Sarna News: Bad 'Mechs - Icestorm

Difference between revisions of "MechCommander (Video Game)/Characters"

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==Non-Playable Characters==
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==Non-Player Characters==
 
* [[Colonel]] [[Reese (MechCommander)|Reese]]
 
* [[Colonel]] [[Reese (MechCommander)|Reese]]
 
* Commander [[Harrison (MechCommander)|Harrison]]
 
* Commander [[Harrison (MechCommander)|Harrison]]
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[[First Davion Guards]]
 
[[First Davion Guards]]
  
X-Ray Company - took heavy losses when its [[DropShip]], the FCS ''York'', was shot down during the initial landings.  An X-Ray lance under Captain Nairn returned to active duty later in the [[Port Arthur]] campaign.
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'''X-Ray Company''' - took heavy losses when its [[DropShip]], the FCS ''York'', was shot down during the initial landings.  An X-Ray lance under Captain Nairn returned to active duty later in the [[Port Arthur]] campaign.
 
* [[Captain]] Nairn (''[[Atlas (BattleMech)|Atlas]]'')
 
* [[Captain]] Nairn (''[[Atlas (BattleMech)|Atlas]]'')
 
* Unnamed (''[[Catapult]]'')
 
* Unnamed (''[[Catapult]]'')
 
* Unnamed (''Catapult'')
 
* Unnamed (''Catapult'')
* "[[Isis (MechCommander)|Isis]]" - Attached to Zulu Company after being rescued from a prison barn)
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* "[[Isis (MechCommander)|Isis]]" - Attached to Zulu Company after being rescued from a prison barn
* "[[Gunman (MechCommander)|Gunman]]" - Attached to Zulu Company after being rescued from a prison barn)
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* "[[Gunman (MechCommander)|Gunman]]" - Attached to Zulu Company after being rescued from a prison barn
 
* "[[Mystique (MechCommander)|Mystique]]" (''[[Raven]]'') - Attached to Zulu Company after being separated during the initial drop
 
* "[[Mystique (MechCommander)|Mystique]]" (''[[Raven]]'') - Attached to Zulu Company after being separated during the initial drop
 
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<br>
Yankee Company - Suffered heavy losses during the Port Arthur campaign.  Many of the survivors were folded into Zulu Company while Yankee rebuilt.
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'''Yankee Company''' - Suffered heavy losses during the Port Arthur campaign.  Many of the survivors were folded into Zulu Company while Yankee rebuilt.
 
* "[[Outlaw (MechCommander)|Outlaw]]" - Joins Zulu after the defense of Field Hospital Delta
 
* "[[Outlaw (MechCommander)|Outlaw]]" - Joins Zulu after the defense of Field Hospital Delta
 
* "[[Firestorm (MechCommander)|Firestorm]]" - Assigned to Zulu for a special mission.
 
* "[[Firestorm (MechCommander)|Firestorm]]" - Assigned to Zulu for a special mission.
 
* "[[Thunder (MechCommander)|Thunder]]"
 
* "[[Thunder (MechCommander)|Thunder]]"
 
* "[[Paingod (MechCommander)|Paingod]]"
 
* "[[Paingod (MechCommander)|Paingod]]"
* [[Edwin Lenox|"Panther"]] (''Raven'')<ref name=SH:I2p36>''Shrapnel Issue 2'', p. 36</ref>
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* [[Edwin Lenox|"Panther"]] (''[[Raven]]'')<ref name=SH:I2p36>''Shrapnel Issue 2'', p. 36</ref>
* "Hardcase" (''[[Hunchback]]'')
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* "[[Hardcase (MechCommander)|Hardcase]]" (''[[Hunchback]]'')
* "Venture" (''[[Commando]]'')
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* "[[Venture (MechCommander)|Venture]]" (''[[Commando]]'')
 
* [[Serena Woodrow|"Viper"]] (''[[Centurion (BattleMech)|Centurion]]'')<ref name=SH:I2p36/>
 
* [[Serena Woodrow|"Viper"]] (''[[Centurion (BattleMech)|Centurion]]'')<ref name=SH:I2p36/>
  
 
(These last four are featured in the opening cinematic but do not appear in the game.  Since they were already on the ground, securing the LZ for the DropShips, they were probably part of Yankee, instead of X-Ray, which was noted to have been wiped out when their ship was shot down.)
 
(These last four are featured in the opening cinematic but do not appear in the game.  Since they were already on the ground, securing the LZ for the DropShips, they were probably part of Yankee, instead of X-Ray, which was noted to have been wiped out when their ship was shot down.)
 
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<br>
Zulu Company - These characters are available early on, without any mission-related explanation.
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'''Zulu Company''' - These characters are available early on, without any mission-related explanation.
 
* "[[Beast (MechCommander)|Beast]]"
 
* "[[Beast (MechCommander)|Beast]]"
 
* "[[Hunter (MechCommander)|Hunter]]"
 
* "[[Hunter (MechCommander)|Hunter]]"
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* "[[Ronin (MechCommander)|Ronin]]"
 
* "[[Ronin (MechCommander)|Ronin]]"
 
* "[[Rebel (MechCommander)|Rebel]]"
 
* "[[Rebel (MechCommander)|Rebel]]"
 
+
<br>
[[Port Arthur]] Resistance Fighters
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'''[[Port Arthur]] Resistance Fighters'''
 
* "[[Fiend (MechCommander)|Fiend]]" - Joins Zulu after it liberates a work camp
 
* "[[Fiend (MechCommander)|Fiend]]" - Joins Zulu after it liberates a work camp
 
* "[[Siren (MechCommander)|Siren]]" - Joins Zulu after it liberates a work camp
 
* "[[Siren (MechCommander)|Siren]]" - Joins Zulu after it liberates a work camp
 
* "[[Skater (MechCommander)|Skater]]" - Joins Zulu after it defends the resistance cell headquarters at Vanderhome
 
* "[[Skater (MechCommander)|Skater]]" - Joins Zulu after it defends the resistance cell headquarters at Vanderhome
 
* "[[Scarab (MechCommander)|Scarab]]" - Joins Zulu after it defends the resistance cell headquarters at Vanderhome
 
* "[[Scarab (MechCommander)|Scarab]]" - Joins Zulu after it defends the resistance cell headquarters at Vanderhome
* "[[Goblin (MechCommander)|Goblin]]" - Joins Zulu after it liberates a re-education camp
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* "[[Goblin (MechCommander)|Goblin]]" - Joins Zulu after it liberates a reeducation camp
* "[[Vixen (MechCommander)|Vixen]]" - Joins Zulu after it liberates a re-education camp
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* "[[Vixen (MechCommander)|Vixen]]" - Joins Zulu after it liberates a reeducation camp
 
* "[[Blaze (MechCommander)|Blaze]]" - Joins Zulu after it liberates Affendale
 
* "[[Blaze (MechCommander)|Blaze]]" - Joins Zulu after it liberates Affendale
 
* "[[Dragon (MechCommander)|Dragon]]" - Joins Zulu after it liberates Affendale
 
* "[[Dragon (MechCommander)|Dragon]]" - Joins Zulu after it liberates Affendale
 
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<br>
Liberated Bondsmen
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'''Liberated Bondsmen'''
 
* "[[Burnout (MechCommander)|Burnout]]" - Joins Zulu after it seizes and defends a bondsman base near Affendale
 
* "[[Burnout (MechCommander)|Burnout]]" - Joins Zulu after it seizes and defends a bondsman base near Affendale
 
* "[[Mantis (MechCommander)|Mantis]]" - Joins Zulu after it seizes and defends a bondsman base near Affendale
 
* "[[Mantis (MechCommander)|Mantis]]" - Joins Zulu after it seizes and defends a bondsman base near Affendale
 
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<br>
Draconis Combine Auxiliaries
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'''Draconis Combine Auxiliaries'''
 
* "[[Falcon (MechCommander)|Falcon]]" - a [[Draconis Elite Strike Team]] operative, joins Zulu after it extracts her from behind enemy lines.
 
* "[[Falcon (MechCommander)|Falcon]]" - a [[Draconis Elite Strike Team]] operative, joins Zulu after it extracts her from behind enemy lines.
  

Latest revision as of 09:11, 13 May 2022

Non-Player Characters[edit]

Port Arthur campaign[edit]

First Davion Guards

X-Ray Company - took heavy losses when its DropShip, the FCS York, was shot down during the initial landings. An X-Ray lance under Captain Nairn returned to active duty later in the Port Arthur campaign.

  • Captain Nairn (Atlas)
  • Unnamed (Catapult)
  • Unnamed (Catapult)
  • "Isis" - Attached to Zulu Company after being rescued from a prison barn
  • "Gunman" - Attached to Zulu Company after being rescued from a prison barn
  • "Mystique" (Raven) - Attached to Zulu Company after being separated during the initial drop


Yankee Company - Suffered heavy losses during the Port Arthur campaign. Many of the survivors were folded into Zulu Company while Yankee rebuilt.

(These last four are featured in the opening cinematic but do not appear in the game. Since they were already on the ground, securing the LZ for the DropShips, they were probably part of Yankee, instead of X-Ray, which was noted to have been wiped out when their ship was shot down.)
Zulu Company - These characters are available early on, without any mission-related explanation.


Port Arthur Resistance Fighters

  • "Fiend" - Joins Zulu after it liberates a work camp
  • "Siren" - Joins Zulu after it liberates a work camp
  • "Skater" - Joins Zulu after it defends the resistance cell headquarters at Vanderhome
  • "Scarab" - Joins Zulu after it defends the resistance cell headquarters at Vanderhome
  • "Goblin" - Joins Zulu after it liberates a reeducation camp
  • "Vixen" - Joins Zulu after it liberates a reeducation camp
  • "Blaze" - Joins Zulu after it liberates Affendale
  • "Dragon" - Joins Zulu after it liberates Affendale


Liberated Bondsmen

  • "Burnout" - Joins Zulu after it seizes and defends a bondsman base near Affendale
  • "Mantis" - Joins Zulu after it seizes and defends a bondsman base near Affendale


Draconis Combine Auxiliaries

References[edit]

  1. 1.0 1.1 Shrapnel Issue 2, p. 36

Bibliography[edit]