Difference between revisions of "Streak SRM-6"

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==See Also==
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The Streak SRM-6 has been used in various video games, each with their own stats for the weapon; below is a list of the games that use it along with a link to each version's stats:
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*[[MechCommander 2/Equipment#Streak SRM-6 Pack|MechCommander 2]]
  
 
==References==
 
==References==

Revision as of 18:43, 10 July 2015

Streak SRM-2 Launcher.jpg
Streak SRM-6
Production information
Type Missile
Tech Base Clan / Inner Sphere (IS)
Year Availability Clan = 2826

IS = 3058

Technical specifications
Heat 4
Damage 2/missile (6)
Minimum Range 0
Short Range Clan = 1-4

IS = 1-3

Medium Range Clan = 5-8

IS = 4-6

Long Range Clan = 9-12

IS = 7-9

Tons Clan = 3

IS = 4.5

Critical Slots 2
Ammo Per Ton 15
Cost (unloaded) 120,000
Ammo Cost (per ton) 54,000
BV (1.0) Clan = 119

IS = 89

BV (2.0) Clan = 118

IS = 89

Description

Streak Missile Launcher technology was developed and applied to the SRM-2 by the Terran Hegemony in 2647. It was not until around 2820 that the Clans applied the technology to larger launchers. Streak technology ensures that all missile tubes acquire a target lock before its missiles fire. This improvement upon standard Short-Range Missiles conserves ammunition and eliminates unnecessary heat buildup.

The Streak SRM-6 is the largest and heaviest of the Streak launchers.

Models

Streak SRM-6 is manufactured on the following planets:

Brand Planet Company
Generation Proserpina Guided Technologies
Pattern J7 Irece Barcella Beta
Type VI[1] Unknown Unknown

See Also

The Streak SRM-6 has been used in various video games, each with their own stats for the weapon; below is a list of the games that use it along with a link to each version's stats:

References

  1. Technical Readout: 3145 Federated Suns, p. 48, "AS7-D3 Atlas"

Bibliography