Difference between revisions of "A Guide to Covert Ops"
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− | {{ | + | {{InfoBoxProduct |
− | | image = Covert Ops.jpg | + | | image = Covert Ops.jpg |
− | | name = A Guide to Covert Ops | + | | name = A Guide to Covert Ops |
− | | | + | | type = Sourcebook |
− | | | + | | author = |
− | | cover = [[Kevin McCann]] | + | | development = [[Randall N. Bills]] <br /> [[Herb Beas]] |
− | | illustrations = [[Les Dorscheid]] <br /> [[Chris Lewis]] <br /> [[Matt Plog]] <br /> [[Anton Zaleski]] | + | | primarywriting = Herb Beas <br /> [[Warner Doles (person)|Warner Doles]] <br /> [[Chris Hartford]] <br /> [[Camille Klein]] <br /> [[David L. McCulloch]] <br /> [[Christoffer Trossen]] |
− | | era = [[Civil War era]] <br /> [[Jihad era]] | + | | pages = 158 |
− | | | + | | cover = [[Kevin McCann]] <br> [[Anton Zaleski]] (Design) |
− | | | + | | interiorart = |
− | + | | illustrations = [[Les Dorscheid]] <br /> [[Chris Lewis]] <br /> [[Matt Plog]] <br /> [[Anton Zaleski]] | |
− | | | + | | publisher = [[FanPro]] |
− | | | + | | productioncode = 35008 |
− | + | | year = May 1, 2004 | |
+ | | ISBN10 = 1932564152 | ||
+ | | ISBN13 = 978-1932564150 | ||
+ | | MSRP = $24.99 | ||
+ | | content = | ||
+ | | era = [[Civil War era]] <br /> [[Jihad era]] | ||
+ | | timeline = Various | ||
+ | | series = | ||
+ | | precededby = | ||
+ | | followedby = | ||
}} | }} | ||
==Description== | ==Description== | ||
− | '''''A Guide to Covert Ops''''' is a book that is designed to help [[MechWarrior (RPG)|Classic BattleTech RPG]] Gamemasters run a story that features characters who are special forces and/or intelligence operatives. It includes a plethora a rules for CBT RPG, including covert ops-oriented sub-affiliations, traits, skills, equipment, and life paths. It also includes a guide to help players and Gamemasters involved in a covert ops game, as well as an adventure that makes use of covert ops characters and their abilities. The | + | '''''A Guide to Covert Ops''''' is a book that is designed to help [[MechWarrior (RPG)|Classic BattleTech RPG]] Gamemasters run a story that features characters who are special forces and/or intelligence operatives. It includes a plethora a rules for CBT RPG, including covert ops-oriented sub-affiliations, traits, skills, equipment, and life paths. It also includes a guide to help players and Gamemasters involved in a covert ops game, as well as an adventure that makes use of covert ops characters and their abilities. The sourcebook also includes information on every government intelligence agency in [[3067]]-era [[BattleTech]], from the [[Inner Sphere]] powers to the [[Clan Watch]], to the [[Periphery]] states, [[ROM]], and even [[Wolfnet]]. It also offers synopses some independent organizations such as the [[Black Dragon Society]] and [[Free Capella]]. |
==From the back cover== | ==From the back cover== | ||
− | {{quote|''A space armada slowly takes shape a hundred million kilometers above the | + | {{quote|''A space armada slowly takes shape a hundred million kilometers above the ecliptic plane of a star; the target planet does not have the military to stop the massive [[BattleMech]] invasion about to be unleashed on their world. Instead, a handful of men slowly maneuver in disguised, pressurized, polymer bags towards their targets. After attaching to the ships, they cut a hole in the bulkhead and sneak towards the fragile [[Kearny-Fuchida Drive|Kearny-Fuchida core]] that makes interstellar travel possible. Knowing death is the only outcome, they disable the fleet, aborting the invasion before it has begun, changing the course of history. They have no name, no history, no life beyond their service to the State. They are covert operatives.'' |
A Guide to Covert Ops ''provides detailed information on every intelligence agency in the [[BattleTech]] universe. Additionally, extensive [[Life Path]]s covering everything from [[DEST]] to [[Lohengrin]] and [[Valkyrie (organization)|Valkyrie]] to guerrilla insurgents are included. Finally, new specialized espionage gear, campaigning rules and a complete adventure provide all the information and tools players and Gamemasters alike will need to enter the covert world of special ops.''}} | A Guide to Covert Ops ''provides detailed information on every intelligence agency in the [[BattleTech]] universe. Additionally, extensive [[Life Path]]s covering everything from [[DEST]] to [[Lohengrin]] and [[Valkyrie (organization)|Valkyrie]] to guerrilla insurgents are included. Finally, new specialized espionage gear, campaigning rules and a complete adventure provide all the information and tools players and Gamemasters alike will need to enter the covert world of special ops.''}} | ||
==Contents== | ==Contents== | ||
− | * | + | *[[Professional Courtesy]] (short story) |
− | * | + | *Introduction |
− | * | + | *Character Creation |
:Traits | :Traits | ||
::Bloodmark | ::Bloodmark | ||
::Life Debt | ::Life Debt | ||
− | ::Ki Focus | + | ::''Ki'' Focus |
::Unremarkable Appearance | ::Unremarkable Appearance | ||
:Skills | :Skills | ||
Line 39: | Line 48: | ||
::[[Free Capella]] | ::[[Free Capella]] | ||
::[[Free Skye]] | ::[[Free Skye]] | ||
− | ::[[Heimdall]] | + | ::[[Heimdall (organization)|Heimdall]] |
::[[Omniss]]: Dante's Inferno | ::[[Omniss]]: Dante's Inferno | ||
::[[Nekakami]] | ::[[Nekakami]] | ||
− | ::[[Zhanzheng de guang]] | + | ::''[[Zhanzheng de guang]]'' |
:Double Agents | :Double Agents | ||
::Defection | ::Defection | ||
Line 55: | Line 64: | ||
::Federated Suns DMI/MIIO Training | ::Federated Suns DMI/MIIO Training | ||
::Intelligence Operative Training (Generic) | ::Intelligence Operative Training (Generic) | ||
− | ::SAFE Training | + | ::SAFE Training |
::Wolfnet Training | ::Wolfnet Training | ||
Stage 3 and 4 | Stage 3 and 4 | ||
::Order of the Five Pillars (05P) Initiate/Adept | ::Order of the Five Pillars (05P) Initiate/Adept | ||
::Magistracy Intelligence | ::Magistracy Intelligence | ||
− | ::Ministry (MIM) Operative :Stage 4: Real Life | + | ::Ministry (MIM) Operative: Stage 4: Real Life |
::Clan Watch Operative | ::Clan Watch Operative | ||
::ComStar ROM Operative | ::ComStar ROM Operative | ||
Line 67: | Line 76: | ||
::ISF Covert Operative | ::ISF Covert Operative | ||
::Lyran Intelligence Corps Operative | ::Lyran Intelligence Corps Operative | ||
− | ::Maskirovka Covert Operative | + | ::Maskirovka Covert Operative |
::DMI/MIIO Operative | ::DMI/MIIO Operative | ||
::Mimir Resistance Operative | ::Mimir Resistance Operative | ||
Line 83: | Line 92: | ||
::Word of В1аке ROM Covert Operative | ::Word of В1аке ROM Covert Operative | ||
:New Fields | :New Fields | ||
− | * | + | *Overview of Intelligence Agencies |
:[[Internal Security Force]] | :[[Internal Security Force]] | ||
::Brief History | ::Brief History | ||
Line 113: | Line 122: | ||
:[[Mimir]] | :[[Mimir]] | ||
::Birth and Death | ::Birth and Death | ||
− | :[[Tyr | + | :[[Tyr Resistance Movement|Tyr]] |
::Republic | ::Republic | ||
::The Clans | ::The Clans | ||
Line 163: | Line 172: | ||
::[[Free Skye Movement]] | ::[[Free Skye Movement]] | ||
::[[Black Dragons]] | ::[[Black Dragons]] | ||
− | ::[[Heimdall]] | + | ::[[Heimdall (organization)|Heimdall]] |
− | ::[[Zhanzheng de guang]] | + | ::''[[Zhanzheng de guang]]'' |
::[[Thuggees]] | ::[[Thuggees]] | ||
::[[Manei Domini]] | ::[[Manei Domini]] | ||
− | * | + | *New Equipment |
::[[Forensic Analysis Kits]] | ::[[Forensic Analysis Kits]] | ||
::[[Microcommunicator, Subvocal]] | ::[[Microcommunicator, Subvocal]] | ||
::[[Electronic Codebreaker Advanced Electronic]] | ::[[Electronic Codebreaker Advanced Electronic]] | ||
− | ::[[Codebreaker]] | + | ::[[Codebreaker]] |
:Elective Enhancements | :Elective Enhancements | ||
::[[Prosthetic Upgrades]] | ::[[Prosthetic Upgrades]] | ||
::[[Elective Implants]] | ::[[Elective Implants]] | ||
− | * | + | *Covert Ops Campaigns |
:Running Adventures in Covert Operations | :Running Adventures in Covert Operations | ||
::Clan vs. Inner Sphere Adventures | ::Clan vs. Inner Sphere Adventures | ||
::Nation States vs. Private Agencies | ::Nation States vs. Private Agencies | ||
− | ::Professionals | + | ::Professionals vs. Playboys |
Types of Games | Types of Games | ||
::Espionage and Intelligence | ::Espionage and Intelligence | ||
Line 204: | Line 213: | ||
::Covert Operations Encounters | ::Covert Operations Encounters | ||
::Generating Encounters | ::Generating Encounters | ||
− | * | + | *Rations Backstab |
:Calculated Risk | :Calculated Risk | ||
:Classic BattleTech RPG Rules | :Classic BattleTech RPG Rules | ||
Line 225: | Line 234: | ||
==Notes== | ==Notes== | ||
+ | * The.front cover appears to illustrate a scene from Chapter 10 of ''[[Imminent Crisis]]'' where a member of the Rabid Foxes is sent to assassinate [[George Hasek (31st c.)|George Hasek]] | ||
* The book was done on a rushed timetable, so the printer did not have the time to correct their use of a font not usually seen in CBT books. | * The book was done on a rushed timetable, so the printer did not have the time to correct their use of a font not usually seen in CBT books. | ||
* The spine of the book displays the product code of 10978, though the front cover and the title itself are categorized with the official product code of 35008. | * The spine of the book displays the product code of 10978, though the front cover and the title itself are categorized with the official product code of 35008. | ||
− | + | [[Category:Sourcebooks|Guide to Covert Ops, A]] | |
− | [[Category:Sourcebooks]] |
Latest revision as of 01:20, 4 February 2024
A Guide to Covert Ops | |
---|---|
Product information | |
Type | Sourcebook |
Development | Randall N. Bills Herb Beas |
Primary writing | Herb Beas Warner Doles Chris Hartford Camille Klein David L. McCulloch Christoffer Trossen |
Pages | 158 |
Cover Artwork | Kevin McCann Anton Zaleski (Design) |
Illustrations | Les Dorscheid Chris Lewis Matt Plog Anton Zaleski |
Publication information | |
Publisher | FanPro |
Product code | 35008 |
First published | May 1, 2004 |
ISBN-10 | 1932564152 |
ISBN-13 | 978-1932564150 |
MSRP | $24.99 |
Content | |
Era | Civil War era Jihad era |
Timeline | Various |
Description[edit]
A Guide to Covert Ops is a book that is designed to help Classic BattleTech RPG Gamemasters run a story that features characters who are special forces and/or intelligence operatives. It includes a plethora a rules for CBT RPG, including covert ops-oriented sub-affiliations, traits, skills, equipment, and life paths. It also includes a guide to help players and Gamemasters involved in a covert ops game, as well as an adventure that makes use of covert ops characters and their abilities. The sourcebook also includes information on every government intelligence agency in 3067-era BattleTech, from the Inner Sphere powers to the Clan Watch, to the Periphery states, ROM, and even Wolfnet. It also offers synopses some independent organizations such as the Black Dragon Society and Free Capella.
From the back cover[edit]
“ | A space armada slowly takes shape a hundred million kilometers above the ecliptic plane of a star; the target planet does not have the military to stop the massive BattleMech invasion about to be unleashed on their world. Instead, a handful of men slowly maneuver in disguised, pressurized, polymer bags towards their targets. After attaching to the ships, they cut a hole in the bulkhead and sneak towards the fragile Kearny-Fuchida core that makes interstellar travel possible. Knowing death is the only outcome, they disable the fleet, aborting the invasion before it has begun, changing the course of history. They have no name, no history, no life beyond their service to the State. They are covert operatives.
A Guide to Covert Ops provides detailed information on every intelligence agency in the BattleTech universe. Additionally, extensive Life Paths covering everything from DEST to Lohengrin and Valkyrie to guerrilla insurgents are included. Finally, new specialized espionage gear, campaigning rules and a complete adventure provide all the information and tools players and Gamemasters alike will need to enter the covert world of special ops. |
” |
Contents[edit]
- Professional Courtesy (short story)
- Introduction
- Character Creation
- Traits
- Bloodmark
- Life Debt
- Ki Focus
- Unremarkable Appearance
- Skills
- Environmental Combat
- Jack of All Trades
- Affiliations
- Black Dragons
- Free Capella
- Free Skye
- Heimdall
- Omniss: Dante's Inferno
- Nekakami
- Zhanzheng de guang
- Double Agents
- Defection
- Turning "Mole"
- Additional Paths
- Events
- Stage 1: Early Childhood
- Nekakami Childhood
- Stage 2 and 3
- Nekakami Aspirant
- Stage 3: Higher Education
- Federated Suns DMI/MIIO Training
- Intelligence Operative Training (Generic)
- SAFE Training
- Wolfnet Training
Stage 3 and 4
- Order of the Five Pillars (05P) Initiate/Adept
- Magistracy Intelligence
- Ministry (MIM) Operative: Stage 4: Real Life
- Clan Watch Operative
- ComStar ROM Operative
- Fanatic/Guerilla Operative
- Free Rasalhague Field Operative
- ISF Covert Operative
- Lyran Intelligence Corps Operative
- Maskirovka Covert Operative
- DMI/MIIO Operative
- Mimir Resistance Operative
- Ordo Vigilis Operative (Generic)
- Outworlds Alliance Infiltration
- Division Operative
- Outworlds Alliance Trader/Operative
- Renegade Insurgent
- Safe Operative
- Star League Member State
- Liaison Subcommand
- Star League Special
- Taurian Ministry of Intelligence Operative
- Wolfnet Covert Tour
- Word of В1аке ROM Covert Operative
- New Fields
- Overview of Intelligence Agencies
- Internal Security Force
- Brief History
- Branches of the ISF
- Order of Five Pillars (05P)
- Brief History and Overview
- Department of Military Intelligence
- Overview
- Inside the DMI
- DMI Divisions
- Ministry of Information, Intelligence, & Operations
- Overview
- Command
- MIIO Divisions
- Maskirovka
- Evolution of the Maskirovka
- The Burning Down
- Xin Sheng
- Branches of the Maskirovka
- SAFE
- History
- Safe Branches
- Analysis Branch
- Covert Operations
- Counterintelligence
- Lyran Intelligence Corps (LIC)
- Brief History and Overview
- Branches of the LIC
- Mimir
- Birth and Death
- Tyr
- Republic
- The Clans
- Organization
- Current Operations
- ComStar ROM
- Brief History and Overview
- Divisions of ROM
- Word of Blake ROM
- Brief History and Overview
- Organization and Operations of ROM
- The Clan Watch
- Overview
- The Clan Watch Branches
- Star League Intelligence Command
- Smoking the Jaguars
- Operation Star Fall
- A New Age
- Organization
- Magistracy Intelligence Ministry (MIM)
- Brief History and Overview
- Branches of the MIM
- Taurian Ministry of Intelligence
- Brief History and Overview
- Branches of the TMI
- Outworlds Alliance Intelligence
- Formation
- Switch and Bait
- Reunification War
- The League Falls
- The Long Road
- Organization
- Ordo Vigilis
- Introduction
- Ordo Vigilis Sections
Federal Intelligence Command (FIC)
- Brief History and Overview
- Branches of the FIC
- Wolfnet
- Origins
- Growing Capabilities
- Wolfnet Today
- A Look at Wolfnet
- Divisions
- Independent Groups
- New Equipment
- Elective Enhancements
- Covert Ops Campaigns
- Running Adventures in Covert Operations
- Clan vs. Inner Sphere Adventures
- Nation States vs. Private Agencies
- Professionals vs. Playboys
Types of Games
- Espionage and Intelligence
- Gathering
- Analysis
- Sabotage, Kidnapping and
- Assassination
Security/Spy-Hunters Covert Ops Characters
- Covert Operations-Only Campaigns
- Mixed Character Campaigns
- Mainly Non-Covert Campaigns
- Player Character Double- and Triple-Agents
- Double-Blind Play
- Moles and Turncoats
- Covert Operations NPCS
- Using NPC Templates
- Spy (Secondary)
- Special Forces Trooper (Primary)
- Close-Protection Detail (Secondary)
- Analyst (Everyday)
- Scientist (Secondary)
- "Cleaner" (Unique)
- Covert Operations Encounters
- Generating Encounters
- Rations Backstab
- Calculated Risk
- Classic BattleTech RPG Rules
- How to Run Operation
- Backstab
- The Adventure Sections
- Overview
- Getting Starting
- Help Wanted
- Warning Shots
- Needle in the Haystack
- Crossfire!
- Bulls in the China Shop
- Betrayal in the Void
- The Scene of the Crime
- Break-In
- Warp-up
- Research
- Cast of Characters
Notes[edit]
- The.front cover appears to illustrate a scene from Chapter 10 of Imminent Crisis where a member of the Rabid Foxes is sent to assassinate George Hasek
- The book was done on a rushed timetable, so the printer did not have the time to correct their use of a font not usually seen in CBT books.
- The spine of the book displays the product code of 10978, though the front cover and the title itself are categorized with the official product code of 35008.