streak SRM-6]] can exploit those holes. A pair of [[ER Micro Laser]]s round out the offensive armament. A Targeting Computer makes the lasers more accurate while two extra heat sinks make them safer to use.<ref name=TRCIp62f /> BV (2.0) = 2,257<ref name=TRCIp62f /><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 126</ref>
  
*;Alt. Config. G : This close-range configuration mounts a powerful [[LB 20-X Autocannon]] that is capable of punching holes in an enemy's armor with its slug rounds, then exploiting the exposed components with its cluster munitions. Four ER Medium Lasers provide additional firepower, while a trio of [[Anti-Personnel Gauss Rifle]]s deter unarmored [[infantry]]. BV (2.0) = 2,156 <ref name=TRO3050U/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 127</ref>
+
*; Alternate Configuration F : The Gargoyle F is capable of engaging the enemy from afar and utilizing its speed to decrease the range while increasing its damage output. Carrying an [[Improved Heavy Large Laser]] and twin [[ATM-3]]s in the right arm, the F is hindered somewhat by only carrying two tons of missile ammo. This forces the pilot to choose between ammo types before a mission. A newly developed Clan [[Rotary AC/2]] and its two tons of ammo are fitted into the left arm. A [[Heavy Flamer]] and one ton of fuel reside in the center torso. BV (2.0) = 1,894<ref name=RGI11p13>''Recognition Guide: ilClan, vol. 11'', p. 13</ref>
  
*;Alt. Config. H : Configured to take advantage of new Heavy Laser technology, the ''H'' configuration is a capable 'Mech at any range. For long range jousting with an enemy, the 'Mech has an LRM-10 launcher. This is backed up by an [[Ultra Autocannon/10]] and a new [[Heavy Large Laser]] for intermediate ranges. Finally, for added punch at close range, the 'Mech has two ER Medium Lasers. BV (1.0) = 1,821<ref name=CO/><ref>''Record Sheets: 3060'', p. 205</ref>, BV (2.0) = 2,183 <ref name=TRO3050U/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 128</ref>
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*; Alternate Configuration G : This close-range configuration mounts a powerful [[LB 20-X Autocannon]] that is capable of punching holes in an enemy's armor with its slug rounds, then exploiting the exposed components with its cluster munitions. Four ER Medium Lasers provide additional firepower, while a trio of [[Anti-Personnel Gauss Rifle]]s deter unarmored [[infantry]].<ref name=TRCIp62f /> BV (2.0) = 2,156<ref name=TRCIp62f /><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 127</ref>
  
*;Alt. Config. M : The ''Gargoyle M'' mounts an ER PPC and a [[Hyper-Assault Gauss Rifle 20]] to strike holes in an opponents armor. Three [[SRM-2]]s seek to damage the components that larger weapons expose. BV (2.0) = 2,182 <ref name=TRO3050U/><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 129</ref>
+
*; Alternate Configuration H : Configured to take advantage of new Heavy Laser technology, the H configuration is a capable 'Mech at any range. For long-range jousting with an enemy, the 'Mech has an LRM-10 launcher. This is backed up by an [[Ultra Autocannon/10]] and a new [[Heavy Large Laser]] for intermediate ranges. Finally, for added punch at close range, the 'Mech has two ER Medium Lasers.<ref name=TRCIp62f /> BV (1.0) = 1,821;<ref name=COp108/><ref>''Record Sheets: 3060'', p. 205</ref> BV (2.0) = 2,183<ref name=TRCIp62f /><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 128</ref>
  
*;Alt. Config. T : The ''Gargoyle T'' was introduced in the [[Dark Age]]. It carries an [[ATM-9]] and [[TSEMP Cannon]] from the [[Inner Sphere]] in the left arm. The right arm carries six ER Medium Lasers while a Small Pulse Laser is in the center torso. Three tons of ammunition are provided for the ATM system. BV (2.0) = 2,800<ref>''Record Sheets: 3145 New Tech, New Upgrades'', p. 164</ref>
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*; Alternate Configuration I : An energy-only variant, the I configuration suffers from drastic overheating issues if its weaponry isn’t used carefully. Three [[ER Large Laser]]s are mounted in the right forearm. A pair of [[Improved Heavy Large Laser]]s are mounted in the left arm. These two lasers are housed inside a [[CASE II]] protected bay, shielding the 'Mech from the worst effects of a ruptured laser capacitor. Mounting only one additional double heat sink in the center torso, pilots of the I configuration must choose to fire one bank of lasers or the other to avoid overheating the 'Mech. BV (2.0) = 2,516<ref name=RGI11p13 />
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 +
*; Alternate Configuration J : Designed as a close combat skirmisher the ''Gargoyle'' J also has impressive maneuverability. Seven torso mounted [[Improved Jump Jet]]s give the 'Mech a 210 meter jump range. This, along with its 86 km/h top speed, allows the 'Mech to easily bring its close range laser batteries into range. The heavy firepower of four [[Improved Heavy Medium Laser]]s fires from the right arm, while a brace of seven [[ER Small Lasers]] fires from the left. These weapons allow the J to eviscerate a foe’s armor up close, but leaves the J helpless at longer ranges and forces it to rely on its maneuverability to avoid enemy fire as it closes. BV (2.0) = 2,134<ref name=RGI11p13 />
 +
 
 +
*; Alternate Configuration K : Following on the heels of the Jade Falcon’s adoption of physical attacks, the ''Gargoyle'' K represents a paradigm shift in tactics of other Clans. Mounting a six ton [[Hatchet]] in its right arm the ''Gargoyle'' K is the first Clan 'Mech so equipped. Adding to the danger of the hatchet is a [[Supercharger]] that allows the K to run at over 100 km/h, a staggering speed for an assault 'Mech. Focused solely on short range destruction, the K’s other weapons are for use up close. Each of the 'Mech’s torsos comes equipped with a [[Streak SRM-4]] launcher. All three launchers are fed by a single ton of ammo in the [[CASE II]] protected left torso. Four [[Improved Heavy Medium Laser]]s reside in the left arm. To ensure no targets can hide from the K an [[Active Probe]] is housed in the right torso.  BV (2.0) = 2,182<ref name=RGI11p13 />
 +
 
 +
*; Alternate Configuration M : The ''Gargoyle'' M mounts an ER PPC and a [[Hyper-Assault Gauss Rifle 20]] to strike holes in an opponent's armor. Three [[SRM-2]]s seek to damage the components that larger weapons expose.<ref name=TRCIp62f /> BV (2.0) = 2,182<ref name=TRCIp62f /><ref>''Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)'', p. 129</ref>
 +
 
 +
*; Alternate Configuration P : The Gargoyle P is capable of fighting infantry and armor as well as playing havoc with enemy 'Mechs. Two left arm mounted [[Plasma Cannon]]s can incinerate enemy infantry with ease and can easily overheat enemy 'Mechs. Two [[Large Pulse Laser]]s give the P a strong bite against enemies, but can be lacking compared to other 'Mechs its size. However, if an enemy 'Mech is forced into shutdown the pulse lasers can be used to tear it apart. A center torso [[Micro Pulse Laser]] rounds out the weapons complement. Three tons of plasma ammo is stored alongside the cannons in the left arm. BV (2.0) = 2,320<ref name=RGI11p13 />
 +
 
 +
*; Alternate Configuration T : The T configuration is a reinterpretation of the Prime. The LB 5-X and SRM-6 carried in each arm of the Prime are replaced with both a [[ProtoMech AC/8]] and a [[Streak SRM-6]]. While the AC/8s have a shorter range than the LB-X autocannons they manage to do approximately 50% more damage. Additionally, while no longer able to utilize cluster munitions the ProtoMech autocannons are capable of utilizing other specialty ammo like precision and AP. Upgrading to Streak launchers increases the range and damage profile over the Prime’s standard launchers and it also allows the T to better utilize its limited ammo reserves by not wasting ammo on missed shots. Each side torso contains one ton of both autocannon and Streak ammo. Like the Prime, the T only has one [[ER Small Laser]] to fall back on once its ammo bins are empty. Looking so much like the Prime often confuses enemies who are surprised by the T’s enhanced damage capabilities. BV (2.0) = 1,635<ref name=RGI11p13 />
 +
 
 +
*; Alternate Configuration X : The ''Gargoyle'' X was introduced in the [[Dark Age]]. It carries an [[ATM-9]] and [[TSEMP Cannon]] from the [[Inner Sphere]] in the left arm. The right arm carries six ER Medium Lasers while a Small Pulse Laser is in the center torso. Three tons of ammunition is provided for the ATM system. BV (2.0) = 2,800<ref>''Record Sheets: 3145 New Tech, New Upgrades'', p. 164</ref>
  
 
===Custom Configurations===
 
===Custom Configurations===
*;''Gargoyle'' Conal : [[Star Colonel]] [[Conal Ward]] used a custom configuration when he was commanding the [[31st Wolf Solahma (Clan Wolf)|31st Wolf Solahma]]. Mounting a pair of [[ER PPC]]s in the right arm and a pair of [[Streak SRM-6]] launchers in the left torso, the ''Gargoyle Conal'' could fight comfortably at long and short range. Each leg mounted a single [[A-Pod]], and the center torso held an [[ECM Suite]] and a [[Light TAG]] unit for artillery spotting. BV (2.0) = 2,580<ref>''Operational Turning Points: Red Corsair'', p. 30</ref>
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*; ''Gargoyle'' Conal : [[Star Colonel]] [[Conal Ward]] used a custom configuration when he was commanding the [[31st Wolf Solahma (Clan Wolf)|31st Wolf ''Solahma'']]. Mounting a pair of [[ER PPC]]s in the right arm and a pair of [[Streak SRM-6]] launchers in the left torso, the ''Gargoyle Conal'' could fight comfortably at long and short range. Each leg mounted a single [[A-Pod]], and the center torso held an [[ECM Suite]] and a [[Light TAG]] unit for artillery spotting. BV (2.0) = 2,580<ref>''Operational Turning Points: The Red Corsair'', p. 30</ref>
  
==Apocryphal Configurations==
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===Apocryphal Configurations===
 
{{ApocryphalContentStart}}
 
{{ApocryphalContentStart}}
 
These variants were introduced in various apocryphal sources, and thus far have not appeared in any canonical media.
 
These variants were introduced in various apocryphal sources, and thus far have not appeared in any canonical media.
  
 
''From [[MechWarrior Online]]:''
 
''From [[MechWarrior Online]]:''
*;GAR-KW "Kin Wolf" : A customized variant of the ''Gargoyle'' allegedly piloted by [[Ulric Kerensky]], the ''Kin Wolf'' uses an [[LB 2-X Autocannon]] in its left and right arms. In the left torso, a pair of [[Streak SRM-4|Streak SRM-4s]] . A [[Streak SRM-6|Streak SRM-6s]] and an AMS with one ton of AMS ammo is carried in the right torso. Both torsos carry a ton of LBX and Streak ammo. <ref name=MWO>''MechWarrior Online'' - "Clan Heroes Sale II Page"</ref>
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*; GAR-KW "Kin Wolf" : A customized variant of the ''Gargoyle'' allegedly piloted by [[Ulric Kerensky]], the ''Kin Wolf'' uses an [[LB 2-X Autocannon]] in its left and right arms. In the left torso, a pair of [[Streak SRM-4|Streak SRM-4s]] . A [[Streak SRM-6]] and an [[AMS]] with one ton of ammo is carried in the right torso. Both torsos carry a ton of LB-X and Streak ammo.<ref name=MWO>''MechWarrior Online'' - "Clan Heroes Sale II Page"</ref>
  
 
{{ApocryphalContentEnd}}
 
{{ApocryphalContentEnd}}
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 +
==Design Quirks==
 +
The ''Man O' War'' has the following [[Design Quirks|Design Quirk]]:<ref>''BattleMech Manual'', p. 93: BattleMech Quirk Table - Man O' War Entry</ref>
 +
* [[Stabilized Weapon|Stabilized Weapon (RA) (LA)]]
  
 
==Related OmniMechs==
 
==Related OmniMechs==
*''[[Woodsman]]'' - The ''Gargoyle'' was designed as a replacement for the First-Generation ''Woodsman'' heavy OmniMech.<ref name=TRO3050U/>
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* ''[[Woodsman]]'' - The ''Gargoyle'' was designed as a replacement for the first-generation ''Woodsman'' heavy OmniMech.<ref name=TRO3050Up138f/>
*''[[Timber Wolf]]'' - A second successor to the ''Woodsman'' heavy OmniMech, the ''Timber Wolf'' was designed with the ''Gargoyle''.<ref name=TRO3050U/>
+
* ''[[Timber Wolf]]'' - A second successor to the ''Woodsman'' heavy OmniMech, the ''Timber Wolf'' was designed with the ''Gargoyle''.<ref name=TRO3050Up138f/>
*''[[Naga (OmniMech)|Naga]]'' - A third successor to the ''Woodsman'', the ''Naga'' still bears an uncanny resemblance to the predecessor.  The engineers of the ''Naga'' extended the torsos of the ''Woodsman'' laterally in order to fit a pair of [[Arrow IV]] artillery systems.  Although reviled by most warriors, the ''Naga'''s capabilities as a fire-support platform have kept it active in the Clan Wolf [[Touman|touman]] for over a century.<ref name=TRO3055/><ref name=TRO3055U/>
+
* ''[[Naga (OmniMech)|Naga]]'' - A third successor to the ''Woodsman'', the ''Naga'' still bears an uncanny resemblance to the predecessor.  The engineers of the ''Naga'' extended the torsos of the ''Woodsman'' laterally in order to fit a pair of [[Arrow IV]] artillery systems.  Although reviled by most warriors, the ''Naga''<nowiki>'</nowiki>s capabilities as a fire-support platform have kept it active in the [[Clan Wolf Touman|Clan Wolf ''touman'']] for over a century.<ref name=TRO3055/><ref name=TRO3055U/>
  
 
==Notable Pilots==
 
==Notable Pilots==
* [[Ulric Kerensky]] piloted a ''Gargoyle'' during the [[Clan Invasion]] and the [[Refusal War]].
+
* ''See [[:Category:Notable Gargoyle (Man O' War) Pilots]]''
  
* [[Garth Radick]] Sakhan of Khan Wolf, piloted a ''Gargoyle'' during the [[Battle of Tukayyid]], being killed during the final battle of Dinju mountains.
+
==Notes==
 +
* In German products, the unit's proper Clan name was left unchanged. The unit's proper Inner Sphere name was changed to '''''Galeere''''', which means ''Galley''. This was supposedly done because of the jellyfish [[w:Portuguese man o' war|Portuguese man o' war]], which is called ''Portugiesische Galeere'' in German.
  
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
Image:CCG Unlimited Gargoyle A.jpg|''Gargoyle A'' in motion
+
Manowar.jpg|Original ''Gargoyle'' from ''[[Technical Readout: 3050|TRO:3050]]''
Image:CCG Unlimited Gargoyle B.jpg|''Gargoyle B'' in motion
+
Gargolye.png|''Gargoyle'' Prime from ''[[Technical Readout: 3050 Upgrade|TRO:3050 Upgrade]]''
Image:CCG Unlimited Gargoyle C.jpg|''Gargoyle C'' in motion
+
Gargoyle RGilClan v11.png|''Gargoyle'' from ''[[Recognition Guide: ilClan, vol. 11|RG:ilClan v11]]''
Image:CCG Unlimited Gargoyle Prime.jpg|''Gargoyle Prime'' in motion
+
CCG Unlimited Gargoyle Prime.jpg|''Gargoyle'' Prime in motion from ''[[BattleTech Trading Card Game|CCG]]''
Image:Gargolye.png|''Gargoyle Prime''
+
CCG Unlimited Gargoyle A.jpg|''Gargoyle'' A in motion from ''CCG''
 +
CCG Unlimited Gargoyle B.jpg|''Gargoyle'' B in motion from ''CCG''
 +
CCG Unlimited Gargoyle C.jpg|''Gargoyle'' C in motion from ''CCG''
 +
File:Clan Heavy Striker Star - Gargoyle.jpg|''Gargoyle'' miniature from ''[[BattleTech: Clan Heavy Striker Star|Clan Heavy Striker Star]]''
 +
File:Gray Death Legion Heavy Battle Lance Gargoyle.jpg|''Gargoyle'' miniature from ''[[Gray Death Legion Heavy Battle Lance]]''
 
</gallery>
 
</gallery>
  
Line 86: Line 116:
  
 
==Bibliography==
 
==Bibliography==
*''[[Combat Operations]]''
+
{{div col|colwidth=25em}}
*''[[Operational Turning Points: Red Corsair]]''
+
* ''[[Combat Operations]]''
*''[[Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)]]''
+
* ''[[ilClan (sourcebook)|ilClan]]''
*''[[Record Sheets: 3060]]''
+
* ''[[Operational Turning Points: The Red Corsair]]''
*''[[Record Sheets: 3145 New Tech, New Upgrades]]''
+
* ''[[Record Sheets: 3050 Upgrades Unabridged (Clan & Star League)]]''
*''[[Record Sheets: Upgrades]]''
+
* ''[[Record Sheets: 3060]]''
*''[[Technical Readout: 3050]]''
+
* ''[[Record Sheets: 3145 New Tech, New Upgrades]]''
*''[[Technical Readout: 3050 Revised]]''
+
* ''[[Record Sheets: Upgrades]]''
*''[[Technical Readout: 3050 Upgrade]]''
+
* ''[[Technical Readout: 3050]]''
*''[[Technical Readout: 3055]]''
+
* ''[[Technical Readout: 3050 Revised]]''
*''[[Technical Readout: 3055 Upgrade]]''
+
* ''[[Technical Readout: 3050 Upgrade]]''
 +
* ''[[Technical Readout: 3055]]''
 +
* ''[[Technical Readout: 3055 Upgrade]]''
 +
* ''[[The Wars of Reaving]]''
 +
{{div col end}}
  
 +
[[Category:'Mechs]]
 
[[Category:BattleMechs]]
 
[[Category:BattleMechs]]
 
[[Category:OmniMechs]]
 
[[Category:OmniMechs]]
 
[[Category:Assault BattleMechs]]
 
[[Category:Assault BattleMechs]]
 
[[Category:80 ton BattleMechs]]
 
[[Category:80 ton BattleMechs]]
[[Category:Skirmisher BattleMechs]]
 
 
[[Category:Clan Wolf BattleMechs]]
 
[[Category:Clan Wolf BattleMechs]]
[[Category:Clan General BattleMechs]]
+
[[Category: Clan Hell's Horses BattleMechs]]
 
[[Category:Clan OmniMechs]]
 
[[Category:Clan OmniMechs]]
 +
[[Category:German renamed units]]

Latest revision as of 10:40, 20 April 2024

This article is about the 80-ton OmniMech. For the JumpShip, see Gargoyle (Individual Odyssey-class JumpShip).
Gargoyle (Man O' War)
Gargoyle
Production information
Manufacturer HH Idustriplex Alpha[1]

Tokasha MechWorks[2]


Wolf Clan Site OZ-1[2]


unnamed production complex near Capetown, Priori[3]

Production Year 2945[4]
Model Prime[2]
Class Assault
Cost 26,038,312 C-bills
Technical specifications
'Mech type Clan OmniMech
Mass 80 tons
Chassis Clan Series Assault SXC
Armor Forging C629/j Ferro-Fibrous
Engine 400 Model SF-3 XL
Communications System Raldon R1
Targeting Tracking System Version Kappa-III TTS
Heat Sinks 16 double
Speed 86 km/h
Armament

Primary Configuration

BV (1.0) 1,342[5]
BV (2.0) 1,537[2][6]


Description[edit]

The Gargoyle is an extremely fast assault OmniMech developed with the Timber Wolf as replacements for the first-generation Woodsman OmniMech. The Gargoyle is therefore commonly seen among Clan Wolf, and was a featured assault OmniMech during the Clan Invasion. The Gargoyle earned the code name Man O' War from the Inner Sphere forces because of its effectiveness. Along with the Timber Wolf and Naga, the Gargoyle debuted in 2945.[7][8][9][10][11] This dependable design eventually spread throughout the Clans,[12] and by the time of the ilClan era was being produced by Clan Hell's Horses.[13]

Weapons and Equipment[edit]

The Gargoyle is capable of reaching ground speeds of up to 86.4 km/h thanks to its massive 400 Model SF-3 XL engine, accounting for over twenty percent of the 'Mech's mass. Built on a standard structure, the Gargoyle has sixteen double heat sinks in its base chassis, which can dissipate heat from most of the Gargoyle's configurations quite effectively. The Gargoyle carries eleven tons of ferro-fibrous armor which is light for its size, but provides protection equal to that of most heavy 'Mechs. Even the Gargoyles relatively light twenty-one and half tons of available pod space emphasizes speed; all Gargoyle configurations mount weaponry almost exclusively in the arms, reducing the amount of time required to alter the weapon systems; however, with most of the weaponry placed in the arms, the Gargoyle is at the risk of being disarmed by a couple of well-placed shots.[7][8][9]

The Primary Gargoyle configuration is capable of engaging enemies at a variety of ranges. For long range encounters, the Gargoyle has two LB 5-X Autocannon that are capable of firing both solid rounds and cluster ammunition, making the 'Mech effective against aircraft and vehicles. For short ranges, the 'Mech has two SRM-6 launchers and a single ER Small Laser which provide adequate close in protection.[7][8][9]

Alternate Configurations[edit]

  • Alternate Configuration A 
    Also an effective all around 'Mech, the A configuration ups the firepower with two ER PPCs as its primary long-range weapons. These are supported by a Large Pulse Laser for intermediate range engagements and a Medium Pulse Laser, ER Medium Laser, and ER Small Laser for close combat.[2] BV (1.0) = 2,166;[5] BV (2.0) = 2,689[2][14]
  • Alternate Configuration B 
    Configured almost exclusively for long-range combat, the B configuration of the Gargoyle carries a powerful Gauss rifle backed up by an LRM-10 launcher linked to an Artemis IV FCS, allowing it to keep its distance from enemy units. For defense at short ranges, the 'Mech has an SRM-4 launcher which is also enhanced with an Artemis IV FCS.[2] The main drawback to this configuration is its overreliance on ammunition-based weaponry, making it effective only so long as it has sufficient ammunition for its weapons. BV (1.0) = 1,631;[5] BV (2.0) = 1,843[2][15]
  • Alternate Configuration C 
    A dedicated close combat configuration, the Gargoyle C carries as its primary weapon a powerful Ultra Autocannon/20 that has twice the rate of fire as a standard autocannon. This is supported by six ER Medium Lasers, making the 'Mech a highly effective brawler. To protect itself from infantry knee-capping attacks in an urban environment, the 'Mech has three Anti-Personnel Pods.[2] BV (1.0) = 1,969;[5] BV (2.0) = 2,417[2] or 2,437[16]
  • Alternate Configuration D 
    The D configuration of the Gargoyle is armed with two ER Large Lasers for long-range combat. These are backed up for short-range engagements with three highly accurate Medium Pulse Lasers and an ER Small Laser. The 'Mech is frighteningly accurate due to its advanced Targeting Computer, which increases the accuracy of all the weapons in this configuration. Four extra heat sinks handle some of the load.[2] BV (1.0) = 2,248;[5][17] BV (2.0) = 2,499[2][18]
  • Alternate Configuration E 
    This variant makes use of Clan technology developed in the 3060s. An ATM 12 in the right arm has enough ammunition bins to make use of all of the types available to an Advanced Tactical Missile Launcher. Four Heavy Medium Lasers provide a powerful punch at short range, while a Streak SRM-6 can exploit those holes. A pair of ER Micro Lasers round out the offensive armament. A Targeting Computer makes the lasers more accurate while two extra heat sinks make them safer to use.[2] BV (2.0) = 2,257[2][19]
  • Alternate Configuration F 
    The Gargoyle F is capable of engaging the enemy from afar and utilizing its speed to decrease the range while increasing its damage output. Carrying an Improved Heavy Large Laser and twin ATM-3s in the right arm, the F is hindered somewhat by only carrying two tons of missile ammo. This forces the pilot to choose between ammo types before a mission. A newly developed Clan Rotary AC/2 and its two tons of ammo are fitted into the left arm. A Heavy Flamer and one ton of fuel reside in the center torso. BV (2.0) = 1,894[20]
  • Alternate Configuration G 
    This close-range configuration mounts a powerful LB 20-X Autocannon that is capable of punching holes in an enemy's armor with its slug rounds, then exploiting the exposed components with its cluster munitions. Four ER Medium Lasers provide additional firepower, while a trio of Anti-Personnel Gauss Rifles deter unarmored infantry.[2] BV (2.0) = 2,156[2][21]
  • Alternate Configuration H 
    Configured to take advantage of new Heavy Laser technology, the H configuration is a capable 'Mech at any range. For long-range jousting with an enemy, the 'Mech has an LRM-10 launcher. This is backed up by an Ultra Autocannon/10 and a new Heavy Large Laser for intermediate ranges. Finally, for added punch at close range, the 'Mech has two ER Medium Lasers.[2] BV (1.0) = 1,821;[5][22] BV (2.0) = 2,183[2][23]
  • Alternate Configuration I 
    An energy-only variant, the I configuration suffers from drastic overheating issues if its weaponry isn’t used carefully. Three ER Large Lasers are mounted in the right forearm. A pair of Improved Heavy Large Lasers are mounted in the left arm. These two lasers are housed inside a CASE II protected bay, shielding the 'Mech from the worst effects of a ruptured laser capacitor. Mounting only one additional double heat sink in the center torso, pilots of the I configuration must choose to fire one bank of lasers or the other to avoid overheating the 'Mech. BV (2.0) = 2,516[20]
  • Alternate Configuration J 
    Designed as a close combat skirmisher the Gargoyle J also has impressive maneuverability. Seven torso mounted Improved Jump Jets give the 'Mech a 210 meter jump range. This, along with its 86 km/h top speed, allows the 'Mech to easily bring its close range laser batteries into range. The heavy firepower of four Improved Heavy Medium Lasers fires from the right arm, while a brace of seven ER Small Lasers fires from the left. These weapons allow the J to eviscerate a foe’s armor up close, but leaves the J helpless at longer ranges and forces it to rely on its maneuverability to avoid enemy fire as it closes. BV (2.0) = 2,134[20]
  • Alternate Configuration K 
    Following on the heels of the Jade Falcon’s adoption of physical attacks, the Gargoyle K represents a paradigm shift in tactics of other Clans. Mounting a six ton Hatchet in its right arm the Gargoyle K is the first Clan 'Mech so equipped. Adding to the danger of the hatchet is a Supercharger that allows the K to run at over 100 km/h, a staggering speed for an assault 'Mech. Focused solely on short range destruction, the K’s other weapons are for use up close. Each of the 'Mech’s torsos comes equipped with a Streak SRM-4 launcher. All three launchers are fed by a single ton of ammo in the CASE II protected left torso. Four Improved Heavy Medium Lasers reside in the left arm. To ensure no targets can hide from the K an Active Probe is housed in the right torso. BV (2.0) = 2,182[20]
  • Alternate Configuration M 
    The Gargoyle M mounts an ER PPC and a Hyper-Assault Gauss Rifle 20 to strike holes in an opponent's armor. Three SRM-2s seek to damage the components that larger weapons expose.[2] BV (2.0) = 2,182[2][24]
  • Alternate Configuration P 
    The Gargoyle P is capable of fighting infantry and armor as well as playing havoc with enemy 'Mechs. Two left arm mounted Plasma Cannons can incinerate enemy infantry with ease and can easily overheat enemy 'Mechs. Two Large Pulse Lasers give the P a strong bite against enemies, but can be lacking compared to other 'Mechs its size. However, if an enemy 'Mech is forced into shutdown the pulse lasers can be used to tear it apart. A center torso Micro Pulse Laser rounds out the weapons complement. Three tons of plasma ammo is stored alongside the cannons in the left arm. BV (2.0) = 2,320[20]
  • Alternate Configuration T 
    The T configuration is a reinterpretation of the Prime. The LB 5-X and SRM-6 carried in each arm of the Prime are replaced with both a ProtoMech AC/8 and a Streak SRM-6. While the AC/8s have a shorter range than the LB-X autocannons they manage to do approximately 50% more damage. Additionally, while no longer able to utilize cluster munitions the ProtoMech autocannons are capable of utilizing other specialty ammo like precision and AP. Upgrading to Streak launchers increases the range and damage profile over the Prime’s standard launchers and it also allows the T to better utilize its limited ammo reserves by not wasting ammo on missed shots. Each side torso contains one ton of both autocannon and Streak ammo. Like the Prime, the T only has one ER Small Laser to fall back on once its ammo bins are empty. Looking so much like the Prime often confuses enemies who are surprised by the T’s enhanced damage capabilities. BV (2.0) = 1,635[20]
  • Alternate Configuration X 
    The Gargoyle X was introduced in the Dark Age. It carries an ATM-9 and TSEMP Cannon from the Inner Sphere in the left arm. The right arm carries six ER Medium Lasers while a Small Pulse Laser is in the center torso. Three tons of ammunition is provided for the ATM system. BV (2.0) = 2,800[25]

Custom Configurations[edit]

Apocryphal Configurations[edit]

Apocryphal Content Starts

The information after this notice comes from apocryphal sources; the canonicity of such information is uncertain.
Please view the reference page for information regarding their canonicity.

These variants were introduced in various apocryphal sources, and thus far have not appeared in any canonical media.

From MechWarrior Online:

  • GAR-KW "Kin Wolf" 
    A customized variant of the Gargoyle allegedly piloted by Ulric Kerensky, the Kin Wolf uses an LB 2-X Autocannon in its left and right arms. In the left torso, a pair of Streak SRM-4s . A Streak SRM-6 and an AMS with one ton of ammo is carried in the right torso. Both torsos carry a ton of LB-X and Streak ammo.[27]

Apocryphal Content Ends

Design Quirks[edit]

The Man O' War has the following Design Quirk:[28]

Related OmniMechs[edit]

  • Woodsman - The Gargoyle was designed as a replacement for the first-generation Woodsman heavy OmniMech.[7]
  • Timber Wolf - A second successor to the Woodsman heavy OmniMech, the Timber Wolf was designed with the Gargoyle.[7]
  • Naga - A third successor to the Woodsman, the Naga still bears an uncanny resemblance to the predecessor. The engineers of the Naga extended the torsos of the Woodsman laterally in order to fit a pair of Arrow IV artillery systems. Although reviled by most warriors, the Naga's capabilities as a fire-support platform have kept it active in the Clan Wolf touman for over a century.[10][11]

Notable Pilots[edit]

Notes[edit]

  • In German products, the unit's proper Clan name was left unchanged. The unit's proper Inner Sphere name was changed to Galeere, which means Galley. This was supposedly done because of the jellyfish Portuguese man o' war, which is called Portugiesische Galeere in German.

Gallery[edit]

References[edit]

  1. IlClan, p. 114
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 Technical Readout: Clan Invasion, pp. 62–63: "Man O' War"
  3. The Wars of Reaving, p. 132: "Punishing Priori"
  4. MUL online entry for Gargoyle (Man O' War)
  5. 5.0 5.1 5.2 5.3 5.4 5.5 Combat Operations, p. 108
  6. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 121
  7. 7.0 7.1 7.2 7.3 7.4 Technical Readout: 3050 Upgrade, pp. 138–139: "Man O' War OmniMech Profile"
  8. 8.0 8.1 8.2 Technical Readout: 3050, pp. 36–37: "Man O' War OmniMech Profile"
  9. 9.0 9.1 9.2 Technical Readout: 3050 Revised, pp. 34–35: "Man O' War OmniMech Profile"
  10. 10.0 10.1 Technical Readout: 3055, p. 140
  11. 11.0 11.1 Technical Readout: 3055 Upgrade, p. 92
  12. MUL online entry for Gargoyle (Man O' War)
  13. IlClan, p. 114
  14. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 122
  15. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 123
  16. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 124
  17. Record Sheets: Upgrades, p. 135
  18. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 125
  19. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 126
  20. 20.0 20.1 20.2 20.3 20.4 20.5 Recognition Guide: ilClan, vol. 11, p. 13
  21. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 127
  22. Record Sheets: 3060, p. 205
  23. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 128
  24. Record Sheets: 3050 Upgrades Unabridged (Clan & Star League), p. 129
  25. Record Sheets: 3145 New Tech, New Upgrades, p. 164
  26. Operational Turning Points: The Red Corsair, p. 30
  27. MechWarrior Online - "Clan Heroes Sale II Page"
  28. BattleMech Manual, p. 93: BattleMech Quirk Table - Man O' War Entry

Bibliography[edit]